Searched defs:getActiveUniform (Results 1 – 4 of 4) sorted by relevance
167 PFNGLGETACTIVEUNIFORMPROC getActiveUniform = nullptr; variable
249 glGetActiveUniformFunc getActiveUniform; variable
2087 void Program::getActiveUniform(GLuint index, in getActiveUniform() function in gl::Program
6879 void Context::getActiveUniform(ShaderProgramID program, in getActiveUniform() function in gl::Context