Searched defs:hasFragment (Results 1 – 4 of 4) sorted by relevance
64 bool hasFragment() const { return fHasFragment; } in hasFragment() function73 bool hasFragment) in DawnGraphicsPipeline()
252 bool hasFragment = !fsSKSL.empty(); in Make() local
206 const bool hasFragment = !spec.programs[0].sources.sources[SHADERTYPE_FRAGMENT].empty(); in isValid() local
2845 bool hasFragment = shaders[ShaderType::Fragment] != nullptr; in linkValidateShaders() local