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Searched defs:glState (Results 1 – 25 of 47) sorted by relevance

12

/external/angle/src/libANGLE/capture/
Dcapture_gl_1_params.cpp14 void CaptureBitmap_bitmap(const State &glState, in CaptureBitmap_bitmap()
27 void CaptureCallLists_lists(const State &glState, in CaptureCallLists_lists()
36 void CaptureClipPlane_equation(const State &glState, in CaptureClipPlane_equation()
44 void CaptureColor3bv_v(const State &glState, in CaptureColor3bv_v()
51 void CaptureColor3dv_v(const State &glState, in CaptureColor3dv_v()
58 void CaptureColor3fv_v(const State &glState, in CaptureColor3fv_v()
65 void CaptureColor3iv_v(const State &glState, in CaptureColor3iv_v()
72 void CaptureColor3sv_v(const State &glState, in CaptureColor3sv_v()
79 void CaptureColor3ubv_v(const State &glState, in CaptureColor3ubv_v()
86 void CaptureColor3uiv_v(const State &glState, in CaptureColor3uiv_v()
[all …]
Dcapture_gl_1_autogen.cpp24 CallCapture CaptureAccum(const State &glState, bool isCallValid, GLenum op, GLfloat value) in CaptureAccum()
34 CallCapture CaptureBegin(const State &glState, bool isCallValid, GLenum mode) in CaptureBegin()
43 CallCapture CaptureBitmap(const State &glState, in CaptureBitmap()
81 CallCapture CaptureCallList(const State &glState, bool isCallValid, GLuint list) in CaptureCallList()
90 CallCapture CaptureCallLists(const State &glState, in CaptureCallLists()
119 CallCapture CaptureClearAccum(const State &glState, in CaptureClearAccum()
136 CallCapture CaptureClearDepth(const State &glState, bool isCallValid, GLdouble depth) in CaptureClearDepth()
145 CallCapture CaptureClearIndex(const State &glState, bool isCallValid, GLfloat c) in CaptureClearIndex()
154 CallCapture CaptureClipPlane(const State &glState, in CaptureClipPlane()
181 CallCapture CaptureColor3b(const State &glState, in CaptureColor3b()
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Dcapture_gles_1_0_autogen.cpp22 CallCapture CaptureAlphaFunc(const State &glState, in CaptureAlphaFunc()
35 CallCapture CaptureAlphaFuncx(const State &glState, in CaptureAlphaFuncx()
48 CallCapture CaptureClearColorx(const State &glState, in CaptureClearColorx()
65 CallCapture CaptureClearDepthx(const State &glState, bool isCallValid, GLfixed depth) in CaptureClearDepthx()
74 CallCapture CaptureClientActiveTexture(const State &glState, bool isCallValid, GLenum texture) in CaptureClientActiveTexture()
83 CallCapture CaptureClipPlanef(const State &glState, bool isCallValid, GLenum p, const GLfloat *eqn) in CaptureClipPlanef()
107 CallCapture CaptureClipPlanex(const State &glState, in CaptureClipPlanex()
134 CallCapture CaptureColor4f(const State &glState, in CaptureColor4f()
151 CallCapture CaptureColor4ub(const State &glState, in CaptureColor4ub()
168 CallCapture CaptureColor4x(const State &glState, in CaptureColor4x()
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Dcapture_gles_1_0_params.cpp17 void CaptureClipPlanef_eqn(const State &glState, in CaptureClipPlanef_eqn()
26 void CaptureClipPlanex_equation(const State &glState, in CaptureClipPlanex_equation()
35 void CaptureColorPointer_pointer(const State &glState, in CaptureColorPointer_pointer()
46 void CaptureFogfv_params(const State &glState, in CaptureFogfv_params()
56 void CaptureFogxv_param(const State &glState, in CaptureFogxv_param()
65 void CaptureGetClipPlanef_equation(const State &glState, in CaptureGetClipPlanef_equation()
74 void CaptureGetClipPlanex_equation(const State &glState, in CaptureGetClipPlanex_equation()
83 void CaptureGetFixedv_params(const State &glState, in CaptureGetFixedv_params()
92 void CaptureGetLightfv_params(const State &glState, in CaptureGetLightfv_params()
103 void CaptureGetLightxv_params(const State &glState, in CaptureGetLightxv_params()
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Dcapture_gles_2_0_autogen.cpp22 CallCapture CaptureActiveTexture(const State &glState, bool isCallValid, GLenum texture) in CaptureActiveTexture()
31 CallCapture CaptureAttachShader(const State &glState, in CaptureAttachShader()
44 CallCapture CaptureBindAttribLocation(const State &glState, in CaptureBindAttribLocation()
74 CallCapture CaptureBindBuffer(const State &glState, in CaptureBindBuffer()
87 CallCapture CaptureBindFramebuffer(const State &glState, in CaptureBindFramebuffer()
100 CallCapture CaptureBindRenderbuffer(const State &glState, in CaptureBindRenderbuffer()
113 CallCapture CaptureBindTexture(const State &glState, in CaptureBindTexture()
126 CallCapture CaptureBlendColor(const State &glState, in CaptureBlendColor()
143 CallCapture CaptureBlendEquation(const State &glState, bool isCallValid, GLenum mode) in CaptureBlendEquation()
152 CallCapture CaptureBlendEquationSeparate(const State &glState, in CaptureBlendEquationSeparate()
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Dcapture_gl_3_params.cpp14 void CaptureBindFragDataLocation_name(const State &glState, in CaptureBindFragDataLocation_name()
23 void CaptureVertexAttribI1iv_v(const State &glState, in CaptureVertexAttribI1iv_v()
31 void CaptureVertexAttribI1uiv_v(const State &glState, in CaptureVertexAttribI1uiv_v()
39 void CaptureVertexAttribI2iv_v(const State &glState, in CaptureVertexAttribI2iv_v()
47 void CaptureVertexAttribI2uiv_v(const State &glState, in CaptureVertexAttribI2uiv_v()
55 void CaptureVertexAttribI3iv_v(const State &glState, in CaptureVertexAttribI3iv_v()
63 void CaptureVertexAttribI3uiv_v(const State &glState, in CaptureVertexAttribI3uiv_v()
71 void CaptureVertexAttribI4bv_v(const State &glState, in CaptureVertexAttribI4bv_v()
79 void CaptureVertexAttribI4sv_v(const State &glState, in CaptureVertexAttribI4sv_v()
87 void CaptureVertexAttribI4ubv_v(const State &glState, in CaptureVertexAttribI4ubv_v()
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Dcapture_gles_2_0_params.cpp22 void CaptureBindAttribLocation_name(const State &glState, in CaptureBindAttribLocation_name()
32 void CaptureBufferData_data(const State &glState, in CaptureBufferData_data()
46 void CaptureBufferSubData_data(const State &glState, in CaptureBufferSubData_data()
57 void CaptureCompressedTexImage2D_data(const State &glState, in CaptureCompressedTexImage2D_data()
82 void CaptureCompressedTexSubImage2D_data(const State &glState, in CaptureCompressedTexSubImage2D_data()
99 void CaptureDeleteBuffers_buffersPacked(const State &glState, in CaptureDeleteBuffers_buffersPacked()
108 void CaptureDeleteFramebuffers_framebuffersPacked(const State &glState, in CaptureDeleteFramebuffers_framebuffersPacked()
117 void CaptureDeleteRenderbuffers_renderbuffersPacked(const State &glState, in CaptureDeleteRenderbuffers_renderbuffersPacked()
126 void CaptureDeleteTextures_texturesPacked(const State &glState, in CaptureDeleteTextures_texturesPacked()
135 void CaptureDrawElements_indices(const State &glState, in CaptureDrawElements_indices()
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Dcapture_gl_2_params.cpp14 void CaptureGetVertexAttribdv_params(const State &glState, in CaptureGetVertexAttribdv_params()
23 void CaptureVertexAttrib1dv_v(const State &glState, in CaptureVertexAttrib1dv_v()
31 void CaptureVertexAttrib1sv_v(const State &glState, in CaptureVertexAttrib1sv_v()
39 void CaptureVertexAttrib2dv_v(const State &glState, in CaptureVertexAttrib2dv_v()
47 void CaptureVertexAttrib2sv_v(const State &glState, in CaptureVertexAttrib2sv_v()
55 void CaptureVertexAttrib3dv_v(const State &glState, in CaptureVertexAttrib3dv_v()
63 void CaptureVertexAttrib3sv_v(const State &glState, in CaptureVertexAttrib3sv_v()
71 void CaptureVertexAttrib4Nbv_v(const State &glState, in CaptureVertexAttrib4Nbv_v()
79 void CaptureVertexAttrib4Niv_v(const State &glState, in CaptureVertexAttrib4Niv_v()
87 void CaptureVertexAttrib4Nsv_v(const State &glState, in CaptureVertexAttrib4Nsv_v()
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Dcapture_gl_4_params.cpp14 void CaptureGetActiveSubroutineName_length(const State &glState, in CaptureGetActiveSubroutineName_length()
26 void CaptureGetActiveSubroutineName_name(const State &glState, in CaptureGetActiveSubroutineName_name()
38 void CaptureGetActiveSubroutineUniformName_length(const State &glState, in CaptureGetActiveSubroutineUniformName_length()
50 void CaptureGetActiveSubroutineUniformName_name(const State &glState, in CaptureGetActiveSubroutineUniformName_name()
62 void CaptureGetActiveSubroutineUniformiv_values(const State &glState, in CaptureGetActiveSubroutineUniformiv_values()
73 void CaptureGetProgramStageiv_values(const State &glState, in CaptureGetProgramStageiv_values()
83 void CaptureGetQueryIndexediv_params(const State &glState, in CaptureGetQueryIndexediv_params()
93 void CaptureGetSubroutineIndex_name(const State &glState, in CaptureGetSubroutineIndex_name()
102 void CaptureGetSubroutineUniformLocation_name(const State &glState, in CaptureGetSubroutineUniformLocation_name()
111 void CaptureGetUniformSubroutineuiv_params(const State &glState, in CaptureGetUniformSubroutineuiv_params()
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Dcapture_gl_3_autogen.cpp24 CallCapture CaptureBeginConditionalRender(const State &glState, in CaptureBeginConditionalRender()
37 CallCapture CaptureBindFragDataLocation(const State &glState, in CaptureBindFragDataLocation()
67 CallCapture CaptureClampColor(const State &glState, bool isCallValid, GLenum target, GLenum clamp) in CaptureClampColor()
77 CallCapture CaptureEndConditionalRender(const State &glState, bool isCallValid) in CaptureEndConditionalRender()
84 CallCapture CaptureFramebufferTexture1D(const State &glState, in CaptureFramebufferTexture1D()
104 CallCapture CaptureFramebufferTexture3D(const State &glState, in CaptureFramebufferTexture3D()
126 CallCapture CaptureVertexAttribI1i(const State &glState, bool isCallValid, GLuint index, GLint x) in CaptureVertexAttribI1i()
136 CallCapture CaptureVertexAttribI1iv(const State &glState, in CaptureVertexAttribI1iv()
163 CallCapture CaptureVertexAttribI1ui(const State &glState, bool isCallValid, GLuint index, GLuint x) in CaptureVertexAttribI1ui()
173 CallCapture CaptureVertexAttribI1uiv(const State &glState, in CaptureVertexAttribI1uiv()
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Dcapture_gles_3_0_params.cpp16 void CaptureClearBufferfv_value(const State &glState, in CaptureClearBufferfv_value()
26 void CaptureClearBufferiv_value(const State &glState, in CaptureClearBufferiv_value()
36 void CaptureClearBufferuiv_value(const State &glState, in CaptureClearBufferuiv_value()
46 void CaptureCompressedTexImage3D_data(const State &glState, in CaptureCompressedTexImage3D_data()
72 void CaptureCompressedTexSubImage3D_data(const State &glState, in CaptureCompressedTexSubImage3D_data()
91 void CaptureDeleteQueries_idsPacked(const State &glState, in CaptureDeleteQueries_idsPacked()
100 void CaptureDeleteSamplers_samplersPacked(const State &glState, in CaptureDeleteSamplers_samplersPacked()
109 void CaptureDeleteTransformFeedbacks_idsPacked(const State &glState, in CaptureDeleteTransformFeedbacks_idsPacked()
118 void CaptureDeleteVertexArrays_arraysPacked(const State &glState, in CaptureDeleteVertexArrays_arraysPacked()
127 void CaptureDrawBuffers_bufs(const State &glState, in CaptureDrawBuffers_bufs()
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Dcapture_gl_2_autogen.cpp24 CallCapture CaptureGetVertexAttribdv(const State &glState, in CaptureGetVertexAttribdv()
53 CallCapture CaptureVertexAttrib1d(const State &glState, bool isCallValid, GLuint index, GLdouble x) in CaptureVertexAttrib1d()
63 CallCapture CaptureVertexAttrib1dv(const State &glState, in CaptureVertexAttrib1dv()
90 CallCapture CaptureVertexAttrib1s(const State &glState, bool isCallValid, GLuint index, GLshort x) in CaptureVertexAttrib1s()
100 CallCapture CaptureVertexAttrib1sv(const State &glState, in CaptureVertexAttrib1sv()
127 CallCapture CaptureVertexAttrib2d(const State &glState, in CaptureVertexAttrib2d()
142 CallCapture CaptureVertexAttrib2dv(const State &glState, in CaptureVertexAttrib2dv()
169 CallCapture CaptureVertexAttrib2s(const State &glState, in CaptureVertexAttrib2s()
184 CallCapture CaptureVertexAttrib2sv(const State &glState, in CaptureVertexAttrib2sv()
211 CallCapture CaptureVertexAttrib3d(const State &glState, in CaptureVertexAttrib3d()
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Dcapture_gles_ext_params.cpp20 const State &glState, in CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE_indices()
34 void CaptureMultiDrawArraysInstancedBaseInstanceANGLE_firsts(const State &glState, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_firsts()
47 void CaptureMultiDrawArraysInstancedBaseInstanceANGLE_counts(const State &glState, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_counts()
61 const State &glState, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_instanceCounts()
75 const State &glState, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_baseInstances()
89 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_counts()
105 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_indices()
121 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_instanceCounts()
137 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_baseVertices()
153 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_baseInstances()
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Dcapture_gles_3_1_params.cpp16 void CaptureCreateShaderProgramv_strings(const State &glState, in CaptureCreateShaderProgramv_strings()
26 void CaptureDeleteProgramPipelines_pipelinesPacked(const State &glState, in CaptureDeleteProgramPipelines_pipelinesPacked()
35 void CaptureDrawArraysIndirect_indirect(const State &glState, in CaptureDrawArraysIndirect_indirect()
48 void CaptureDrawElementsIndirect_indirect(const State &glState, in CaptureDrawElementsIndirect_indirect()
62 void CaptureGenProgramPipelines_pipelinesPacked(const State &glState, in CaptureGenProgramPipelines_pipelinesPacked()
71 void CaptureGetBooleani_v_data(const State &glState, in CaptureGetBooleani_v_data()
81 void CaptureGetFramebufferParameteriv_params(const State &glState, in CaptureGetFramebufferParameteriv_params()
92 void CaptureGetMultisamplefv_val(const State &glState, in CaptureGetMultisamplefv_val()
102 void CaptureGetProgramInterfaceiv_params(const State &glState, in CaptureGetProgramInterfaceiv_params()
113 void CaptureGetProgramPipelineInfoLog_length(const State &glState, in CaptureGetProgramPipelineInfoLog_length()
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Dcapture_gles_3_0_autogen.cpp22 CallCapture CaptureBeginQuery(const State &glState, in CaptureBeginQuery()
35 CallCapture CaptureBeginTransformFeedback(const State &glState, in CaptureBeginTransformFeedback()
47 CallCapture CaptureBindBufferBase(const State &glState, in CaptureBindBufferBase()
62 CallCapture CaptureBindBufferRange(const State &glState, in CaptureBindBufferRange()
81 CallCapture CaptureBindSampler(const State &glState, in CaptureBindSampler()
94 CallCapture CaptureBindTransformFeedback(const State &glState, in CaptureBindTransformFeedback()
108 CallCapture CaptureBindVertexArray(const State &glState, in CaptureBindVertexArray()
119 CallCapture CaptureBlitFramebuffer(const State &glState, in CaptureBlitFramebuffer()
148 CallCapture CaptureClearBufferfi(const State &glState, in CaptureClearBufferfi()
165 CallCapture CaptureClearBufferfv(const State &glState, in CaptureClearBufferfv()
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Dcapture_gles_3_2_params.cpp17 void CaptureDebugMessageCallback_userParam(const State &glState, in CaptureDebugMessageCallback_userParam()
26 void CaptureDebugMessageControl_ids(const State &glState, in CaptureDebugMessageControl_ids()
39 void CaptureDebugMessageInsert_buf(const State &glState, in CaptureDebugMessageInsert_buf()
52 void CaptureDrawElementsBaseVertex_indices(const State &glState, in CaptureDrawElementsBaseVertex_indices()
65 void CaptureDrawElementsInstancedBaseVertex_indices(const State &glState, in CaptureDrawElementsInstancedBaseVertex_indices()
78 void CaptureDrawRangeElementsBaseVertex_indices(const State &glState, in CaptureDrawRangeElementsBaseVertex_indices()
92 void CaptureGetDebugMessageLog_sources(const State &glState, in CaptureGetDebugMessageLog_sources()
107 void CaptureGetDebugMessageLog_types(const State &glState, in CaptureGetDebugMessageLog_types()
122 void CaptureGetDebugMessageLog_ids(const State &glState, in CaptureGetDebugMessageLog_ids()
137 void CaptureGetDebugMessageLog_severities(const State &glState, in CaptureGetDebugMessageLog_severities()
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Dcapture_gles_3_1_autogen.cpp22 CallCapture CaptureActiveShaderProgram(const State &glState, in CaptureActiveShaderProgram()
35 CallCapture CaptureBindImageTexture(const State &glState, in CaptureBindImageTexture()
58 CallCapture CaptureBindProgramPipeline(const State &glState, in CaptureBindProgramPipeline()
69 CallCapture CaptureBindVertexBuffer(const State &glState, in CaptureBindVertexBuffer()
86 CallCapture CaptureCreateShaderProgramv(const State &glState, in CaptureCreateShaderProgramv()
121 CallCapture CaptureDeleteProgramPipelines(const State &glState, in CaptureDeleteProgramPipelines()
153 CallCapture CaptureDispatchCompute(const State &glState, in CaptureDispatchCompute()
168 CallCapture CaptureDispatchComputeIndirect(const State &glState, in CaptureDispatchComputeIndirect()
179 CallCapture CaptureDrawArraysIndirect(const State &glState, in CaptureDrawArraysIndirect()
207 CallCapture CaptureDrawElementsIndirect(const State &glState, in CaptureDrawElementsIndirect()
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Dcapture_gles_ext_autogen.cpp22 CallCapture CaptureBeginPerfMonitorAMD(const State &glState, bool isCallValid, GLuint monitor) in CaptureBeginPerfMonitorAMD()
31 CallCapture CaptureDeletePerfMonitorsAMD(const State &glState, in CaptureDeletePerfMonitorsAMD()
58 CallCapture CaptureEndPerfMonitorAMD(const State &glState, bool isCallValid, GLuint monitor) in CaptureEndPerfMonitorAMD()
67 CallCapture CaptureGenPerfMonitorsAMD(const State &glState, in CaptureGenPerfMonitorsAMD()
94 CallCapture CaptureGetPerfMonitorCounterDataAMD(const State &glState, in CaptureGetPerfMonitorCounterDataAMD()
142 CallCapture CaptureGetPerfMonitorCounterInfoAMD(const State &glState, in CaptureGetPerfMonitorCounterInfoAMD()
173 CallCapture CaptureGetPerfMonitorCounterStringAMD(const State &glState, in CaptureGetPerfMonitorCounterStringAMD()
223 CallCapture CaptureGetPerfMonitorCountersAMD(const State &glState, in CaptureGetPerfMonitorCountersAMD()
291 CallCapture CaptureGetPerfMonitorGroupStringAMD(const State &glState, in CaptureGetPerfMonitorGroupStringAMD()
338 CallCapture CaptureGetPerfMonitorGroupsAMD(const State &glState, in CaptureGetPerfMonitorGroupsAMD()
[all …]
Dcapture_gl_4_autogen.cpp24 CallCapture CaptureBeginQueryIndexed(const State &glState, in CaptureBeginQueryIndexed()
39 CallCapture CaptureDrawTransformFeedback(const State &glState, in CaptureDrawTransformFeedback()
52 CallCapture CaptureDrawTransformFeedbackStream(const State &glState, in CaptureDrawTransformFeedbackStream()
67 CallCapture CaptureEndQueryIndexed(const State &glState, in CaptureEndQueryIndexed()
80 CallCapture CaptureGetActiveSubroutineName(const State &glState, in CaptureGetActiveSubroutineName()
130 CallCapture CaptureGetActiveSubroutineUniformName(const State &glState, in CaptureGetActiveSubroutineUniformName()
181 CallCapture CaptureGetActiveSubroutineUniformiv(const State &glState, in CaptureGetActiveSubroutineUniformiv()
215 CallCapture CaptureGetProgramStageiv(const State &glState, in CaptureGetProgramStageiv()
246 CallCapture CaptureGetQueryIndexediv(const State &glState, in CaptureGetQueryIndexediv()
277 CallCapture CaptureGetSubroutineIndex(const State &glState, in CaptureGetSubroutineIndex()
[all …]
Dcapture_gles_3_2_autogen.cpp22 CallCapture CaptureBlendBarrier(const State &glState, bool isCallValid) in CaptureBlendBarrier()
29 CallCapture CaptureBlendEquationSeparatei(const State &glState, in CaptureBlendEquationSeparatei()
46 CallCapture CaptureBlendEquationi(const State &glState, bool isCallValid, GLuint buf, GLenum mode) in CaptureBlendEquationi()
56 CallCapture CaptureBlendFuncSeparatei(const State &glState, in CaptureBlendFuncSeparatei()
75 CallCapture CaptureBlendFunci(const State &glState, in CaptureBlendFunci()
90 CallCapture CaptureColorMaski(const State &glState, in CaptureColorMaski()
109 CallCapture CaptureCopyImageSubData(const State &glState, in CaptureCopyImageSubData()
150 CallCapture CaptureDebugMessageCallback(const State &glState, in CaptureDebugMessageCallback()
178 CallCapture CaptureDebugMessageControl(const State &glState, in CaptureDebugMessageControl()
215 CallCapture CaptureDebugMessageInsert(const State &glState, in CaptureDebugMessageInsert()
[all …]
/external/angle/src/libANGLE/renderer/d3d/
DRendererD3D.cpp46 bool RendererD3D::skipDraw(const gl::State &glState, gl::PrimitiveMode drawMode) in skipDraw()
173 unsigned int GetBlendSampleMask(const gl::State &glState, int samples) in GetBlendSampleMask()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DVertexArray11.cpp150 const gl::State &glState = context->getState(); in syncStateForDraw() local
263 const auto &glState = context->getState(); in updateDirtyAttribs() local
316 const auto &glState = context->getState(); in updateDynamicAttribs() local
DStateManager11.cpp224 bool CullsEverything(const gl::State &glState) in CullsEverything()
1287 const gl::State &glState = context->getState(); in syncDepthStencilState() local
1396 const auto &glState = context->getState(); in syncScissorRectangle() local
1429 const auto &glState = context->getState(); in syncViewport() local
2227 const gl::State &glState = context->getState(); in updateState() local
2814 const auto &glState = context->getState(); in applyTexturesForSRVs() local
2881 const auto &glState = context->getState(); in getUAVsForRWImages() local
2993 const auto &glState = context->getState(); in syncProgram() local
3387 const gl::State &glState = context->getState(); in generateSwizzlesForShader() local
3609 const auto &glState = context->getState(); in syncUniformBuffersForShader() local
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DRenderer11.cpp1803 const gl::State &glState = context11->getState(); in drawWithGeometryShaderAndTransformFeedback() local
1872 const auto &glState = context->getState(); in drawArrays() local
1962 const gl::State &glState = context->getState(); in drawElements() local
2047 const gl::State &glState = context->getState(); in drawArraysIndirect() local
2071 const gl::State &glState = context->getState(); in drawElementsIndirect() local
2092 const gl::State &glState = context->getState(); in drawLineLoop() local
2170 const gl::State &glState = context->getState(); in drawTriangleFan() local
4260 const gl::State &glState = context->getState(); in dispatchCompute() local
4275 const auto &glState = context->getState(); in dispatchComputeIndirect() local
4481 const gl::State &glState = context->getState(); in markTypedBufferUsage() local
[all …]
/external/angle/src/libANGLE/
DGLES1Renderer.cpp89 State *glState, in prepareForDraw()
575 State *glState, in drawTexture()
662 State *glState, in linkProgram()
898 State *glState, in initializeRendererProgram()
1189 State *glState, in setAttributesEnabled()

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