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Searched defs:indexId (Results 1 – 12 of 12) sorted by relevance

/external/swiftshader/src/Pipeline/
DSpirvShaderGroup.cpp191 auto indexId = Object::ID(insn.word(5)); in EmitGroupNonUniform() local
263 auto indexId = Object::ID(insn.word(5)); in EmitGroupNonUniform() local
DSpirvShader.cpp567 int indexId = (insn.opcode() == spv::OpPtrAccessChain) ? 5 : 4; local
2307 int indexId = (insn.opcode() == spv::OpPtrAccessChain) ? 5 : 4; in EmitAccessChain() local
/external/deqp-deps/SPIRV-Tools/source/opt/
Dscalar_replacement_pass.cpp341 uint32_t indexId = chain->GetSingleWordInOperand(1u); in ReplaceAccessChain() local
/external/swiftshader/third_party/SPIRV-Tools/source/opt/
Dscalar_replacement_pass.cpp343 uint32_t indexId = chain->GetSingleWordInOperand(1u); in ReplaceAccessChain() local
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineVertexInputTests.cpp781 std::string indexId; in getGlslAttributeConditions() local
1410 …eVertexInputValue (deUint8* destPtr, const VertexInputAttributeDescription& attribute, int indexId) in writeVertexInputValue()
/external/angle/third_party/vulkan-deps/spirv-tools/src/source/opt/
Dscalar_replacement_pass.cpp341 uint32_t indexId = chain->GetSingleWordInOperand(1u); in ReplaceAccessChain() local
/external/python/google-api-python-client/googleapiclient/discovery_cache/documents/
Ddatastore.v1.json406 "indexId": { object
438 "indexId": { object
1096 "indexId": { object
1147 "indexId": { object
Ddatastore.v1beta1.json381 "indexId": { object
Ddatastore.v1beta3.json718 "indexId": { object
/external/angle/src/compiler/translator/spirv/
DOutputSPIRV.cpp1124 spirv::IdRef indexId = data->idList[index].id; in makeAccessChainIdList() local
/external/skia/src/sksl/codegen/
DSkSLSPIRVCodeGenerator.cpp2470 SpvId indexId = this->writeLiteral(swizzle.components()[0], *fContext.fTypes.fInt); in getLValue() local
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmInstructionTests.cpp19361 string indexId = "%index_" + numberToString(id++); in specializeInBoundsShaderTemplate() local