Home
last modified time | relevance | path

Searched defs:glClientActiveTexture (Results 1 – 7 of 7) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv1_enc/
Dgl_client_context.h62 glClientActiveTexture_client_proc_t glClientActiveTexture; member
Dgl_entry.cpp603 void glClientActiveTexture(GLenum texture) in glClientActiveTexture() function
/device/generic/vulkan-cereal/stream-servers/gl/gles1_dec/
Dgles1_server_context.h62 glClientActiveTexture_server_proc_t glClientActiveTexture; member
/device/generic/vulkan-cereal/stream-servers/gl/glestranslator/GLES_CM/
DGLEScmImp.cpp593 GL_API void GL_APIENTRY glClientActiveTexture( GLenum texture) { in glClientActiveTexture() function
/device/generic/goldfish-opengl/tests/gles_android_wrapper/
Dgles.cpp301 void glClientActiveTexture(GLenum texture) in glClientActiveTexture() function
Dgles_dispatch.h72 glClientActiveTexture_t glClientActiveTexture; member
/device/generic/vulkan-cereal/stream-servers/apigen-codec-common/GL/
Dgl_mangle.h173 #define glClientActiveTexture MANGLE(ClientActiveTexture) macro