Searched defs:hitStages (Results 1 – 7 of 7) sorted by relevance
176 …const VkShaderStageFlags hitStages = VK_SHADER_STAGE_ANY_HIT_BIT_KHR | VK_SHADER_STAGE_CLOSEST_HIT… in RayTracingBuildTestInstance() local
288 …const VkShaderStageFlags hitStages = VK_SHADER_STAGE_ANY_HIT_BIT_KHR | VK_SHADER_STAGE_CLOSEST_HIT… in RayTracingComplexControlFlowInstance() local
242 …const VkShaderStageFlags hitStages = VK_SHADER_STAGE_ANY_HIT_BIT_KHR | VK_SHADER_STAGE_CLOSEST_HIT… in RayTracingBuiltinLaunchTestInstance() local
1642 …const VkShaderStageFlags hitStages = VK_SHADER_STAGE_ANY_HIT_BIT_KHR | VK_SHADER_STAGE_CLOSEST_… in initPipeline() local2041 …const VkShaderStageFlags hitStages = VK_SHADER_STAGE_ANY_HIT_BIT_KHR | VK_SHADER_STAGE_CLOSEST_… in initPipeline() local
3179 …const VkShaderStageFlags hitStages = VK_SHADER_STAGE_ANY_HIT_BIT_KHR | VK_SHADER_STAGE_CLOSEST_… in createRayTracingPipeline() local
1386 …const VkShaderStageFlags hitStages = VK_SHADER_STAGE_ANY_HIT_BIT_KHR | VK_SHADER_STAGE_CLOSEST_… in initConfiguration() local
1466 …const VkShaderStageFlags hitStages = VK_SHADER_STAGE_ANY_HIT_BIT_KHR | VK_SHADER_STAGE_CLOSEST_HIT… in initConfiguration() local