Searched defs:imageBinding (Results 1 – 8 of 8) sorted by relevance
500 ImageBinding &imageBinding = mImageBindings[imageIndex]; in load() local678 for (const auto &imageBinding : getImageBindings()) in save() local870 const gl::ImageBinding &imageBinding = imageBindings.at(imageIndex); in updateActiveImages() local
342 for (const ImageBinding &imageBinding : shaderProgram->getState().getImageBindings()) in updateImageBindings() local
3158 for (auto &imageBinding : mImageObserverBindings) in detachTexture() local10527 for (const ImageBinding &imageBinding : executable->getImageBindings()) in updateActiveImageUnitIndices() local
1110 gl::ImageBinding &imageBinding = (*imageBindings)[imageIndex]; in markUnusedUniformLocations() local
933 const gl::ImageBinding &imageBinding = imageBindings[imageIndex]; in addImageDescriptorSetDesc() local
5509 const gl::ImageBinding &imageBinding = imageBindings[imageIndex]; in updateImages() local6338 const gl::ImageBinding &imageBinding = imageBindings[imageIndex]; in updateImages() local
774 for (const gl::ImageBinding &imageBinding : imageBindings) in UpdateImagesWithSharedCacheKey() local
1153 const auto& imageBinding = simpleBindings[imageIndices[index % imageIndices.size()]]; in glslOutputVerification() local1197 const auto& imageBinding = simpleBindings[imageIndex]; in glslOutputVerification() local