| /external/angle/src/libANGLE/capture/ |
| D | capture_gl_1_params.cpp | 14 void CaptureBitmap_bitmap(const State &glState, in CaptureBitmap_bitmap() 27 void CaptureCallLists_lists(const State &glState, in CaptureCallLists_lists() 36 void CaptureClipPlane_equation(const State &glState, in CaptureClipPlane_equation() 44 void CaptureColor3bv_v(const State &glState, in CaptureColor3bv_v() 51 void CaptureColor3dv_v(const State &glState, in CaptureColor3dv_v() 58 void CaptureColor3fv_v(const State &glState, in CaptureColor3fv_v() 65 void CaptureColor3iv_v(const State &glState, in CaptureColor3iv_v() 72 void CaptureColor3sv_v(const State &glState, in CaptureColor3sv_v() 79 void CaptureColor3ubv_v(const State &glState, in CaptureColor3ubv_v() 86 void CaptureColor3uiv_v(const State &glState, in CaptureColor3uiv_v() [all …]
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| D | capture_gl_1_autogen.cpp | 24 CallCapture CaptureAccum(const State &glState, bool isCallValid, GLenum op, GLfloat value) in CaptureAccum() 34 CallCapture CaptureBegin(const State &glState, bool isCallValid, GLenum mode) in CaptureBegin() 43 CallCapture CaptureBitmap(const State &glState, in CaptureBitmap() 81 CallCapture CaptureCallList(const State &glState, bool isCallValid, GLuint list) in CaptureCallList() 90 CallCapture CaptureCallLists(const State &glState, in CaptureCallLists() 119 CallCapture CaptureClearAccum(const State &glState, in CaptureClearAccum() 136 CallCapture CaptureClearDepth(const State &glState, bool isCallValid, GLdouble depth) in CaptureClearDepth() 145 CallCapture CaptureClearIndex(const State &glState, bool isCallValid, GLfloat c) in CaptureClearIndex() 154 CallCapture CaptureClipPlane(const State &glState, in CaptureClipPlane() 181 CallCapture CaptureColor3b(const State &glState, in CaptureColor3b() [all …]
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| D | capture_gles_1_0_autogen.cpp | 22 CallCapture CaptureAlphaFunc(const State &glState, in CaptureAlphaFunc() 35 CallCapture CaptureAlphaFuncx(const State &glState, in CaptureAlphaFuncx() 48 CallCapture CaptureClearColorx(const State &glState, in CaptureClearColorx() 65 CallCapture CaptureClearDepthx(const State &glState, bool isCallValid, GLfixed depth) in CaptureClearDepthx() 74 CallCapture CaptureClientActiveTexture(const State &glState, bool isCallValid, GLenum texture) in CaptureClientActiveTexture() 83 CallCapture CaptureClipPlanef(const State &glState, bool isCallValid, GLenum p, const GLfloat *eqn) in CaptureClipPlanef() 107 CallCapture CaptureClipPlanex(const State &glState, in CaptureClipPlanex() 134 CallCapture CaptureColor4f(const State &glState, in CaptureColor4f() 151 CallCapture CaptureColor4ub(const State &glState, in CaptureColor4ub() 168 CallCapture CaptureColor4x(const State &glState, in CaptureColor4x() [all …]
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| D | capture_gles_1_0_params.cpp | 17 void CaptureClipPlanef_eqn(const State &glState, in CaptureClipPlanef_eqn() 26 void CaptureClipPlanex_equation(const State &glState, in CaptureClipPlanex_equation() 35 void CaptureColorPointer_pointer(const State &glState, in CaptureColorPointer_pointer() 46 void CaptureFogfv_params(const State &glState, in CaptureFogfv_params() 56 void CaptureFogxv_param(const State &glState, in CaptureFogxv_param() 65 void CaptureGetClipPlanef_equation(const State &glState, in CaptureGetClipPlanef_equation() 74 void CaptureGetClipPlanex_equation(const State &glState, in CaptureGetClipPlanex_equation() 83 void CaptureGetFixedv_params(const State &glState, in CaptureGetFixedv_params() 92 void CaptureGetLightfv_params(const State &glState, in CaptureGetLightfv_params() 103 void CaptureGetLightxv_params(const State &glState, in CaptureGetLightxv_params() [all …]
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| D | capture_gles_2_0_autogen.cpp | 22 CallCapture CaptureActiveTexture(const State &glState, bool isCallValid, GLenum texture) in CaptureActiveTexture() 31 CallCapture CaptureAttachShader(const State &glState, in CaptureAttachShader() 44 CallCapture CaptureBindAttribLocation(const State &glState, in CaptureBindAttribLocation() 74 CallCapture CaptureBindBuffer(const State &glState, in CaptureBindBuffer() 87 CallCapture CaptureBindFramebuffer(const State &glState, in CaptureBindFramebuffer() 100 CallCapture CaptureBindRenderbuffer(const State &glState, in CaptureBindRenderbuffer() 113 CallCapture CaptureBindTexture(const State &glState, in CaptureBindTexture() 126 CallCapture CaptureBlendColor(const State &glState, in CaptureBlendColor() 143 CallCapture CaptureBlendEquation(const State &glState, bool isCallValid, GLenum mode) in CaptureBlendEquation() 152 CallCapture CaptureBlendEquationSeparate(const State &glState, in CaptureBlendEquationSeparate() [all …]
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| D | capture_gl_3_params.cpp | 14 void CaptureBindFragDataLocation_name(const State &glState, in CaptureBindFragDataLocation_name() 23 void CaptureVertexAttribI1iv_v(const State &glState, in CaptureVertexAttribI1iv_v() 31 void CaptureVertexAttribI1uiv_v(const State &glState, in CaptureVertexAttribI1uiv_v() 39 void CaptureVertexAttribI2iv_v(const State &glState, in CaptureVertexAttribI2iv_v() 47 void CaptureVertexAttribI2uiv_v(const State &glState, in CaptureVertexAttribI2uiv_v() 55 void CaptureVertexAttribI3iv_v(const State &glState, in CaptureVertexAttribI3iv_v() 63 void CaptureVertexAttribI3uiv_v(const State &glState, in CaptureVertexAttribI3uiv_v() 71 void CaptureVertexAttribI4bv_v(const State &glState, in CaptureVertexAttribI4bv_v() 79 void CaptureVertexAttribI4sv_v(const State &glState, in CaptureVertexAttribI4sv_v() 87 void CaptureVertexAttribI4ubv_v(const State &glState, in CaptureVertexAttribI4ubv_v() [all …]
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| D | capture_gles_2_0_params.cpp | 22 void CaptureBindAttribLocation_name(const State &glState, in CaptureBindAttribLocation_name() 32 void CaptureBufferData_data(const State &glState, in CaptureBufferData_data() 46 void CaptureBufferSubData_data(const State &glState, in CaptureBufferSubData_data() 57 void CaptureCompressedTexImage2D_data(const State &glState, in CaptureCompressedTexImage2D_data() 82 void CaptureCompressedTexSubImage2D_data(const State &glState, in CaptureCompressedTexSubImage2D_data() 99 void CaptureDeleteBuffers_buffersPacked(const State &glState, in CaptureDeleteBuffers_buffersPacked() 108 void CaptureDeleteFramebuffers_framebuffersPacked(const State &glState, in CaptureDeleteFramebuffers_framebuffersPacked() 117 void CaptureDeleteRenderbuffers_renderbuffersPacked(const State &glState, in CaptureDeleteRenderbuffers_renderbuffersPacked() 126 void CaptureDeleteTextures_texturesPacked(const State &glState, in CaptureDeleteTextures_texturesPacked() 135 void CaptureDrawElements_indices(const State &glState, in CaptureDrawElements_indices() [all …]
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| D | capture_gl_2_params.cpp | 14 void CaptureGetVertexAttribdv_params(const State &glState, in CaptureGetVertexAttribdv_params() 23 void CaptureVertexAttrib1dv_v(const State &glState, in CaptureVertexAttrib1dv_v() 31 void CaptureVertexAttrib1sv_v(const State &glState, in CaptureVertexAttrib1sv_v() 39 void CaptureVertexAttrib2dv_v(const State &glState, in CaptureVertexAttrib2dv_v() 47 void CaptureVertexAttrib2sv_v(const State &glState, in CaptureVertexAttrib2sv_v() 55 void CaptureVertexAttrib3dv_v(const State &glState, in CaptureVertexAttrib3dv_v() 63 void CaptureVertexAttrib3sv_v(const State &glState, in CaptureVertexAttrib3sv_v() 71 void CaptureVertexAttrib4Nbv_v(const State &glState, in CaptureVertexAttrib4Nbv_v() 79 void CaptureVertexAttrib4Niv_v(const State &glState, in CaptureVertexAttrib4Niv_v() 87 void CaptureVertexAttrib4Nsv_v(const State &glState, in CaptureVertexAttrib4Nsv_v() [all …]
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| D | capture_gl_4_params.cpp | 14 void CaptureGetActiveSubroutineName_length(const State &glState, in CaptureGetActiveSubroutineName_length() 26 void CaptureGetActiveSubroutineName_name(const State &glState, in CaptureGetActiveSubroutineName_name() 38 void CaptureGetActiveSubroutineUniformName_length(const State &glState, in CaptureGetActiveSubroutineUniformName_length() 50 void CaptureGetActiveSubroutineUniformName_name(const State &glState, in CaptureGetActiveSubroutineUniformName_name() 62 void CaptureGetActiveSubroutineUniformiv_values(const State &glState, in CaptureGetActiveSubroutineUniformiv_values() 73 void CaptureGetProgramStageiv_values(const State &glState, in CaptureGetProgramStageiv_values() 83 void CaptureGetQueryIndexediv_params(const State &glState, in CaptureGetQueryIndexediv_params() 93 void CaptureGetSubroutineIndex_name(const State &glState, in CaptureGetSubroutineIndex_name() 102 void CaptureGetSubroutineUniformLocation_name(const State &glState, in CaptureGetSubroutineUniformLocation_name() 111 void CaptureGetUniformSubroutineuiv_params(const State &glState, in CaptureGetUniformSubroutineuiv_params() [all …]
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| D | capture_gl_3_autogen.cpp | 24 CallCapture CaptureBeginConditionalRender(const State &glState, in CaptureBeginConditionalRender() 37 CallCapture CaptureBindFragDataLocation(const State &glState, in CaptureBindFragDataLocation() 67 CallCapture CaptureClampColor(const State &glState, bool isCallValid, GLenum target, GLenum clamp) in CaptureClampColor() 77 CallCapture CaptureEndConditionalRender(const State &glState, bool isCallValid) in CaptureEndConditionalRender() 84 CallCapture CaptureFramebufferTexture1D(const State &glState, in CaptureFramebufferTexture1D() 104 CallCapture CaptureFramebufferTexture3D(const State &glState, in CaptureFramebufferTexture3D() 126 CallCapture CaptureVertexAttribI1i(const State &glState, bool isCallValid, GLuint index, GLint x) in CaptureVertexAttribI1i() 136 CallCapture CaptureVertexAttribI1iv(const State &glState, in CaptureVertexAttribI1iv() 163 CallCapture CaptureVertexAttribI1ui(const State &glState, bool isCallValid, GLuint index, GLuint x) in CaptureVertexAttribI1ui() 173 CallCapture CaptureVertexAttribI1uiv(const State &glState, in CaptureVertexAttribI1uiv() [all …]
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| D | capture_gles_3_0_params.cpp | 16 void CaptureClearBufferfv_value(const State &glState, in CaptureClearBufferfv_value() 26 void CaptureClearBufferiv_value(const State &glState, in CaptureClearBufferiv_value() 36 void CaptureClearBufferuiv_value(const State &glState, in CaptureClearBufferuiv_value() 46 void CaptureCompressedTexImage3D_data(const State &glState, in CaptureCompressedTexImage3D_data() 72 void CaptureCompressedTexSubImage3D_data(const State &glState, in CaptureCompressedTexSubImage3D_data() 91 void CaptureDeleteQueries_idsPacked(const State &glState, in CaptureDeleteQueries_idsPacked() 100 void CaptureDeleteSamplers_samplersPacked(const State &glState, in CaptureDeleteSamplers_samplersPacked() 109 void CaptureDeleteTransformFeedbacks_idsPacked(const State &glState, in CaptureDeleteTransformFeedbacks_idsPacked() 118 void CaptureDeleteVertexArrays_arraysPacked(const State &glState, in CaptureDeleteVertexArrays_arraysPacked() 127 void CaptureDrawBuffers_bufs(const State &glState, in CaptureDrawBuffers_bufs() [all …]
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| D | capture_gl_2_autogen.cpp | 24 CallCapture CaptureGetVertexAttribdv(const State &glState, in CaptureGetVertexAttribdv() 53 CallCapture CaptureVertexAttrib1d(const State &glState, bool isCallValid, GLuint index, GLdouble x) in CaptureVertexAttrib1d() 63 CallCapture CaptureVertexAttrib1dv(const State &glState, in CaptureVertexAttrib1dv() 90 CallCapture CaptureVertexAttrib1s(const State &glState, bool isCallValid, GLuint index, GLshort x) in CaptureVertexAttrib1s() 100 CallCapture CaptureVertexAttrib1sv(const State &glState, in CaptureVertexAttrib1sv() 127 CallCapture CaptureVertexAttrib2d(const State &glState, in CaptureVertexAttrib2d() 142 CallCapture CaptureVertexAttrib2dv(const State &glState, in CaptureVertexAttrib2dv() 169 CallCapture CaptureVertexAttrib2s(const State &glState, in CaptureVertexAttrib2s() 184 CallCapture CaptureVertexAttrib2sv(const State &glState, in CaptureVertexAttrib2sv() 211 CallCapture CaptureVertexAttrib3d(const State &glState, in CaptureVertexAttrib3d() [all …]
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| D | capture_gles_ext_params.cpp | 20 const State &glState, in CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE_indices() 34 void CaptureMultiDrawArraysInstancedBaseInstanceANGLE_firsts(const State &glState, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_firsts() 47 void CaptureMultiDrawArraysInstancedBaseInstanceANGLE_counts(const State &glState, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_counts() 61 const State &glState, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_instanceCounts() 75 const State &glState, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_baseInstances() 89 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_counts() 105 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_indices() 121 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_instanceCounts() 137 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_baseVertices() 153 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_baseInstances() [all …]
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| D | capture_gles_3_1_params.cpp | 16 void CaptureCreateShaderProgramv_strings(const State &glState, in CaptureCreateShaderProgramv_strings() 26 void CaptureDeleteProgramPipelines_pipelinesPacked(const State &glState, in CaptureDeleteProgramPipelines_pipelinesPacked() 35 void CaptureDrawArraysIndirect_indirect(const State &glState, in CaptureDrawArraysIndirect_indirect() 48 void CaptureDrawElementsIndirect_indirect(const State &glState, in CaptureDrawElementsIndirect_indirect() 62 void CaptureGenProgramPipelines_pipelinesPacked(const State &glState, in CaptureGenProgramPipelines_pipelinesPacked() 71 void CaptureGetBooleani_v_data(const State &glState, in CaptureGetBooleani_v_data() 81 void CaptureGetFramebufferParameteriv_params(const State &glState, in CaptureGetFramebufferParameteriv_params() 92 void CaptureGetMultisamplefv_val(const State &glState, in CaptureGetMultisamplefv_val() 102 void CaptureGetProgramInterfaceiv_params(const State &glState, in CaptureGetProgramInterfaceiv_params() 113 void CaptureGetProgramPipelineInfoLog_length(const State &glState, in CaptureGetProgramPipelineInfoLog_length() [all …]
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| D | capture_gles_3_0_autogen.cpp | 22 CallCapture CaptureBeginQuery(const State &glState, in CaptureBeginQuery() 35 CallCapture CaptureBeginTransformFeedback(const State &glState, in CaptureBeginTransformFeedback() 47 CallCapture CaptureBindBufferBase(const State &glState, in CaptureBindBufferBase() 62 CallCapture CaptureBindBufferRange(const State &glState, in CaptureBindBufferRange() 81 CallCapture CaptureBindSampler(const State &glState, in CaptureBindSampler() 94 CallCapture CaptureBindTransformFeedback(const State &glState, in CaptureBindTransformFeedback() 108 CallCapture CaptureBindVertexArray(const State &glState, in CaptureBindVertexArray() 119 CallCapture CaptureBlitFramebuffer(const State &glState, in CaptureBlitFramebuffer() 148 CallCapture CaptureClearBufferfi(const State &glState, in CaptureClearBufferfi() 165 CallCapture CaptureClearBufferfv(const State &glState, in CaptureClearBufferfv() [all …]
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| D | capture_gles_3_2_params.cpp | 17 void CaptureDebugMessageCallback_userParam(const State &glState, in CaptureDebugMessageCallback_userParam() 26 void CaptureDebugMessageControl_ids(const State &glState, in CaptureDebugMessageControl_ids() 39 void CaptureDebugMessageInsert_buf(const State &glState, in CaptureDebugMessageInsert_buf() 52 void CaptureDrawElementsBaseVertex_indices(const State &glState, in CaptureDrawElementsBaseVertex_indices() 65 void CaptureDrawElementsInstancedBaseVertex_indices(const State &glState, in CaptureDrawElementsInstancedBaseVertex_indices() 78 void CaptureDrawRangeElementsBaseVertex_indices(const State &glState, in CaptureDrawRangeElementsBaseVertex_indices() 92 void CaptureGetDebugMessageLog_sources(const State &glState, in CaptureGetDebugMessageLog_sources() 107 void CaptureGetDebugMessageLog_types(const State &glState, in CaptureGetDebugMessageLog_types() 122 void CaptureGetDebugMessageLog_ids(const State &glState, in CaptureGetDebugMessageLog_ids() 137 void CaptureGetDebugMessageLog_severities(const State &glState, in CaptureGetDebugMessageLog_severities() [all …]
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| D | capture_gles_3_1_autogen.cpp | 22 CallCapture CaptureActiveShaderProgram(const State &glState, in CaptureActiveShaderProgram() 35 CallCapture CaptureBindImageTexture(const State &glState, in CaptureBindImageTexture() 58 CallCapture CaptureBindProgramPipeline(const State &glState, in CaptureBindProgramPipeline() 69 CallCapture CaptureBindVertexBuffer(const State &glState, in CaptureBindVertexBuffer() 86 CallCapture CaptureCreateShaderProgramv(const State &glState, in CaptureCreateShaderProgramv() 121 CallCapture CaptureDeleteProgramPipelines(const State &glState, in CaptureDeleteProgramPipelines() 153 CallCapture CaptureDispatchCompute(const State &glState, in CaptureDispatchCompute() 168 CallCapture CaptureDispatchComputeIndirect(const State &glState, in CaptureDispatchComputeIndirect() 179 CallCapture CaptureDrawArraysIndirect(const State &glState, in CaptureDrawArraysIndirect() 207 CallCapture CaptureDrawElementsIndirect(const State &glState, in CaptureDrawElementsIndirect() [all …]
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| D | capture_gles_ext_autogen.cpp | 22 CallCapture CaptureBeginPerfMonitorAMD(const State &glState, bool isCallValid, GLuint monitor) in CaptureBeginPerfMonitorAMD() 31 CallCapture CaptureDeletePerfMonitorsAMD(const State &glState, in CaptureDeletePerfMonitorsAMD() 58 CallCapture CaptureEndPerfMonitorAMD(const State &glState, bool isCallValid, GLuint monitor) in CaptureEndPerfMonitorAMD() 67 CallCapture CaptureGenPerfMonitorsAMD(const State &glState, in CaptureGenPerfMonitorsAMD() 94 CallCapture CaptureGetPerfMonitorCounterDataAMD(const State &glState, in CaptureGetPerfMonitorCounterDataAMD() 142 CallCapture CaptureGetPerfMonitorCounterInfoAMD(const State &glState, in CaptureGetPerfMonitorCounterInfoAMD() 173 CallCapture CaptureGetPerfMonitorCounterStringAMD(const State &glState, in CaptureGetPerfMonitorCounterStringAMD() 223 CallCapture CaptureGetPerfMonitorCountersAMD(const State &glState, in CaptureGetPerfMonitorCountersAMD() 291 CallCapture CaptureGetPerfMonitorGroupStringAMD(const State &glState, in CaptureGetPerfMonitorGroupStringAMD() 338 CallCapture CaptureGetPerfMonitorGroupsAMD(const State &glState, in CaptureGetPerfMonitorGroupsAMD() [all …]
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| D | capture_gl_4_autogen.cpp | 24 CallCapture CaptureBeginQueryIndexed(const State &glState, in CaptureBeginQueryIndexed() 39 CallCapture CaptureDrawTransformFeedback(const State &glState, in CaptureDrawTransformFeedback() 52 CallCapture CaptureDrawTransformFeedbackStream(const State &glState, in CaptureDrawTransformFeedbackStream() 67 CallCapture CaptureEndQueryIndexed(const State &glState, in CaptureEndQueryIndexed() 80 CallCapture CaptureGetActiveSubroutineName(const State &glState, in CaptureGetActiveSubroutineName() 130 CallCapture CaptureGetActiveSubroutineUniformName(const State &glState, in CaptureGetActiveSubroutineUniformName() 181 CallCapture CaptureGetActiveSubroutineUniformiv(const State &glState, in CaptureGetActiveSubroutineUniformiv() 215 CallCapture CaptureGetProgramStageiv(const State &glState, in CaptureGetProgramStageiv() 246 CallCapture CaptureGetQueryIndexediv(const State &glState, in CaptureGetQueryIndexediv() 277 CallCapture CaptureGetSubroutineIndex(const State &glState, in CaptureGetSubroutineIndex() [all …]
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| D | capture_gles_3_2_autogen.cpp | 22 CallCapture CaptureBlendBarrier(const State &glState, bool isCallValid) in CaptureBlendBarrier() 29 CallCapture CaptureBlendEquationSeparatei(const State &glState, in CaptureBlendEquationSeparatei() 46 CallCapture CaptureBlendEquationi(const State &glState, bool isCallValid, GLuint buf, GLenum mode) in CaptureBlendEquationi() 56 CallCapture CaptureBlendFuncSeparatei(const State &glState, in CaptureBlendFuncSeparatei() 75 CallCapture CaptureBlendFunci(const State &glState, in CaptureBlendFunci() 90 CallCapture CaptureColorMaski(const State &glState, in CaptureColorMaski() 109 CallCapture CaptureCopyImageSubData(const State &glState, in CaptureCopyImageSubData() 150 CallCapture CaptureDebugMessageCallback(const State &glState, in CaptureDebugMessageCallback() 178 CallCapture CaptureDebugMessageControl(const State &glState, in CaptureDebugMessageControl() 215 CallCapture CaptureDebugMessageInsert(const State &glState, in CaptureDebugMessageInsert() [all …]
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| /external/angle/src/libANGLE/renderer/d3d/ |
| D | RendererD3D.cpp | 46 bool RendererD3D::skipDraw(const gl::State &glState, gl::PrimitiveMode drawMode) in skipDraw() 173 unsigned int GetBlendSampleMask(const gl::State &glState, int samples) in GetBlendSampleMask()
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| /external/angle/src/libANGLE/renderer/d3d/d3d11/ |
| D | VertexArray11.cpp | 150 const gl::State &glState = context->getState(); in syncStateForDraw() local 263 const auto &glState = context->getState(); in updateDirtyAttribs() local 316 const auto &glState = context->getState(); in updateDynamicAttribs() local
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| D | StateManager11.cpp | 224 bool CullsEverything(const gl::State &glState) in CullsEverything() 1287 const gl::State &glState = context->getState(); in syncDepthStencilState() local 1396 const auto &glState = context->getState(); in syncScissorRectangle() local 1429 const auto &glState = context->getState(); in syncViewport() local 2227 const gl::State &glState = context->getState(); in updateState() local 2814 const auto &glState = context->getState(); in applyTexturesForSRVs() local 2881 const auto &glState = context->getState(); in getUAVsForRWImages() local 2993 const auto &glState = context->getState(); in syncProgram() local 3387 const gl::State &glState = context->getState(); in generateSwizzlesForShader() local 3609 const auto &glState = context->getState(); in syncUniformBuffersForShader() local [all …]
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| D | Renderer11.cpp | 1803 const gl::State &glState = context11->getState(); in drawWithGeometryShaderAndTransformFeedback() local 1872 const auto &glState = context->getState(); in drawArrays() local 1962 const gl::State &glState = context->getState(); in drawElements() local 2047 const gl::State &glState = context->getState(); in drawArraysIndirect() local 2071 const gl::State &glState = context->getState(); in drawElementsIndirect() local 2092 const gl::State &glState = context->getState(); in drawLineLoop() local 2170 const gl::State &glState = context->getState(); in drawTriangleFan() local 4260 const gl::State &glState = context->getState(); in dispatchCompute() local 4275 const auto &glState = context->getState(); in dispatchComputeIndirect() local 4481 const gl::State &glState = context->getState(); in markTypedBufferUsage() local [all …]
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| /external/angle/src/libANGLE/ |
| D | GLES1Renderer.cpp | 89 State *glState, in prepareForDraw() 575 State *glState, in drawTexture() 662 State *glState, in linkProgram() 898 State *glState, in initializeRendererProgram() 1189 State *glState, in setAttributesEnabled()
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