Home
last modified time | relevance | path

Searched defs:glFramebufferTextureLayer (Results 1 – 5 of 5) sorted by relevance

/device/generic/vulkan-cereal/stream-servers/gl/glestranslator/GLES_V2/
DGLESv30Imp.cpp683 GL_APICALL void GL_APIENTRY glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint text… in glFramebufferTextureLayer() function
/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_client_context.h301 glFramebufferTextureLayer_client_proc_t glFramebufferTextureLayer; member
Dgl2_entry.cpp2206 void glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint… in glFramebufferTextureLayer() function
/device/generic/vulkan-cereal/stream-servers/gl/gles2_dec/
Dgles2_server_context.h346 glFramebufferTextureLayer_server_proc_t glFramebufferTextureLayer; member
/device/generic/vulkan-cereal/stream-servers/apigen-codec-common/GL/
Dgl_mangle.h542 #define glFramebufferTextureLayer MANGLE(FramebufferTextureLayer) macro