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/external/skia/src/gpu/ganesh/vk/
DGrVkCommandBuffer.cpp41 void GrVkCommandBuffer::freeGPUData(const GrGpu* gpu, VkCommandPool cmdPool) const { in freeGPUData() argument
75 void GrVkCommandBuffer::pipelineBarrier(const GrVkGpu* gpu, in pipelineBarrier()
145 void GrVkCommandBuffer::submitPipelineBarriers(const GrVkGpu* gpu, bool forSelfDependency) { in submitPipelineBarriers()
176 void GrVkCommandBuffer::bindInputBuffer(GrVkGpu* gpu, uint32_t binding, in bindInputBuffer()
195 void GrVkCommandBuffer::bindIndexBuffer(GrVkGpu* gpu, sk_sp<const GrBuffer> buffer) { in bindIndexBuffer()
209 void GrVkCommandBuffer::clearAttachments(const GrVkGpu* gpu, in clearAttachments()
240 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu, in bindDescriptorSets()
258 void GrVkCommandBuffer::bindPipeline(const GrVkGpu* gpu, sk_sp<const GrVkPipeline> pipeline) { in bindPipeline()
266 void GrVkCommandBuffer::pushConstants(const GrVkGpu* gpu, VkPipelineLayout layout, in pushConstants()
281 void GrVkCommandBuffer::drawIndexed(const GrVkGpu* gpu, in drawIndexed()
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DGrVkDescriptorSetManager.cpp19 GrVkDescriptorSetManager* GrVkDescriptorSetManager::CreateUniformManager(GrVkGpu* gpu) { in CreateUniformManager()
28 GrVkGpu* gpu, VkDescriptorType type, const GrVkUniformHandler& uniformHandler) { in CreateSamplerManager()
39 GrVkDescriptorSetManager* GrVkDescriptorSetManager::CreateZeroSamplerManager(GrVkGpu* gpu) { in CreateZeroSamplerManager()
45 GrVkDescriptorSetManager* GrVkDescriptorSetManager::CreateInputManager(GrVkGpu* gpu) { in CreateInputManager()
64 static bool get_layout_and_desc_count(GrVkGpu* gpu, in get_layout_and_desc_count()
188 GrVkGpu* gpu, VkDescriptorType type, in Create()
210 GrVkGpu* gpu, VkDescriptorType type, VkDescriptorSetLayout descSetLayout, in GrVkDescriptorSetManager()
226 const GrVkDescriptorSet* GrVkDescriptorSetManager::getDescriptorSet(GrVkGpu* gpu, in getDescriptorSet()
250 void GrVkDescriptorSetManager::release(GrVkGpu* gpu) { in release()
310 bool GrVkDescriptorSetManager::DescriptorPoolManager::getNewPool(GrVkGpu* gpu) { in getNewPool()
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DGrVkImage.cpp19 sk_sp<GrVkImage> GrVkImage::MakeStencil(GrVkGpu* gpu, in MakeStencil()
37 sk_sp<GrVkImage> GrVkImage::MakeMSAA(GrVkGpu* gpu, in MakeMSAA()
63 sk_sp<GrVkImage> GrVkImage::MakeTexture(GrVkGpu* gpu, in MakeTexture()
93 static bool make_views(GrVkGpu* gpu, in make_views()
131 sk_sp<GrVkImage> GrVkImage::Make(GrVkGpu* gpu, in Make()
177 sk_sp<GrVkImage> GrVkImage::MakeWrapped(GrVkGpu* gpu, in MakeWrapped()
211 GrVkImage::GrVkImage(GrVkGpu* gpu, in GrVkImage()
240 GrVkImage::GrVkImage(GrVkGpu* gpu, in GrVkImage()
268 void GrVkImage::init(GrVkGpu* gpu, bool forSecondaryCB) { in init()
377 void GrVkImage::setImageLayoutAndQueueIndex(const GrVkGpu* gpu, in setImageLayoutAndQueueIndex()
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DGrVkCommandPool.cpp15 GrVkCommandPool* GrVkCommandPool::Create(GrVkGpu* gpu) { in Create()
43 GrVkCommandPool::GrVkCommandPool(GrVkGpu* gpu, VkCommandPool commandPool, in GrVkCommandPool()
53 GrVkGpu* gpu) { in findOrCreateSecondaryCommandBuffer()
79 void GrVkCommandPool::reset(GrVkGpu* gpu) { in reset()
DGrVkTextureRenderTarget.cpp24 GrVkTextureRenderTarget::GrVkTextureRenderTarget(GrVkGpu* gpu, in GrVkTextureRenderTarget()
47 GrVkGpu* gpu, in GrVkTextureRenderTarget()
65 bool create_rt_attachments(GrVkGpu* gpu, SkISize dimensions, VkFormat format, int sampleCnt, in create_rt_attachments()
87 GrVkGpu* gpu, in MakeNewTextureRenderTarget()
127 GrVkGpu* gpu, in MakeWrappedTextureRenderTarget()
DGrVkPipelineState.cpp32 GrVkGpu* gpu, in GrVkPipelineState()
66 void GrVkPipelineState::freeGPUResources(GrVkGpu* gpu) { in freeGPUResources()
77 bool GrVkPipelineState::setAndBindUniforms(GrVkGpu* gpu, in setAndBindUniforms()
113 bool GrVkPipelineState::setAndBindTextures(GrVkGpu* gpu, in setAndBindTextures()
237 bool GrVkPipelineState::setAndBindInputAttachment(GrVkGpu* gpu, in setAndBindInputAttachment()
274 void GrVkPipelineState::bindPipeline(const GrVkGpu* gpu, GrVkCommandBuffer* commandBuffer) { in bindPipeline()
DGrVkSemaphore.cpp19 std::unique_ptr<GrVkSemaphore> GrVkSemaphore::Make(GrVkGpu* gpu, bool isOwned) { in Make()
36 std::unique_ptr<GrVkSemaphore> GrVkSemaphore::MakeWrapped(GrVkGpu* gpu, in MakeWrapped()
51 GrVkSemaphore::GrVkSemaphore(GrVkGpu* gpu, VkSemaphore semaphore, bool prohibitSignal, in GrVkSemaphore()
DGrVkTexture.cpp24 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture()
53 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture()
82 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture()
106 sk_sp<GrVkTexture> GrVkTexture::MakeNewTexture(GrVkGpu* gpu, in MakeNewTexture()
126 GrVkGpu* gpu, SkISize dimensions, GrWrapOwnership wrapOwnership, GrWrapCacheable cacheable, in MakeWrappedTexture()
DGrVkBuffer.cpp21 GrVkBuffer::GrVkBuffer(GrVkGpu* gpu, in GrVkBuffer()
39 static const GrVkDescriptorSet* make_uniform_desc_set(GrVkGpu* gpu, VkBuffer buffer, size_t size) { in make_uniform_desc_set()
69 sk_sp<GrVkBuffer> GrVkBuffer::Make(GrVkGpu* gpu, in Make()
195 GrVkGpu* gpu = this->getVkGpu(); in vkMap() local
226 GrVkGpu* gpu = this->getVkGpu(); in vkUnmap() local
241 GrVkGpu* gpu = this->getVkGpu(); in copyCpuDataToGpuBuffer() local
DGrVkManagedResource.h17 GrVkManagedResource(const GrVkGpu* gpu) : fGpu(gpu) {} in GrVkManagedResource()
29 GrVkRecycledResource(GrVkGpu* gpu) : fGpu(gpu) {} in GrVkRecycledResource()
/external/skia/src/gpu/ganesh/d3d/
DGrD3DDescriptorTableManager.cpp12 GrD3DDescriptorTableManager::GrD3DDescriptorTableManager(GrD3DGpu* gpu) in GrD3DDescriptorTableManager()
17 GrD3DDescriptorTableManager::createShaderViewTable(GrD3DGpu* gpu, unsigned int size) { in createShaderViewTable()
23 GrD3DGpu* gpu, unsigned int size) { in createSamplerTable()
28 void GrD3DDescriptorTableManager::prepForSubmit(GrD3DGpu* gpu) { in prepForSubmit()
53 GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE type, unsigned int descriptorCount) { in Make()
81 GrD3DDescriptorTableManager::HeapPool::HeapPool(GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE heapType) in HeapPool()
89 GrD3DGpu* gpu, unsigned int count) { in allocateTable()
121 void GrD3DDescriptorTableManager::HeapPool::prepForSubmit(GrD3DGpu* gpu) { in prepForSubmit()
DGrD3DCpuDescriptorManager.cpp12 GrD3DCpuDescriptorManager::GrD3DCpuDescriptorManager(GrD3DGpu* gpu) in GrD3DCpuDescriptorManager()
19 GrD3DGpu* gpu, ID3D12Resource* textureResource) { in createRenderTargetView()
31 GrD3DGpu* gpu, ID3D12Resource* textureResource) { in createDepthStencilView()
43 GrD3DGpu* gpu, ID3D12Resource* bufferResource, size_t offset, size_t size) { in createConstantBufferView()
54 GrD3DGpu* gpu, ID3D12Resource* resource, in createShaderResourceView()
71 GrD3DGpu* gpu, ID3D12Resource* resource, unsigned int mipSlice) { in createUnorderedAccessView()
93 GrD3DGpu* gpu, in createSampler()
124 GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE type, unsigned int numDescriptors) { in Make()
151 GrD3DCpuDescriptorManager::HeapPool::HeapPool(GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE heapType) in HeapPool()
160 GrD3DGpu* gpu) { in allocateHandle()
DGrD3DTexture.cpp17 GrD3DTexture::GrD3DTexture(GrD3DGpu* gpu, in GrD3DTexture()
36 GrD3DTexture::GrD3DTexture(GrD3DGpu* gpu, SkISize dimensions, const GrD3DTextureResourceInfo& info, in GrD3DTexture()
54 GrD3DTexture::GrD3DTexture(GrD3DGpu* gpu, in GrD3DTexture()
68 sk_sp<GrD3DTexture> GrD3DTexture::MakeNewTexture(GrD3DGpu* gpu, in MakeNewTexture()
96 sk_sp<GrD3DTexture> GrD3DTexture::MakeWrappedTexture(GrD3DGpu* gpu, in MakeWrappedTexture()
119 sk_sp<GrD3DTexture> GrD3DTexture::MakeAliasingTexture(GrD3DGpu* gpu, in MakeAliasingTexture()
149 GrD3DGpu* gpu = this->getD3DGpu(); in onRelease() local
157 GrD3DGpu* gpu = this->getD3DGpu(); in onAbandon() local
DGrD3DTextureResource.cpp13 void GrD3DTextureResource::setResourceState(const GrD3DGpu* gpu, in setResourceState()
31 bool GrD3DTextureResource::InitTextureResourceInfo(GrD3DGpu* gpu, const D3D12_RESOURCE_DESC& desc, in InitTextureResourceInfo()
64 GrD3DGpu* gpu, SkISize dimensions, int sampleCnt, const GrD3DTextureResourceInfo& info, in CreateMSAA()
107 void GrD3DTextureResource::prepareForPresent(GrD3DGpu* gpu) { in prepareForPresent()
111 void GrD3DTextureResource::releaseResource(GrD3DGpu* gpu) { in releaseResource()
DGrD3DAttachment.cpp12 GrD3DAttachment::GrD3DAttachment(GrD3DGpu* gpu, in GrD3DAttachment()
34 sk_sp<GrD3DAttachment> GrD3DAttachment::MakeStencil(GrD3DGpu* gpu, in MakeStencil()
76 GrD3DGpu* gpu = this->getD3DGpu(); in onRelease() local
83 GrD3DGpu* gpu = this->getD3DGpu(); in onAbandon() local
DGrD3DRenderTarget.cpp21 GrD3DRenderTarget::GrD3DRenderTarget(GrD3DGpu* gpu, in GrD3DRenderTarget()
45 GrD3DRenderTarget::GrD3DRenderTarget(GrD3DGpu* gpu, in GrD3DRenderTarget()
67 GrD3DRenderTarget::GrD3DRenderTarget(GrD3DGpu* gpu, in GrD3DRenderTarget()
84 GrD3DRenderTarget::GrD3DRenderTarget(GrD3DGpu* gpu, in GrD3DRenderTarget()
97 GrD3DGpu* gpu, SkISize dimensions, int sampleCnt, const GrD3DTextureResourceInfo& info, in MakeWrappedRenderTarget()
160 GrD3DGpu* gpu = this->getD3DGpu(); in releaseInternalObjects() local
DGrD3DOpsRenderPass.cpp29 GrD3DOpsRenderPass::GrD3DOpsRenderPass(GrD3DGpu* gpu) : fGpu(gpu) {} in GrD3DOpsRenderPass()
53 GrGpu* GrD3DOpsRenderPass::gpu() { return fGpu; } in gpu() function in GrD3DOpsRenderPass
79 void set_stencil_ref(GrD3DGpu* gpu, const GrProgramInfo& info) { in set_stencil_ref()
94 void set_blend_factor(GrD3DGpu* gpu, const GrProgramInfo& info) { in set_blend_factor()
114 void set_primitive_topology(GrD3DGpu* gpu, const GrProgramInfo& info) { in set_primitive_topology()
138 void set_scissor_rects(GrD3DGpu* gpu, const GrRenderTarget* renderTarget, GrSurfaceOrigin rtOrigin, in set_scissor_rects()
159 void set_viewport(GrD3DGpu* gpu, const GrRenderTarget* renderTarget) { in set_viewport()
210 void update_resource_state(GrTexture* tex, GrRenderTarget* rt, GrD3DGpu* gpu) { in update_resource_state()
DGrD3DTextureRenderTarget.cpp14 GrD3DGpu* gpu, in GrD3DTextureRenderTarget()
43 GrD3DGpu* gpu, in GrD3DTextureRenderTarget()
60 GrD3DGpu* gpu, in GrD3DTextureRenderTarget()
89 GrD3DGpu* gpu, in GrD3DTextureRenderTarget()
106 GrD3DGpu* gpu, in MakeNewTextureRenderTarget()
177 GrD3DGpu* gpu, in MakeWrappedTextureRenderTarget()
/external/skia/src/gpu/ganesh/mock/
DGrMockTexture.h18 GrMockTexture(GrMockGpu* gpu, in GrMockTexture()
29 GrMockTexture(GrMockGpu* gpu, in GrMockTexture()
58 GrMockTexture(GrMockGpu* gpu, const SkISize& dimensions, GrProtected isProtected, in GrMockTexture()
88 GrMockRenderTarget(GrMockGpu* gpu, in GrMockRenderTarget()
102 GrMockRenderTarget(GrMockGpu* gpu, Wrapped, SkISize dimensions, int sampleCnt, in GrMockRenderTarget()
146 GrMockRenderTarget(GrMockGpu* gpu, in GrMockRenderTarget()
167 GrMockTextureRenderTarget(GrMockGpu* gpu, in GrMockTextureRenderTarget()
183 GrMockTextureRenderTarget(GrMockGpu* gpu, in GrMockTextureRenderTarget()
/external/mesa3d/src/etnaviv/drm/
Detnaviv_gpu.c49 struct etna_gpu *gpu; in etna_gpu_new() local
76 void etna_gpu_del(struct etna_gpu *gpu) in etna_gpu_del()
81 int etna_gpu_get_param(struct etna_gpu *gpu, enum etna_param_id param, in etna_gpu_get_param()
/external/libdrm/etnaviv/
Detnaviv_gpu.c49 struct etna_gpu *gpu; in etna_gpu_new() local
76 drm_public void etna_gpu_del(struct etna_gpu *gpu) in etna_gpu_del()
81 drm_public int etna_gpu_get_param(struct etna_gpu *gpu, enum etna_param_id param, in etna_gpu_get_param()
/external/skia/tests/
DResourceCacheTest.cpp241 GrGpu* gpu = context->priv().getGpu(); in DEF_GANESH_TEST_FOR_RENDERING_CONTEXTS() local
299 TestResource(GrGpu* gpu, in TestResource()
312 static TestResource* CreateScratch(GrGpu* gpu, in CreateScratch()
318 static TestResource* CreateWrapped(GrGpu* gpu, in CreateWrapped()
348 TestResource(GrGpu* gpu, in TestResource()
364 TestResource(GrGpu* gpu, GrWrapCacheable cacheable, size_t size, std::string_view label) in TestResource()
405 GrGpu* gpu() { return fDContext->priv().getGpu(); } in gpu() function in Mock
419 GrGpu* gpu = mock.gpu(); in test_no_key() local
472 GrGpu* gpu = mock.gpu(); in test_purge_unlocked() local
535 GrGpu* gpu = mock.gpu(); in test_purge_command_buffer_usage() local
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DTraceMemoryDumpTest.cpp96 GrGLGpu* gpu = static_cast<GrGLGpu*>(dContext->priv().getGpu()); in DEF_GANESH_TEST_FOR_GL_RENDERING_CONTEXTS() local
109 GrGLGpu* gpu = static_cast<GrGLGpu*>(dContext->priv().getGpu()); in DEF_GANESH_TEST_FOR_GL_RENDERING_CONTEXTS() local
132 GrGLGpu* gpu = static_cast<GrGLGpu*>(dContext->priv().getGpu()); in DEF_GANESH_TEST_FOR_GL_RENDERING_CONTEXTS() local
159 GrGLGpu* gpu = static_cast<GrGLGpu*>(dContext->priv().getGpu()); in DEF_GANESH_TEST_FOR_GL_RENDERING_CONTEXTS() local
186 GrGLGpu* gpu = static_cast<GrGLGpu*>(dContext->priv().getGpu()); in DEF_GANESH_TEST_FOR_GL_RENDERING_CONTEXTS() local
213 GrGLGpu* gpu = static_cast<GrGLGpu*>(dContext->priv().getGpu()); in DEF_GANESH_TEST_FOR_GL_RENDERING_CONTEXTS() local
/external/skia/src/gpu/ganesh/gl/
DGrGLVertexArray.cpp79 void GrGLAttribArrayState::set(GrGLGpu* gpu, in set()
144 void GrGLAttribArrayState::enableVertexArrays(const GrGLGpu* gpu, int enabledCount, in enableVertexArrays()
187 GrGLAttribArrayState* GrGLVertexArray::bind(GrGLGpu* gpu) { in bind()
195 GrGLAttribArrayState* GrGLVertexArray::bindWithIndexBuffer(GrGLGpu* gpu, const GrBuffer* ibuff) { in bindWithIndexBuffer()
/external/mesa3d/src/gallium/drivers/tegra/
Dtegra_context.h34 struct pipe_context *gpu; member
49 struct pipe_sampler_view *gpu; member
69 struct pipe_transfer *gpu; member

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