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Searched defs:inventory (Results 1 – 25 of 33) sorted by relevance

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/external/libconfig/examples/c++/
Dexample2.cpp70 Setting &inventory = root["inventory"]; in main() local
/external/flatbuffers/samples/rust_generated/my_game/sample/
Dmonster_generated.rs75 let inventory = self.inventory().map(|x| { in unpack() localVariable
124 pub fn inventory(&self) -> Option<&'a [u8]> { in inventory() method
189 pub inventory: Option<flatbuffers::WIPOffset<flatbuffers::Vector<'a, u8>>>, field
309 pub inventory: Option<Vec<u8>>, field
342 let inventory = self.inventory.as_ref().map(|x|{ in pack() localVariable
/external/flatbuffers/samples/
Dsample_binary.swift42 let inventory: [Byte] = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9] in main() variable
Dsample_binary.cpp50 auto inventory = builder.CreateVector(inv_data, 10); in main() local
Dsample_binary.rs56 let inventory = builder.create_vector(&[0u8, 1, 2, 3, 4, 5, 6, 7, 8, 9]); in main() localVariable
Dmonster_generated.swift108 …public func inventory(at index: Int32) -> UInt8 { let o = _accessor.offset(VTOFFSET.inventory.v); … in inventory() function
109 public var inventory: [UInt8] { return _accessor.getVector(at: VTOFFSET.inventory.v) ?? [] } variable
/external/replicaisland/src/com/replica/replicaisland/
DAnimationComponent.java175 InventoryComponent.UpdateRecord inventory = mInventory.getRecord(); in update() local
379 public void setInventory(InventoryComponent inventory) { in setInventory()
DPlayerComponent.java229 InventoryComponent.UpdateRecord inventory = mInventory.getRecord(); in update() local
351 InventoryComponent.UpdateRecord inventory = mInventory.getRecord(); in stateMove() local
544 public final void setInventory(InventoryComponent inventory) { in setInventory()
/external/flatbuffers/tests/
DKotlinTest.kt226 val inventory = byteArrayOf(0, 1, 2, 3, 4) in TestCreateByteVector() constant
243 val inventory = byteArrayOf(0, 1, 2, 3, 4) in TestCreateUninitializedVector() constant
Dtest.cpp96 auto inventory = in CreateFlatBufferTest() local
300 auto inventory = monster->inventory(); in AccessFlatBufferTest() local
495 auto inventory = monster->mutable_inventory(); in MutateFlatBuffersTest() local
533 auto &inventory = monster2->inventory; in CheckMonsterObject() local
Dmonster_test.schema.json196 "inventory" : { object
/external/flatbuffers/tests/cpp17/
Dtest_cpp17.cpp56 auto inventory = fbb.CreateVector(std::vector<uint8_t>{ 4, 5, 6, 7 }); in BuildMonster() local
/external/flatbuffers/tests/FlatBuffers.Test.Swift/Sources/SwiftFlatBuffers/
Dfuzzer_generated.swift231 …public func inventory(at index: Int32) -> UInt8 { let o = _accessor.offset(VTOFFSET.inventory.v); … in inventory() function
232 public var inventory: [UInt8] { return _accessor.getVector(at: VTOFFSET.inventory.v) ?? [] } variable
/external/flatbuffers/tests/rust_usage_test/benches/
Dflatbuffers_benchmarks.rs89 let inventory = builder.create_vector_direct(&[0u8, 1, 2, 3, 4]); in create_serialized_example_with_generated_code() localVariable
/external/flatbuffers/tests/MyGame/Example/
DMonsterT.java15 private int[] inventory; field in MonsterT
80 public void setInventory(int[] inventory) { this.inventory = inventory; } in setInventory()
DMonster.php770 …ion createMonster(FlatBufferBuilder $builder, $pos, $mana, $hp, $name, $inventory, $color, $test_t…
876 public static function addInventory(FlatBufferBuilder $builder, $inventory)
DMonster.py834 def MonsterAddInventory(builder, inventory): builder.PrependUOffsetTRelativeSlot(5, flatbuffers.num… argument
835 def AddInventory(builder, inventory): argument
DMonster.kt66 fun inventory(j: Int) : UByte { in nameInByteBuffer() method in MyGame.Example.Monster
/external/flatbuffers/tests/FlatBuffers.Test.Swift/Tests/FlatBuffers.Test.SwiftTests/
DFlatBuffersUnionTests.swift60 let inventory: [UInt8] = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9] in testEndTableFinish() variable
Dmonster_test_generated.swift1201 …public func inventory(at index: Int32) -> UInt8 { let o = _accessor.offset(VTOFFSET.inventory.v); … in inventory() function
1202 public var inventory: [UInt8] { return _accessor.getVector(at: VTOFFSET.inventory.v) ?? [] } variable
2045 public var inventory: [UInt8] variable
/external/flatbuffers/tests/my-game/example/
Dmonster.ts89 inventory(index: number):number|null { method in Monster
1350 const inventory = Monster.createInventoryVector(builder, this.inventory); constant
Dmonster.js69 inventory(index) { method in Monster
986 …constructor(pos = null, mana = 150, hp = 100, name = null, inventory = [], color = Color.Blue, tes… argument
/external/flatbuffers/tests/monster_test_serialize/my_game/example/
Dmonster_generated.rs165 let inventory = self.inventory().map(|x| { in unpack() localVariable
394 pub fn inventory(&self) -> Option<&'a [u8]> { in inventory() method
782 pub inventory: Option<flatbuffers::WIPOffset<flatbuffers::Vector<'a, u8>>>, field
1487 pub inventory: Option<Vec<u8>>, field
1603 let inventory = self.inventory.as_ref().map(|x|{ in pack() localVariable
/external/flatbuffers/tests/monster_test/my_game/example/
Dmonster_generated.rs163 let inventory = self.inventory().map(|x| { in unpack() localVariable
392 pub fn inventory(&self) -> Option<&'a [u8]> { in inventory() method
780 pub inventory: Option<flatbuffers::WIPOffset<flatbuffers::Vector<'a, u8>>>, field
1268 pub inventory: Option<Vec<u8>>, field
1384 let inventory = self.inventory.as_ref().map(|x|{ in pack() localVariable
/external/flatbuffers/tests/FlatBuffers.Test.Swift.Wasm/Tests/FlatBuffers.Test.Swift.WasmTests/
Dmonster_test_generated.swift1201 …public func inventory(at index: Int32) -> UInt8 { let o = _accessor.offset(VTOFFSET.inventory.v); … in inventory() function
1202 public var inventory: [UInt8] { return _accessor.getVector(at: VTOFFSET.inventory.v) ?? [] } variable
2045 public var inventory: [UInt8] variable

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