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Searched defs:grContext (Results 1 – 13 of 13) sorted by relevance

/frameworks/base/libs/hwui/tests/unit/
DCacheManagerTests.cpp30 static size_t getCacheUsage(GrDirectContext* grContext) { in getCacheUsage()
40 GrDirectContext* grContext = renderThread.getGrContext(); in RENDERTHREAD_SKIA_PIPELINE_TEST() local
DShaderCacheTests.cpp383 GrDirectContext* grContext = renderThread.getGrContext(); in RENDERTHREAD_SKIA_PIPELINE_TEST() local
/frameworks/base/libs/hwui/
DReadback.cpp117 sk_sp<GrDirectContext> grContext = mRenderThread.requireGrContext(); in copySurfaceInto() local
315 sk_sp<GrDirectContext> grContext = sk_ref_sp(mRenderThread.getGrContext()); in copyImageInto() local
DWebViewFunctorManager.cpp198 auto* grContext = renderthread::RenderThread::getInstance().getGrContext(); in destroyContext() local
/frameworks/base/libs/hwui/renderthread/
DVulkanSurface.cpp136 GrDirectContext* grContext, const VulkanManager& vkManager, in Create()
343 GrDirectContext* grContext) in VulkanSurface()
DVulkanManager.cpp669 GrDirectContext* grContext, in createSurface()
680 status_t VulkanManager::fenceWait(int fence, GrDirectContext* grContext) { in fenceWait()
731 status_t VulkanManager::createReleaseFence(int* nativeFence, GrDirectContext* grContext) { in createReleaseFence()
DRenderThread.cpp289 sk_sp<GrDirectContext> grContext(GrDirectContext::MakeGL(std::move(glInterface), options)); in requireGlContext() local
307 sk_sp<GrDirectContext> grContext = mVkManager->createContext(options); in requireVkContext() local
DDrawFrameTask.cpp146 if (GrDirectContext* grContext = mRenderThread->getGrContext()) { in run() local
DCanvasContext.cpp545 if (auto grContext = getGrContext()) { in draw() local
563 if (auto grContext = getGrContext()) { in draw() local
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaDisplayList.cpp107 auto grContext = info.canvasContext.getGrContext(); in prepareListAndChildren() local
/frameworks/native/libs/renderengine/skia/
DSkiaVkRenderEngine.cpp649 void SkiaVkRenderEngine::waitFence(GrDirectContext* grContext, base::borrowed_fd fenceFd) { in waitFence()
667 base::unique_fd SkiaVkRenderEngine::flushAndSubmit(GrDirectContext* grContext) { in flushAndSubmit()
DSkiaGLRenderEngine.cpp324 base::unique_fd SkiaGLRenderEngine::flushAndSubmit(GrDirectContext* grContext) { in flushAndSubmit()
DSkiaRenderEngine.cpp413 auto grContext = getActiveGrContext(); in mapExternalTextureBuffer() local
665 auto grContext = getActiveGrContext(); in drawLayersInternal() local