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Searched defs:hasBuffer (Results 1 – 9 of 9) sorted by relevance

/frameworks/native/libs/gui/include/gui/fake/
DBufferData.h33 bool hasBuffer() const override { return mBufferId != 0; } in hasBuffer() function
/frameworks/native/libs/gui/include/gui/
DBLASTBufferQueue.h201 bool hasBuffer = false; member
DLayerState.h87 virtual bool hasBuffer() const { return buffer != nullptr; } in hasBuffer() function
/frameworks/av/media/libmediaplayerservice/nuplayer/
DNuPlayerDecoderPassThrough.cpp288 bool hasBuffer = msg->findBuffer("buffer", &buffer); in onInputBufferFetched() local
DNuPlayerDecoder.cpp1012 bool hasBuffer = msg->findBuffer("buffer", &buffer); in onInputBufferFetched() local
/frameworks/native/services/surfaceflinger/FrontEnd/
DRequestedLayerState.cpp159 const bool hasBuffer = externalTexture != nullptr; in merge() local
/frameworks/native/libs/gui/
DIGraphicBufferProducer.cpp622 bool hasBuffer = reply.readBool(); in getLastQueuedBuffer() local
664 bool hasBuffer = false; in getLastQueuedBuffer() local
/frameworks/native/services/surfaceflinger/
DLayer.h918 bool hasBuffer() const { return mBufferInfo.mBuffer != nullptr; } in hasBuffer() function
DLayer.cpp1682 std::string hasBuffer = hasBufferOrSidebandStream() ? " (contains buffer)" : ""; in dumpOffscreenDebugInfo() local