Searched defs:getCompressedTextureImage (Results 1 – 3 of 3) sorted by relevance
648 PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC getCompressedTextureImage = nullptr; variable
264 glGetCompressedTextureImageFunc getCompressedTextureImage; variable
2727 void Context::getCompressedTextureImage(TextureID texture, in getCompressedTextureImage() function in gl::Context