Home
last modified time | relevance | path

Searched defs:hasFramebufferFetch (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.h209 void setFramebufferFetchMode(bool hasFramebufferFetch) in setFramebufferFetchMode()
213 bool hasFramebufferFetch() const { return mHasFramebufferFetch; } in hasFramebufferFetch() function
1869 bool hasFramebufferFetch() const { return mHasFramebufferFetch; } in hasFramebufferFetch() function
DContextVk.cpp260 bool hasFramebufferFetch, in GetColorAccess()
2668 const bool hasFramebufferFetch = executable->usesFramebufferFetch(); in handleDirtyShaderResourcesImpl() local
5221 const bool hasFramebufferFetch = executable->usesFramebufferFetch(); in invalidateProgramExecutableHelper() local
8377 angle::Result ContextVk::switchToFramebufferFetchMode(bool hasFramebufferFetch) in switchToFramebufferFetchMode()
DProgramExecutableVk.cpp1139 const bool hasFramebufferFetch = glExecutable.usesFramebufferFetch(); in getTransformOptions() local
DFramebufferVk.cpp3231 void FramebufferVk::switchToFramebufferFetchMode(ContextVk *contextVk, bool hasFramebufferFetch) in switchToFramebufferFetchMode()
Dvk_cache_utils.cpp4388 void GraphicsPipelineDesc::setRenderPassFramebufferFetchMode(bool hasFramebufferFetch) in setRenderPassFramebufferFetchMode()
4940 void FramebufferDesc::setFramebufferFetchMode(bool hasFramebufferFetch) in setFramebufferFetchMode()
/external/angle/src/libANGLE/
DGLES1Renderer.cpp237 const bool hasFramebufferFetch = context->getExtensions().shaderFramebufferFetchEXT || in prepareForDraw() local