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1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkPictureRecord_DEFINED
9 #define SkPictureRecord_DEFINED
10 
11 #include "include/core/SkCanvas.h"
12 #include "include/core/SkCanvasVirtualEnforcer.h"
13 #include "include/core/SkFlattenable.h"
14 #include "include/core/SkPicture.h"
15 #include "include/core/SkTextBlob.h"
16 #include "include/core/SkVertices.h"
17 #include "include/private/base/SkTArray.h"
18 #include "include/private/base/SkTDArray.h"
19 #include "include/private/base/SkTo.h"
20 #include "src/core/SkPictureData.h"
21 #include "src/core/SkTHash.h"
22 #include "src/core/SkWriter32.h"
23 
24 // These macros help with packing and unpacking a single byte value and
25 // a 3 byte value into/out of a uint32_t
26 #define MASK_24 0x00FFFFFF
27 #define UNPACK_8_24(combined, small, large) \
28     small = (combined >> 24) & 0xFF;        \
29     large = combined & MASK_24
30 #define PACK_8_24(small, large) ((small << 24) | large)
31 
32 
33 class SkPictureRecord : public SkCanvasVirtualEnforcer<SkCanvas> {
34 public:
35     SkPictureRecord(const SkISize& dimensions, uint32_t recordFlags);
36 
37     SkPictureRecord(const SkIRect& dimensions, uint32_t recordFlags);
38 
getPictures()39     const SkTArray<sk_sp<const SkPicture>>& getPictures() const {
40         return fPictures;
41     }
42 
getDrawables()43     const SkTArray<sk_sp<SkDrawable>>& getDrawables() const {
44         return fDrawables;
45     }
46 
getTextBlobs()47     const SkTArray<sk_sp<const SkTextBlob>>& getTextBlobs() const {
48         return fTextBlobs;
49     }
50 
51 #if defined(SK_GANESH)
getSlugs()52     const SkTArray<sk_sp<const sktext::gpu::Slug>>& getSlugs() const {
53         return fSlugs;
54     }
55 #endif
56 
getVertices()57     const SkTArray<sk_sp<const SkVertices>>& getVertices() const {
58         return fVertices;
59     }
60 
getImages()61     const SkTArray<sk_sp<const SkImage>>& getImages() const {
62         return fImages;
63     }
64 
opData()65     sk_sp<SkData> opData() const {
66         this->validate(fWriter.bytesWritten(), 0);
67 
68         if (fWriter.bytesWritten() == 0) {
69             return SkData::MakeEmpty();
70         }
71         return fWriter.snapshotAsData();
72     }
73 
setFlags(uint32_t recordFlags)74     void setFlags(uint32_t recordFlags) {
75         fRecordFlags = recordFlags;
76     }
77 
writeStream()78     const SkWriter32& writeStream() const {
79         return fWriter;
80     }
81 
82     void beginRecording();
83     void endRecording();
84 
85 protected:
86     void addNoOp();
87 
88 private:
89     void handleOptimization(int opt);
90     size_t recordRestoreOffsetPlaceholder();
91     void fillRestoreOffsetPlaceholdersForCurrentStackLevel(uint32_t restoreOffset);
92 
93     SkTDArray<int32_t> fRestoreOffsetStack;
94 
95     SkTDArray<uint32_t> fCullOffsetStack;
96 
97     /*
98      * Write the 'drawType' operation and chunk size to the skp. 'size'
99      * can potentially be increased if the chunk size needs its own storage
100      * location (i.e., it overflows 24 bits).
101      * Returns the start offset of the chunk. This is the location at which
102      * the opcode & size are stored.
103      * TODO: since we are handing the size into here we could call reserve
104      * and then return a pointer to the memory storage. This could decrease
105      * allocation overhead but could lead to more wasted space (the tail
106      * end of blocks could go unused). Possibly add a second addDraw that
107      * operates in this manner.
108      */
addDraw(DrawType drawType,size_t * size)109     size_t addDraw(DrawType drawType, size_t* size) {
110         size_t offset = fWriter.bytesWritten();
111 
112         SkASSERT_RELEASE(this->predrawNotify());
113 
114         SkASSERT(0 != *size);
115         SkASSERT(((uint8_t) drawType) == drawType);
116 
117         if (0 != (*size & ~MASK_24) || *size == MASK_24) {
118             fWriter.writeInt(PACK_8_24(drawType, MASK_24));
119             *size += 1;
120             fWriter.writeInt(SkToU32(*size));
121         } else {
122             fWriter.writeInt(PACK_8_24(drawType, SkToU32(*size)));
123         }
124 
125         return offset;
126     }
127 
addInt(int value)128     void addInt(int value) {
129         fWriter.writeInt(value);
130     }
addScalar(SkScalar scalar)131     void addScalar(SkScalar scalar) {
132         fWriter.writeScalar(scalar);
133     }
134 
135     void addImage(const SkImage*);
136     void addMatrix(const SkMatrix& matrix);
addPaint(const SkPaint & paint)137     void addPaint(const SkPaint& paint) { this->addPaintPtr(&paint); }
138     void addPaintPtr(const SkPaint* paint);
139     void addPatch(const SkPoint cubics[12]);
140     void addPath(const SkPath& path);
141     void addPicture(const SkPicture* picture);
142     void addDrawable(SkDrawable* picture);
143     void addPoint(const SkPoint& point);
144     void addPoints(const SkPoint pts[], int count);
145     void addRect(const SkRect& rect);
146     void addRectPtr(const SkRect* rect);
147     void addIRect(const SkIRect& rect);
148     void addIRectPtr(const SkIRect* rect);
149     void addRRect(const SkRRect&);
150     void addRegion(const SkRegion& region);
151     void addSampling(const SkSamplingOptions&);
152     void addText(const void* text, size_t byteLength);
153     void addTextBlob(const SkTextBlob* blob);
154     void addSlug(const sktext::gpu::Slug* slug);
155     void addVertices(const SkVertices*);
156 
157     int find(const SkBitmap& bitmap);
158 
159 protected:
validate(size_t initialOffset,size_t size)160     void validate(size_t initialOffset, size_t size) const {
161         SkASSERT(fWriter.bytesWritten() == initialOffset + size);
162     }
163 
164     sk_sp<SkSurface> onNewSurface(const SkImageInfo&, const SkSurfaceProps&) override;
onPeekPixels(SkPixmap *)165     bool onPeekPixels(SkPixmap*) override { return false; }
166 
167     void onFlush() override;
168 
169     void willSave() override;
170     SaveLayerStrategy getSaveLayerStrategy(const SaveLayerRec&) override;
171     bool onDoSaveBehind(const SkRect*) override;
172     void willRestore() override;
173 
174     void didConcat44(const SkM44&) override;
175     void didSetM44(const SkM44&) override;
176     void didScale(SkScalar, SkScalar) override;
177     void didTranslate(SkScalar, SkScalar) override;
178 
179     void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) override;
180 
181     void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
182                                 const SkPaint& paint) override;
183 #if defined(SK_GANESH)
184     void onDrawSlug(const sktext::gpu::Slug* slug) override;
185 #endif
186     void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
187                      const SkPoint texCoords[4], SkBlendMode, const SkPaint& paint) override;
188 
189     void onDrawPaint(const SkPaint&) override;
190     void onDrawBehind(const SkPaint&) override;
191     void onDrawPoints(PointMode, size_t count, const SkPoint pts[], const SkPaint&) override;
192     void onDrawRect(const SkRect&, const SkPaint&) override;
193     void onDrawRegion(const SkRegion&, const SkPaint&) override;
194     void onDrawOval(const SkRect&, const SkPaint&) override;
195     void onDrawArc(const SkRect&, SkScalar, SkScalar, bool, const SkPaint&) override;
196     void onDrawRRect(const SkRRect&, const SkPaint&) override;
197     void onDrawPath(const SkPath&, const SkPaint&) override;
198 
199     void onDrawImage2(const SkImage*, SkScalar, SkScalar, const SkSamplingOptions&,
200                       const SkPaint*) override;
201     void onDrawImageRect2(const SkImage*, const SkRect&, const SkRect&, const SkSamplingOptions&,
202                           const SkPaint*, SrcRectConstraint) override;
203     void onDrawImageLattice2(const SkImage*, const Lattice&, const SkRect&, SkFilterMode,
204                              const SkPaint*) override;
205     void onDrawAtlas2(const SkImage*, const SkRSXform[], const SkRect[], const SkColor[], int,
206                      SkBlendMode, const SkSamplingOptions&, const SkRect*, const SkPaint*) override;
207 
208     void onDrawShadowRec(const SkPath&, const SkDrawShadowRec&) override;
209     void onDrawVerticesObject(const SkVertices*, SkBlendMode, const SkPaint&) override;
210 
211     void onClipRect(const SkRect&, SkClipOp, ClipEdgeStyle) override;
212     void onClipRRect(const SkRRect&, SkClipOp, ClipEdgeStyle) override;
213     void onClipPath(const SkPath&, SkClipOp, ClipEdgeStyle) override;
214     void onClipShader(sk_sp<SkShader>, SkClipOp) override;
215     void onClipRegion(const SkRegion&, SkClipOp) override;
216     void onResetClip() override;
217 
218     void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*) override;
219 
220     void onDrawDrawable(SkDrawable*, const SkMatrix*) override;
221     void onDrawAnnotation(const SkRect&, const char[], SkData*) override;
222 
223     void onDrawEdgeAAQuad(const SkRect&, const SkPoint[4], QuadAAFlags, const SkColor4f&,
224                           SkBlendMode) override;
225     void onDrawEdgeAAImageSet2(const ImageSetEntry[], int count, const SkPoint[], const SkMatrix[],
226                                const SkSamplingOptions&,const SkPaint*, SrcRectConstraint) override;
227 
228     int addPathToHeap(const SkPath& path);  // does not write to ops stream
229 
230     // These entry points allow the writing of matrices, clips, saves &
231     // restores to be deferred (e.g., if the MC state is being collapsed and
232     // only written out as needed).
233     void recordConcat(const SkMatrix& matrix);
234     void recordTranslate(const SkMatrix& matrix);
235     void recordScale(const SkMatrix& matrix);
236     size_t recordClipRect(const SkRect& rect, SkClipOp op, bool doAA);
237     size_t recordClipRRect(const SkRRect& rrect, SkClipOp op, bool doAA);
238     size_t recordClipPath(int pathID, SkClipOp op, bool doAA);
239     size_t recordClipRegion(const SkRegion& region, SkClipOp op);
240     void recordSave();
241     void recordSaveLayer(const SaveLayerRec&);
242     void recordRestore(bool fillInSkips = true);
243 
244 private:
245     SkTArray<SkPaint>  fPaints;
246 
247     struct PathHash {
operatorPathHash248         uint32_t operator()(const SkPath& p) { return p.getGenerationID(); }
249     };
250     SkTHashMap<SkPath, int, PathHash> fPaths;
251 
252     SkWriter32 fWriter;
253 
254     SkTArray<sk_sp<const SkImage>>    fImages;
255     SkTArray<sk_sp<const SkPicture>>  fPictures;
256     SkTArray<sk_sp<SkDrawable>>       fDrawables;
257     SkTArray<sk_sp<const SkTextBlob>> fTextBlobs;
258     SkTArray<sk_sp<const SkVertices>> fVertices;
259 #if defined(SK_GANESH)
260     SkTArray<sk_sp<const sktext::gpu::Slug>> fSlugs;
261 #endif
262 
263     uint32_t fRecordFlags;
264     int      fInitialSaveCount;
265 
266     friend class SkPictureData;   // for SkPictureData's SkPictureRecord-based constructor
267 
268     using INHERITED = SkCanvasVirtualEnforcer<SkCanvas>;
269 };
270 
271 #endif
272