Searched defs:inputTargets (Results 1 – 1 of 1) sorted by relevance
1625 const std::vector<InputTarget> inputTargets = in dispatchTouchModeChangeLocked() local1636 std::vector<InputTarget> inputTargets; in getInputTargetsFromWindowHandlesLocked() local1763 std::vector<InputTarget> inputTargets; in dispatchKeyLocked() local1848 std::vector<InputTarget> inputTargets; in dispatchMotionLocked() local1966 const std::vector<InputTarget>& inputTargets) { in dispatchEventLocked()2900 void InputDispatcher::addGlobalMonitoringTargetsLocked(std::vector<InputTarget>& inputTargets, in addGlobalMonitoringTargetsLocked()