Searched defs:inputPerVertexActiveMembers (Results 1 – 3 of 3) sorted by relevance
46 gl::ShaderMap<gl::PerVertexMemberBitSet> &&inputPerVertexActiveMembers, in load()
550 gl::ShaderMap<gl::PerVertexMemberBitSet> inputPerVertexActiveMembers; in load() local670 const gl::ShaderMap<gl::PerVertexMemberBitSet> &inputPerVertexActiveMembers = in save() local
1097 const gl::PerVertexMemberBitSet inputPerVertexActiveMembers = local