Searched defs:hasBaseInstance (Results  1 – 3 of 3) sorted by relevance
| /external/angle/src/libANGLE/renderer/d3d/d3d11/ | 
| D | Context11.cpp | 525 #define MULTI_DRAW_BLOCK(drawType, instanced, bvbi, hasDrawID, hasBaseVertex, hasBaseInstance) \  argument660     const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform();  in multiDrawArraysInstancedBaseInstance()  local
 697     const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform();  in multiDrawElementsInstancedBaseVertexBaseInstance()  local
 
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| /external/angle/src/libANGLE/renderer/ | 
| D | renderer_utils.cpp | 1174 #define MULTI_DRAW_BLOCK(drawType, instanced, bvbi, hasDrawID, hasBaseVertex, hasBaseInstance) \  argument1348     const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform();  in MultiDrawArraysInstancedBaseInstanceGeneral()  local
 1385     const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform();  in MultiDrawElementsInstancedBaseVertexBaseInstanceGeneral()  local
 
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| /external/angle/src/libANGLE/ | 
| D | Context.cpp | 6637     const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform();  in drawArraysInstancedBaseInstance()  local6696     const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform();  in drawElementsInstancedBaseVertexBaseInstance()  local
 
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