Searched defs:hitGroup (Results 1 – 5 of 5) sorted by relevance
914 HitGroup hitGroup; in prepareShaderBindingTable() local944 HitGroup hitGroup; in prepareShaderBindingTable() local1089 const HitGroup& hitGroup = std::get<1>(shaderBindingTable[shaderGroupIndex]); in travelRay() local
100 const deUint32 hitGroup) in makePipeline()
121 const deUint32 hitGroup) in makePipeline()
152 const deUint32 hitGroup, in makePipeline()
3399 deUint32 hitGroup = 0u; in iterate() local