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Searched defs:getShaderType (Results 1 – 25 of 27) sorted by relevance

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/external/angle/src/tests/compiler_tests/
DSamplerMultisample_test.cpp23 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in SamplerMultisampleTest
38 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in SamplerMultisampleArrayTest
344 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in SamplerMultisampleEXTTest
DInitOutputVariables_test.cpp209 ::GLenum getShaderType() const override { return GL_VERTEX_SHADER; } in getShaderType() function in sh::InitOutputVariablesWebGL2VertexShaderTest
215 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in sh::InitOutputVariablesWebGL2FragmentShaderTest
229 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in sh::InitOutputVariablesWebGL1FragmentShaderTest
248 ::GLenum getShaderType() const override { return GL_VERTEX_SHADER; } in getShaderType() function in sh::InitOutputVariablesVertexShaderClipDistanceTest
DRewriteDoWhile_test.cpp23 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in RewriteDoWhileCrashTest
DGlFragDataNotModified_test.cpp28 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in __anon8265b2500111::GlFragDataNotModifiedTest
DTextureFunction_test.cpp25 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in TextureFunctionTest
DSamplerVideoWEBGL_test.cpp28 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in SamplerVideoWEBGLTest
DAppendixALimitations_test.cpp25 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in AppendixALimitationsTest
DQualificationOrderESSL31_test.cpp25 ::GLenum getShaderType() const override { return GL_VERTEX_SHADER; } in getShaderType() function in QualificationVertexShaderTestESSL31
DARB_texture_rectangle_test.cpp20 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in ARBTextureRectangleTestNoExt
DExtensionDirective_test.cpp24 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in FragmentShaderExtensionDirectiveTest
DQualificationOrder_test.cpp25 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in QualificationOrderFragmentShaderTest
36 ::GLenum getShaderType() const override { return GL_VERTEX_SHADER; } in getShaderType() function in QualificationOrderVertexShaderTest
DOES_texture_cube_map_array_test.cpp20 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in TextureCubeMapArrayTestNoExt
DAtomicCounter_test.cpp25 ::GLenum getShaderType() const override { return GL_VERTEX_SHADER; } in getShaderType() function in AtomicCounterTest
DOVR_multiview_test.cpp96 ::GLenum getShaderType() const override { return GL_VERTEX_SHADER; } in getShaderType() function in __anon34847fcd0111::OVRMultiviewVertexShaderTest
111 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in __anon34847fcd0111::OVRMultiviewFragmentShaderTest
DOVR_multiview2_test.cpp96 ::GLenum getShaderType() const override { return GL_VERTEX_SHADER; } in getShaderType() function in __anon25b01bdf0111::OVRMultiview2VertexShaderTest
112 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in __anon25b01bdf0111::OVRMultiview2FragmentShaderTest
DShaderImage_test.cpp126 ::GLenum getShaderType() const override { return GL_COMPUTE_SHADER; } in getShaderType() function in ShaderImageTest
DBufferVariables_test.cpp26 ::GLenum getShaderType() const override { return GL_VERTEX_SHADER; } in getShaderType() function in BufferVariablesTest
DShaderValidation_test.cpp25 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in FragmentShaderValidationTest
37 ::GLenum getShaderType() const override { return GL_VERTEX_SHADER; } in getShaderType() function in VertexShaderValidationTest
47 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in WebGL2FragmentShaderValidationTest
57 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in WebGL1FragmentShaderValidationTest
67 ::GLenum getShaderType() const override { return GL_COMPUTE_SHADER; } in getShaderType() function in ComputeShaderValidationTest
107 ::GLenum getShaderType() const override { return GL_GEOMETRY_SHADER_EXT; } in getShaderType() function in GeometryShaderValidationTest
/external/angle/src/compiler/translator/glsl/
DOutputGLSLBase.h92 sh::GLenum getShaderType() const { return mShaderType; } in getShaderType() function
/external/angle/src/tests/test_utils/
DConstantFoldingTest.h140 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function
/external/angle/src/libANGLE/
DCompiler.cpp414 ShaderType ShCompilerInstance::getShaderType() const in getShaderType() function in gl::ShCompilerInstance
DShader.h78 ShaderType getShaderType() const { return mCompiledShaderState.shaderType; } in getShaderType() function
/external/angle/src/compiler/translator/
DCompiler.h196 sh::GLenum getShaderType() const { return mShaderType; } in getShaderType() function
DParseContext.h53 sh::GLenum getShaderType() const { return mShaderType; } in getShaderType() function
/external/deqp/external/openglcts/modules/common/subgroups/
DglcSubgroupsTestsUtils.hpp187 ShaderType getShaderType (void) { return m_shaderType; } in getShaderType() function in glc::Context

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