Home
last modified time | relevance | path

Searched defs:inputPerVertexActiveMembers (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DShaderInterfaceVariableInfoMap.cpp46 gl::ShaderMap<gl::PerVertexMemberBitSet> &&inputPerVertexActiveMembers, in load()
DProgramExecutableVk.cpp550 gl::ShaderMap<gl::PerVertexMemberBitSet> inputPerVertexActiveMembers; in load() local
670 const gl::ShaderMap<gl::PerVertexMemberBitSet> &inputPerVertexActiveMembers = in save() local
Dspv_utils.cpp1097 const gl::PerVertexMemberBitSet inputPerVertexActiveMembers = local