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Searched defs:glAttachShader (Results 1 – 5 of 5) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_client_context.h14 glAttachShader_client_proc_t glAttachShader; member
Dgl2_entry.cpp461 void glAttachShader(GLuint program, GLuint shader) in glAttachShader() function
/device/generic/vulkan-cereal/stream-servers/gl/gles2_dec/
Dgles2_server_context.h14 glAttachShader_dec_server_proc_t glAttachShader; member
/device/generic/vulkan-cereal/stream-servers/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp500 GL_APICALL void GL_APIENTRY glAttachShader(GLuint program, GLuint shader){ in glAttachShader() function
/device/generic/vulkan-cereal/stream-servers/apigen-codec-common/GL/
Dgl_mangle.h52 #define glAttachShader MANGLE(AttachShader) macro