Searched defs:initialMatrix (Results 1 – 4 of 4) sorted by relevance
72 SkM44 initialMatrix = canvas->getLocalToDevice(); in draw() local134 const SkM44& initialMatrix) { in handleOp()
363 …const auto& initialMatrix = (m_params.updateMatrixAfterBuild ? identityMatrix3x4 : transformMatrix… in iterate() local
444 …const auto& initialMatrix = (m_params.updateMatrixAfterBuild ? identityMatrix3x4 : transformMatrix… in iterate() local
1669 const SkMatrix& initialMatrix = fInitialPositionMatrix; in deviceRectAndCheckTransform() local