Searched defs:frontFacing (Results 1 – 5 of 5) sorted by relevance
123 bool frontFacing, in DepthStencilTest()258 bool frontFacing, in DepthStencilWrite()
61 uint32_t frontFacing : 1; member
149 auto frontFacing = SIMD::Int(*Pointer<Int>(primitive + OFFSET(Primitive, clockwiseMask))); in executeShader() local
92 …Bool frontFacing = (state.frontFace == VK_FRONT_FACE_COUNTER_CLOCKWISE) ? (A >= 0.0f) : (A <= 0.0f… in generate() local
797 …bool frontFacing = (state.frontFace == VK_FRONT_FACE_COUNTER_CLOCKWISE) ? (A >= 0.0f) : (A <= 0.0f… in setupWireframeTriangles() local846 bool frontFacing = (state.frontFace == VK_FRONT_FACE_COUNTER_CLOCKWISE) ? (d > 0) : (d < 0); in setupPointTriangles() local