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Searched defs:has_depth (Results 1 – 12 of 12) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/util/
Du_gen_mipmap.c67 boolean has_depth = in util_gen_mipmap() local
/external/mesa3d/src/gallium/drivers/swr/
Dswr_resource.h42 bool has_depth; member
/external/mesa3d/src/gallium/drivers/freedreno/a6xx/
Dfd6_draw.c479 const bool has_depth = pfb->zsbuf; in fd6_clear() local
Dfd6_gmem.c1003 const bool has_depth = pfb->zsbuf; in emit_clears() local
1321 const bool has_depth = pfb->zsbuf; in emit_sysmem_clears() local
/external/mesa3d/src/freedreno/vulkan/
Dvk_format_parse.py250 def has_depth(self): member in Format
/external/virglrenderer/src/gallium/auxiliary/util/
Du_format_parse.py246 def has_depth(self): member in Format
/external/mesa3d/src/amd/vulkan/
Dvk_format_parse.py258 def has_depth(self): member in Format
/external/mesa3d/src/util/format/
Du_format_parse.py267 def has_depth(self): member in Format
/external/mesa3d/src/gallium/drivers/freedreno/
Dfreedreno_resource.h185 has_depth(enum pipe_format format) in has_depth() function
/external/rust/crates/vulkano/src/image/
Dtraits.rs46 fn has_depth(&self) -> bool { in has_depth() method
/external/rust/crates/vulkano/src/render_pass/
Drender_pass.rs702 pub fn has_depth(&self) -> bool { in has_depth() method
/external/mesa3d/src/broadcom/vulkan/
Dv3dv_meta_clear.c420 const bool has_depth = aspects & VK_IMAGE_ASPECT_DEPTH_BIT; in create_depth_clear_pipeline() local
555 const bool has_depth = (aspects & VK_IMAGE_ASPECT_DEPTH_BIT) ? 1 : 0; in get_depth_clear_pipeline_cache_key() local