| /external/libconfig/examples/c++/ |
| D | example2.cpp | 70 Setting &inventory = root["inventory"]; in main() local
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| /external/flatbuffers/samples/rust_generated/my_game/sample/ |
| D | monster_generated.rs | 75 let inventory = self.inventory().map(|x| { in unpack() localVariable 124 pub fn inventory(&self) -> Option<&'a [u8]> { in inventory() method 189 pub inventory: Option<flatbuffers::WIPOffset<flatbuffers::Vector<'a, u8>>>, field 309 pub inventory: Option<Vec<u8>>, field 342 let inventory = self.inventory.as_ref().map(|x|{ in pack() localVariable
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| /external/flatbuffers/samples/ |
| D | sample_binary.swift | 42 let inventory: [Byte] = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9] in main() variable
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| D | sample_binary.cpp | 50 auto inventory = builder.CreateVector(inv_data, 10); in main() local
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| D | sample_binary.rs | 56 let inventory = builder.create_vector(&[0u8, 1, 2, 3, 4, 5, 6, 7, 8, 9]); in main() localVariable
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| D | monster_generated.swift | 108 …public func inventory(at index: Int32) -> UInt8 { let o = _accessor.offset(VTOFFSET.inventory.v); … in inventory() function 109 public var inventory: [UInt8] { return _accessor.getVector(at: VTOFFSET.inventory.v) ?? [] } variable
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| /external/replicaisland/src/com/replica/replicaisland/ |
| D | AnimationComponent.java | 175 InventoryComponent.UpdateRecord inventory = mInventory.getRecord(); in update() local 379 public void setInventory(InventoryComponent inventory) { in setInventory()
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| D | PlayerComponent.java | 229 InventoryComponent.UpdateRecord inventory = mInventory.getRecord(); in update() local 351 InventoryComponent.UpdateRecord inventory = mInventory.getRecord(); in stateMove() local 544 public final void setInventory(InventoryComponent inventory) { in setInventory()
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| /external/flatbuffers/tests/ |
| D | KotlinTest.kt | 226 val inventory = byteArrayOf(0, 1, 2, 3, 4) in TestCreateByteVector() constant 243 val inventory = byteArrayOf(0, 1, 2, 3, 4) in TestCreateUninitializedVector() constant
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| D | test.cpp | 96 auto inventory = in CreateFlatBufferTest() local 300 auto inventory = monster->inventory(); in AccessFlatBufferTest() local 495 auto inventory = monster->mutable_inventory(); in MutateFlatBuffersTest() local 533 auto &inventory = monster2->inventory; in CheckMonsterObject() local
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| D | monster_test.schema.json | 196 "inventory" : { object
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| /external/flatbuffers/tests/cpp17/ |
| D | test_cpp17.cpp | 56 auto inventory = fbb.CreateVector(std::vector<uint8_t>{ 4, 5, 6, 7 }); in BuildMonster() local
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| /external/flatbuffers/tests/FlatBuffers.Test.Swift/Sources/SwiftFlatBuffers/ |
| D | fuzzer_generated.swift | 231 …public func inventory(at index: Int32) -> UInt8 { let o = _accessor.offset(VTOFFSET.inventory.v); … in inventory() function 232 public var inventory: [UInt8] { return _accessor.getVector(at: VTOFFSET.inventory.v) ?? [] } variable
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| /external/flatbuffers/tests/rust_usage_test/benches/ |
| D | flatbuffers_benchmarks.rs | 89 let inventory = builder.create_vector_direct(&[0u8, 1, 2, 3, 4]); in create_serialized_example_with_generated_code() localVariable
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| /external/flatbuffers/tests/MyGame/Example/ |
| D | MonsterT.java | 15 private int[] inventory; field in MonsterT 80 public void setInventory(int[] inventory) { this.inventory = inventory; } in setInventory()
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| D | Monster.php | 770 …ion createMonster(FlatBufferBuilder $builder, $pos, $mana, $hp, $name, $inventory, $color, $test_t… 876 public static function addInventory(FlatBufferBuilder $builder, $inventory)
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| D | Monster.py | 834 def MonsterAddInventory(builder, inventory): builder.PrependUOffsetTRelativeSlot(5, flatbuffers.num… argument 835 def AddInventory(builder, inventory): argument
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| D | Monster.kt | 66 fun inventory(j: Int) : UByte { in nameInByteBuffer() method in MyGame.Example.Monster
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| /external/flatbuffers/tests/FlatBuffers.Test.Swift/Tests/FlatBuffers.Test.SwiftTests/ |
| D | FlatBuffersUnionTests.swift | 60 let inventory: [UInt8] = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9] in testEndTableFinish() variable
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| D | monster_test_generated.swift | 1201 …public func inventory(at index: Int32) -> UInt8 { let o = _accessor.offset(VTOFFSET.inventory.v); … in inventory() function 1202 public var inventory: [UInt8] { return _accessor.getVector(at: VTOFFSET.inventory.v) ?? [] } variable 2045 public var inventory: [UInt8] variable
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| /external/flatbuffers/tests/my-game/example/ |
| D | monster.ts | 89 inventory(index: number):number|null { method in Monster 1350 const inventory = Monster.createInventoryVector(builder, this.inventory); constant
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| D | monster.js | 69 inventory(index) { method in Monster 986 …constructor(pos = null, mana = 150, hp = 100, name = null, inventory = [], color = Color.Blue, tes… argument
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| /external/flatbuffers/tests/monster_test_serialize/my_game/example/ |
| D | monster_generated.rs | 165 let inventory = self.inventory().map(|x| { in unpack() localVariable 394 pub fn inventory(&self) -> Option<&'a [u8]> { in inventory() method 782 pub inventory: Option<flatbuffers::WIPOffset<flatbuffers::Vector<'a, u8>>>, field 1487 pub inventory: Option<Vec<u8>>, field 1603 let inventory = self.inventory.as_ref().map(|x|{ in pack() localVariable
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| /external/flatbuffers/tests/monster_test/my_game/example/ |
| D | monster_generated.rs | 163 let inventory = self.inventory().map(|x| { in unpack() localVariable 392 pub fn inventory(&self) -> Option<&'a [u8]> { in inventory() method 780 pub inventory: Option<flatbuffers::WIPOffset<flatbuffers::Vector<'a, u8>>>, field 1268 pub inventory: Option<Vec<u8>>, field 1384 let inventory = self.inventory.as_ref().map(|x|{ in pack() localVariable
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| /external/flatbuffers/tests/FlatBuffers.Test.Swift.Wasm/Tests/FlatBuffers.Test.Swift.WasmTests/ |
| D | monster_test_generated.swift | 1201 …public func inventory(at index: Int32) -> UInt8 { let o = _accessor.offset(VTOFFSET.inventory.v); … in inventory() function 1202 public var inventory: [UInt8] { return _accessor.getVector(at: VTOFFSET.inventory.v) ?? [] } variable 2045 public var inventory: [UInt8] variable
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