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Searched defs:integerLength (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderIntegerFunctionTests.cpp120 static inline deUint32 extendSignTo32 (deUint32 integer, deUint32 integerLength) in extendSignTo32()
127 static inline deUint32 getLowBitMask (int integerLength) in getLowBitMask()
140 const deUint32 integerLength = (deUint32)getShaderUintBitCount(shaderType, precision); in generateRandomInputData() local
346 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in getInputValues() local
400 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
442 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in getInputValues() local
494 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
814 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
873 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
922 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderIntegerFunctionTests.cpp122 static inline deUint32 extendSignTo32 (deUint32 integer, deUint32 integerLength) in extendSignTo32()
129 static inline deUint32 getLowBitMask (int integerLength) in getLowBitMask()
142 const deUint32 integerLength = (deUint32)getShaderUintBitCount(shaderType, precision); in generateRandomInputData() local
416 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in getInputValues() local
470 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
526 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in getInputValues() local
578 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
943 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
1010 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
1070 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
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