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1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 /// \file
10 /// SI implementation of the TargetRegisterInfo class.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "SIRegisterInfo.h"
15 #include "AMDGPURegisterBankInfo.h"
16 #include "AMDGPUSubtarget.h"
17 #include "SIInstrInfo.h"
18 #include "SIMachineFunctionInfo.h"
19 #include "MCTargetDesc/AMDGPUInstPrinter.h"
20 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
21 #include "llvm/CodeGen/LiveIntervals.h"
22 #include "llvm/CodeGen/MachineDominators.h"
23 #include "llvm/CodeGen/MachineFrameInfo.h"
24 #include "llvm/CodeGen/MachineInstrBuilder.h"
25 #include "llvm/CodeGen/RegisterScavenging.h"
26 #include "llvm/CodeGen/SlotIndexes.h"
27 #include "llvm/IR/Function.h"
28 #include "llvm/IR/LLVMContext.h"
29 
30 using namespace llvm;
31 
hasPressureSet(const int * PSets,unsigned PSetID)32 static bool hasPressureSet(const int *PSets, unsigned PSetID) {
33   for (unsigned i = 0; PSets[i] != -1; ++i) {
34     if (PSets[i] == (int)PSetID)
35       return true;
36   }
37   return false;
38 }
39 
classifyPressureSet(unsigned PSetID,unsigned Reg,BitVector & PressureSets) const40 void SIRegisterInfo::classifyPressureSet(unsigned PSetID, unsigned Reg,
41                                          BitVector &PressureSets) const {
42   for (MCRegUnitIterator U(Reg, this); U.isValid(); ++U) {
43     const int *PSets = getRegUnitPressureSets(*U);
44     if (hasPressureSet(PSets, PSetID)) {
45       PressureSets.set(PSetID);
46       break;
47     }
48   }
49 }
50 
51 static cl::opt<bool> EnableSpillSGPRToVGPR(
52   "amdgpu-spill-sgpr-to-vgpr",
53   cl::desc("Enable spilling VGPRs to SGPRs"),
54   cl::ReallyHidden,
55   cl::init(true));
56 
SIRegisterInfo(const GCNSubtarget & ST)57 SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST) :
58   AMDGPURegisterInfo(),
59   ST(ST),
60   SGPRPressureSets(getNumRegPressureSets()),
61   VGPRPressureSets(getNumRegPressureSets()),
62   AGPRPressureSets(getNumRegPressureSets()),
63   SpillSGPRToVGPR(EnableSpillSGPRToVGPR),
64   isWave32(ST.isWave32()) {
65   unsigned NumRegPressureSets = getNumRegPressureSets();
66 
67   SGPRSetID = NumRegPressureSets;
68   VGPRSetID = NumRegPressureSets;
69   AGPRSetID = NumRegPressureSets;
70 
71   for (unsigned i = 0; i < NumRegPressureSets; ++i) {
72     classifyPressureSet(i, AMDGPU::SGPR0, SGPRPressureSets);
73     classifyPressureSet(i, AMDGPU::VGPR0, VGPRPressureSets);
74     classifyPressureSet(i, AMDGPU::AGPR0, AGPRPressureSets);
75   }
76 
77   // Determine the number of reg units for each pressure set.
78   std::vector<unsigned> PressureSetRegUnits(NumRegPressureSets, 0);
79   for (unsigned i = 0, e = getNumRegUnits(); i != e; ++i) {
80     const int *PSets = getRegUnitPressureSets(i);
81     for (unsigned j = 0; PSets[j] != -1; ++j) {
82       ++PressureSetRegUnits[PSets[j]];
83     }
84   }
85 
86   unsigned VGPRMax = 0, SGPRMax = 0, AGPRMax = 0;
87   for (unsigned i = 0; i < NumRegPressureSets; ++i) {
88     if (isVGPRPressureSet(i) && PressureSetRegUnits[i] > VGPRMax) {
89       VGPRSetID = i;
90       VGPRMax = PressureSetRegUnits[i];
91       continue;
92     }
93     if (isSGPRPressureSet(i) && PressureSetRegUnits[i] > SGPRMax) {
94       SGPRSetID = i;
95       SGPRMax = PressureSetRegUnits[i];
96     }
97     if (isAGPRPressureSet(i) && PressureSetRegUnits[i] > AGPRMax) {
98       AGPRSetID = i;
99       AGPRMax = PressureSetRegUnits[i];
100       continue;
101     }
102   }
103 
104   assert(SGPRSetID < NumRegPressureSets &&
105          VGPRSetID < NumRegPressureSets &&
106          AGPRSetID < NumRegPressureSets);
107 }
108 
reservedPrivateSegmentBufferReg(const MachineFunction & MF) const109 unsigned SIRegisterInfo::reservedPrivateSegmentBufferReg(
110   const MachineFunction &MF) const {
111   unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4;
112   unsigned BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx));
113   return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SGPR_128RegClass);
114 }
115 
findPrivateSegmentWaveByteOffsetRegIndex(unsigned RegCount)116 static unsigned findPrivateSegmentWaveByteOffsetRegIndex(unsigned RegCount) {
117   unsigned Reg;
118 
119   // Try to place it in a hole after PrivateSegmentBufferReg.
120   if (RegCount & 3) {
121     // We cannot put the segment buffer in (Idx - 4) ... (Idx - 1) due to
122     // alignment constraints, so we have a hole where can put the wave offset.
123     Reg = RegCount - 1;
124   } else {
125     // We can put the segment buffer in (Idx - 4) ... (Idx - 1) and put the
126     // wave offset before it.
127     Reg = RegCount - 5;
128   }
129 
130   return Reg;
131 }
132 
reservedPrivateSegmentWaveByteOffsetReg(const MachineFunction & MF) const133 unsigned SIRegisterInfo::reservedPrivateSegmentWaveByteOffsetReg(
134   const MachineFunction &MF) const {
135   unsigned Reg = findPrivateSegmentWaveByteOffsetRegIndex(ST.getMaxNumSGPRs(MF));
136   return AMDGPU::SGPR_32RegClass.getRegister(Reg);
137 }
138 
getReservedRegs(const MachineFunction & MF) const139 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
140   BitVector Reserved(getNumRegs());
141 
142   // EXEC_LO and EXEC_HI could be allocated and used as regular register, but
143   // this seems likely to result in bugs, so I'm marking them as reserved.
144   reserveRegisterTuples(Reserved, AMDGPU::EXEC);
145   reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR);
146 
147   // M0 has to be reserved so that llvm accepts it as a live-in into a block.
148   reserveRegisterTuples(Reserved, AMDGPU::M0);
149 
150   // Reserve src_vccz, src_execz, src_scc.
151   reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ);
152   reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ);
153   reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC);
154 
155   // Reserve the memory aperture registers.
156   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE);
157   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT);
158   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE);
159   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT);
160 
161   // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen.
162   reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID);
163 
164   // Reserve xnack_mask registers - support is not implemented in Codegen.
165   reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK);
166 
167   // Reserve lds_direct register - support is not implemented in Codegen.
168   reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT);
169 
170   // Reserve Trap Handler registers - support is not implemented in Codegen.
171   reserveRegisterTuples(Reserved, AMDGPU::TBA);
172   reserveRegisterTuples(Reserved, AMDGPU::TMA);
173   reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1);
174   reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3);
175   reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5);
176   reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7);
177   reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9);
178   reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11);
179   reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13);
180   reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15);
181 
182   // Reserve null register - it shall never be allocated
183   reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL);
184 
185   // Disallow vcc_hi allocation in wave32. It may be allocated but most likely
186   // will result in bugs.
187   if (isWave32) {
188     Reserved.set(AMDGPU::VCC);
189     Reserved.set(AMDGPU::VCC_HI);
190   }
191 
192   unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF);
193   unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs();
194   for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) {
195     unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i);
196     reserveRegisterTuples(Reserved, Reg);
197   }
198 
199   unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF);
200   unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs();
201   for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) {
202     unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i);
203     reserveRegisterTuples(Reserved, Reg);
204     Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
205     reserveRegisterTuples(Reserved, Reg);
206   }
207 
208   // Reserve all the rest AGPRs if there are no instructions to use it.
209   if (!ST.hasMAIInsts()) {
210     for (unsigned i = 0; i < MaxNumVGPRs; ++i) {
211       unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
212       reserveRegisterTuples(Reserved, Reg);
213     }
214   }
215 
216   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
217 
218   unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg();
219   if (ScratchWaveOffsetReg != AMDGPU::NoRegister) {
220     // Reserve 1 SGPR for scratch wave offset in case we need to spill.
221     reserveRegisterTuples(Reserved, ScratchWaveOffsetReg);
222   }
223 
224   unsigned ScratchRSrcReg = MFI->getScratchRSrcReg();
225   if (ScratchRSrcReg != AMDGPU::NoRegister) {
226     // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need
227     // to spill.
228     // TODO: May need to reserve a VGPR if doing LDS spilling.
229     reserveRegisterTuples(Reserved, ScratchRSrcReg);
230     assert(!isSubRegister(ScratchRSrcReg, ScratchWaveOffsetReg));
231   }
232 
233   // We have to assume the SP is needed in case there are calls in the function,
234   // which is detected after the function is lowered. If we aren't really going
235   // to need SP, don't bother reserving it.
236   unsigned StackPtrReg = MFI->getStackPtrOffsetReg();
237 
238   if (StackPtrReg != AMDGPU::NoRegister) {
239     reserveRegisterTuples(Reserved, StackPtrReg);
240     assert(!isSubRegister(ScratchRSrcReg, StackPtrReg));
241   }
242 
243   unsigned FrameReg = MFI->getFrameOffsetReg();
244   if (FrameReg != AMDGPU::NoRegister) {
245     reserveRegisterTuples(Reserved, FrameReg);
246     assert(!isSubRegister(ScratchRSrcReg, FrameReg));
247   }
248 
249   for (unsigned Reg : MFI->WWMReservedRegs) {
250     reserveRegisterTuples(Reserved, Reg);
251   }
252 
253   // FIXME: Stop using reserved registers for this.
254   for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs())
255     reserveRegisterTuples(Reserved, Reg);
256 
257   for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs())
258     reserveRegisterTuples(Reserved, Reg);
259 
260   return Reserved;
261 }
262 
canRealignStack(const MachineFunction & MF) const263 bool SIRegisterInfo::canRealignStack(const MachineFunction &MF) const {
264   const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>();
265   // On entry, the base address is 0, so it can't possibly need any more
266   // alignment.
267 
268   // FIXME: Should be able to specify the entry frame alignment per calling
269   // convention instead.
270   if (Info->isEntryFunction())
271     return false;
272 
273   return TargetRegisterInfo::canRealignStack(MF);
274 }
275 
requiresRegisterScavenging(const MachineFunction & Fn) const276 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const {
277   const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>();
278   if (Info->isEntryFunction()) {
279     const MachineFrameInfo &MFI = Fn.getFrameInfo();
280     return MFI.hasStackObjects() || MFI.hasCalls();
281   }
282 
283   // May need scavenger for dealing with callee saved registers.
284   return true;
285 }
286 
requiresFrameIndexScavenging(const MachineFunction & MF) const287 bool SIRegisterInfo::requiresFrameIndexScavenging(
288   const MachineFunction &MF) const {
289   // Do not use frame virtual registers. They used to be used for SGPRs, but
290   // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the
291   // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a
292   // spill.
293   return false;
294 }
295 
requiresFrameIndexReplacementScavenging(const MachineFunction & MF) const296 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging(
297   const MachineFunction &MF) const {
298   const MachineFrameInfo &MFI = MF.getFrameInfo();
299   return MFI.hasStackObjects();
300 }
301 
requiresVirtualBaseRegisters(const MachineFunction &) const302 bool SIRegisterInfo::requiresVirtualBaseRegisters(
303   const MachineFunction &) const {
304   // There are no special dedicated stack or frame pointers.
305   return true;
306 }
307 
trackLivenessAfterRegAlloc(const MachineFunction & MF) const308 bool SIRegisterInfo::trackLivenessAfterRegAlloc(const MachineFunction &MF) const {
309   // This helps catch bugs as verifier errors.
310   return true;
311 }
312 
getMUBUFInstrOffset(const MachineInstr * MI) const313 int64_t SIRegisterInfo::getMUBUFInstrOffset(const MachineInstr *MI) const {
314   assert(SIInstrInfo::isMUBUF(*MI));
315 
316   int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
317                                           AMDGPU::OpName::offset);
318   return MI->getOperand(OffIdx).getImm();
319 }
320 
getFrameIndexInstrOffset(const MachineInstr * MI,int Idx) const321 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI,
322                                                  int Idx) const {
323   if (!SIInstrInfo::isMUBUF(*MI))
324     return 0;
325 
326   assert(Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
327                                            AMDGPU::OpName::vaddr) &&
328          "Should never see frame index on non-address operand");
329 
330   return getMUBUFInstrOffset(MI);
331 }
332 
needsFrameBaseReg(MachineInstr * MI,int64_t Offset) const333 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
334   if (!MI->mayLoadOrStore())
335     return false;
336 
337   int64_t FullOffset = Offset + getMUBUFInstrOffset(MI);
338 
339   return !isUInt<12>(FullOffset);
340 }
341 
materializeFrameBaseRegister(MachineBasicBlock * MBB,unsigned BaseReg,int FrameIdx,int64_t Offset) const342 void SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB,
343                                                   unsigned BaseReg,
344                                                   int FrameIdx,
345                                                   int64_t Offset) const {
346   MachineBasicBlock::iterator Ins = MBB->begin();
347   DebugLoc DL; // Defaults to "unknown"
348 
349   if (Ins != MBB->end())
350     DL = Ins->getDebugLoc();
351 
352   MachineFunction *MF = MBB->getParent();
353   const SIInstrInfo *TII = ST.getInstrInfo();
354 
355   if (Offset == 0) {
356     BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), BaseReg)
357       .addFrameIndex(FrameIdx);
358     return;
359   }
360 
361   MachineRegisterInfo &MRI = MF->getRegInfo();
362   Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
363 
364   Register FIReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
365 
366   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
367     .addImm(Offset);
368   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), FIReg)
369     .addFrameIndex(FrameIdx);
370 
371   TII->getAddNoCarry(*MBB, Ins, DL, BaseReg)
372     .addReg(OffsetReg, RegState::Kill)
373     .addReg(FIReg)
374     .addImm(0); // clamp bit
375 }
376 
resolveFrameIndex(MachineInstr & MI,unsigned BaseReg,int64_t Offset) const377 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, unsigned BaseReg,
378                                        int64_t Offset) const {
379   const SIInstrInfo *TII = ST.getInstrInfo();
380 
381 #ifndef NDEBUG
382   // FIXME: Is it possible to be storing a frame index to itself?
383   bool SeenFI = false;
384   for (const MachineOperand &MO: MI.operands()) {
385     if (MO.isFI()) {
386       if (SeenFI)
387         llvm_unreachable("should not see multiple frame indices");
388 
389       SeenFI = true;
390     }
391   }
392 #endif
393 
394   MachineOperand *FIOp = TII->getNamedOperand(MI, AMDGPU::OpName::vaddr);
395 #ifndef NDEBUG
396   MachineBasicBlock *MBB = MI.getParent();
397   MachineFunction *MF = MBB->getParent();
398 #endif
399   assert(FIOp && FIOp->isFI() && "frame index must be address operand");
400   assert(TII->isMUBUF(MI));
401   assert(TII->getNamedOperand(MI, AMDGPU::OpName::soffset)->getReg() ==
402          MF->getInfo<SIMachineFunctionInfo>()->getStackPtrOffsetReg() &&
403          "should only be seeing stack pointer offset relative FrameIndex");
404 
405   MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset);
406   int64_t NewOffset = OffsetOp->getImm() + Offset;
407   assert(isUInt<12>(NewOffset) && "offset should be legal");
408 
409   FIOp->ChangeToRegister(BaseReg, false);
410   OffsetOp->setImm(NewOffset);
411 }
412 
isFrameOffsetLegal(const MachineInstr * MI,unsigned BaseReg,int64_t Offset) const413 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
414                                         unsigned BaseReg,
415                                         int64_t Offset) const {
416   if (!SIInstrInfo::isMUBUF(*MI))
417     return false;
418 
419   int64_t NewOffset = Offset + getMUBUFInstrOffset(MI);
420 
421   return isUInt<12>(NewOffset);
422 }
423 
getPointerRegClass(const MachineFunction & MF,unsigned Kind) const424 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass(
425   const MachineFunction &MF, unsigned Kind) const {
426   // This is inaccurate. It depends on the instruction and address space. The
427   // only place where we should hit this is for dealing with frame indexes /
428   // private accesses, so this is correct in that case.
429   return &AMDGPU::VGPR_32RegClass;
430 }
431 
getNumSubRegsForSpillOp(unsigned Op)432 static unsigned getNumSubRegsForSpillOp(unsigned Op) {
433 
434   switch (Op) {
435   case AMDGPU::SI_SPILL_S1024_SAVE:
436   case AMDGPU::SI_SPILL_S1024_RESTORE:
437   case AMDGPU::SI_SPILL_V1024_SAVE:
438   case AMDGPU::SI_SPILL_V1024_RESTORE:
439   case AMDGPU::SI_SPILL_A1024_SAVE:
440   case AMDGPU::SI_SPILL_A1024_RESTORE:
441     return 32;
442   case AMDGPU::SI_SPILL_S512_SAVE:
443   case AMDGPU::SI_SPILL_S512_RESTORE:
444   case AMDGPU::SI_SPILL_V512_SAVE:
445   case AMDGPU::SI_SPILL_V512_RESTORE:
446   case AMDGPU::SI_SPILL_A512_SAVE:
447   case AMDGPU::SI_SPILL_A512_RESTORE:
448     return 16;
449   case AMDGPU::SI_SPILL_S256_SAVE:
450   case AMDGPU::SI_SPILL_S256_RESTORE:
451   case AMDGPU::SI_SPILL_V256_SAVE:
452   case AMDGPU::SI_SPILL_V256_RESTORE:
453     return 8;
454   case AMDGPU::SI_SPILL_S160_SAVE:
455   case AMDGPU::SI_SPILL_S160_RESTORE:
456   case AMDGPU::SI_SPILL_V160_SAVE:
457   case AMDGPU::SI_SPILL_V160_RESTORE:
458     return 5;
459   case AMDGPU::SI_SPILL_S128_SAVE:
460   case AMDGPU::SI_SPILL_S128_RESTORE:
461   case AMDGPU::SI_SPILL_V128_SAVE:
462   case AMDGPU::SI_SPILL_V128_RESTORE:
463   case AMDGPU::SI_SPILL_A128_SAVE:
464   case AMDGPU::SI_SPILL_A128_RESTORE:
465     return 4;
466   case AMDGPU::SI_SPILL_S96_SAVE:
467   case AMDGPU::SI_SPILL_S96_RESTORE:
468   case AMDGPU::SI_SPILL_V96_SAVE:
469   case AMDGPU::SI_SPILL_V96_RESTORE:
470     return 3;
471   case AMDGPU::SI_SPILL_S64_SAVE:
472   case AMDGPU::SI_SPILL_S64_RESTORE:
473   case AMDGPU::SI_SPILL_V64_SAVE:
474   case AMDGPU::SI_SPILL_V64_RESTORE:
475   case AMDGPU::SI_SPILL_A64_SAVE:
476   case AMDGPU::SI_SPILL_A64_RESTORE:
477     return 2;
478   case AMDGPU::SI_SPILL_S32_SAVE:
479   case AMDGPU::SI_SPILL_S32_RESTORE:
480   case AMDGPU::SI_SPILL_V32_SAVE:
481   case AMDGPU::SI_SPILL_V32_RESTORE:
482   case AMDGPU::SI_SPILL_A32_SAVE:
483   case AMDGPU::SI_SPILL_A32_RESTORE:
484     return 1;
485   default: llvm_unreachable("Invalid spill opcode");
486   }
487 }
488 
getOffsetMUBUFStore(unsigned Opc)489 static int getOffsetMUBUFStore(unsigned Opc) {
490   switch (Opc) {
491   case AMDGPU::BUFFER_STORE_DWORD_OFFEN:
492     return AMDGPU::BUFFER_STORE_DWORD_OFFSET;
493   case AMDGPU::BUFFER_STORE_BYTE_OFFEN:
494     return AMDGPU::BUFFER_STORE_BYTE_OFFSET;
495   case AMDGPU::BUFFER_STORE_SHORT_OFFEN:
496     return AMDGPU::BUFFER_STORE_SHORT_OFFSET;
497   case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN:
498     return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET;
499   case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN:
500     return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET;
501   case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN:
502     return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET;
503   case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN:
504     return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET;
505   default:
506     return -1;
507   }
508 }
509 
getOffsetMUBUFLoad(unsigned Opc)510 static int getOffsetMUBUFLoad(unsigned Opc) {
511   switch (Opc) {
512   case AMDGPU::BUFFER_LOAD_DWORD_OFFEN:
513     return AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
514   case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN:
515     return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET;
516   case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN:
517     return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET;
518   case AMDGPU::BUFFER_LOAD_USHORT_OFFEN:
519     return AMDGPU::BUFFER_LOAD_USHORT_OFFSET;
520   case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN:
521     return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET;
522   case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN:
523     return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET;
524   case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN:
525     return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET;
526   case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN:
527     return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET;
528   case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN:
529     return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET;
530   case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN:
531     return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET;
532   case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN:
533     return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET;
534   case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN:
535     return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET;
536   case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN:
537     return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET;
538   default:
539     return -1;
540   }
541 }
542 
spillVGPRtoAGPR(const GCNSubtarget & ST,MachineBasicBlock::iterator MI,int Index,unsigned Lane,unsigned ValueReg,bool IsKill)543 static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST,
544                                            MachineBasicBlock::iterator MI,
545                                            int Index,
546                                            unsigned Lane,
547                                            unsigned ValueReg,
548                                            bool IsKill) {
549   MachineBasicBlock *MBB = MI->getParent();
550   MachineFunction *MF = MI->getParent()->getParent();
551   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
552   const SIInstrInfo *TII = ST.getInstrInfo();
553 
554   MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane);
555 
556   if (Reg == AMDGPU::NoRegister)
557     return MachineInstrBuilder();
558 
559   bool IsStore = MI->mayStore();
560   MachineRegisterInfo &MRI = MF->getRegInfo();
561   auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo());
562 
563   unsigned Dst = IsStore ? Reg : ValueReg;
564   unsigned Src = IsStore ? ValueReg : Reg;
565   unsigned Opc = (IsStore ^ TRI->isVGPR(MRI, Reg)) ? AMDGPU::V_ACCVGPR_WRITE_B32
566                                                    : AMDGPU::V_ACCVGPR_READ_B32;
567 
568   return BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(Opc), Dst)
569            .addReg(Src, getKillRegState(IsKill));
570 }
571 
572 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not
573 // need to handle the case where an SGPR may need to be spilled while spilling.
buildMUBUFOffsetLoadStore(const GCNSubtarget & ST,MachineFrameInfo & MFI,MachineBasicBlock::iterator MI,int Index,int64_t Offset)574 static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST,
575                                       MachineFrameInfo &MFI,
576                                       MachineBasicBlock::iterator MI,
577                                       int Index,
578                                       int64_t Offset) {
579   const SIInstrInfo *TII = ST.getInstrInfo();
580   MachineBasicBlock *MBB = MI->getParent();
581   const DebugLoc &DL = MI->getDebugLoc();
582   bool IsStore = MI->mayStore();
583 
584   unsigned Opc = MI->getOpcode();
585   int LoadStoreOp = IsStore ?
586     getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc);
587   if (LoadStoreOp == -1)
588     return false;
589 
590   const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata);
591   if (spillVGPRtoAGPR(ST, MI, Index, 0, Reg->getReg(), false).getInstr())
592     return true;
593 
594   MachineInstrBuilder NewMI =
595       BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
596           .add(*Reg)
597           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc))
598           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset))
599           .addImm(Offset)
600           .addImm(0) // glc
601           .addImm(0) // slc
602           .addImm(0) // tfe
603           .addImm(0) // dlc
604           .addImm(0) // swz
605           .cloneMemRefs(*MI);
606 
607   const MachineOperand *VDataIn = TII->getNamedOperand(*MI,
608                                                        AMDGPU::OpName::vdata_in);
609   if (VDataIn)
610     NewMI.add(*VDataIn);
611   return true;
612 }
613 
buildSpillLoadStore(MachineBasicBlock::iterator MI,unsigned LoadStoreOp,int Index,unsigned ValueReg,bool IsKill,unsigned ScratchRsrcReg,unsigned ScratchOffsetReg,int64_t InstOffset,MachineMemOperand * MMO,RegScavenger * RS) const614 void SIRegisterInfo::buildSpillLoadStore(MachineBasicBlock::iterator MI,
615                                          unsigned LoadStoreOp,
616                                          int Index,
617                                          unsigned ValueReg,
618                                          bool IsKill,
619                                          unsigned ScratchRsrcReg,
620                                          unsigned ScratchOffsetReg,
621                                          int64_t InstOffset,
622                                          MachineMemOperand *MMO,
623                                          RegScavenger *RS) const {
624   MachineBasicBlock *MBB = MI->getParent();
625   MachineFunction *MF = MI->getParent()->getParent();
626   const SIInstrInfo *TII = ST.getInstrInfo();
627   const MachineFrameInfo &MFI = MF->getFrameInfo();
628 
629   const MCInstrDesc &Desc = TII->get(LoadStoreOp);
630   const DebugLoc &DL = MI->getDebugLoc();
631   bool IsStore = Desc.mayStore();
632 
633   bool Scavenged = false;
634   unsigned SOffset = ScratchOffsetReg;
635 
636   const unsigned EltSize = 4;
637   const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg);
638   unsigned NumSubRegs = AMDGPU::getRegBitWidth(RC->getID()) / (EltSize * CHAR_BIT);
639   unsigned Size = NumSubRegs * EltSize;
640   int64_t Offset = InstOffset + MFI.getObjectOffset(Index);
641   int64_t ScratchOffsetRegDelta = 0;
642 
643   unsigned Align = MFI.getObjectAlignment(Index);
644   const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo();
645 
646   Register TmpReg =
647     hasAGPRs(RC) ? TII->getNamedOperand(*MI, AMDGPU::OpName::tmp)->getReg()
648                  : Register();
649 
650   assert((Offset % EltSize) == 0 && "unexpected VGPR spill offset");
651 
652   if (!isUInt<12>(Offset + Size - EltSize)) {
653     SOffset = AMDGPU::NoRegister;
654 
655     // We currently only support spilling VGPRs to EltSize boundaries, meaning
656     // we can simplify the adjustment of Offset here to just scale with
657     // WavefrontSize.
658     Offset *= ST.getWavefrontSize();
659 
660     // We don't have access to the register scavenger if this function is called
661     // during  PEI::scavengeFrameVirtualRegs().
662     if (RS)
663       SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0, false);
664 
665     if (SOffset == AMDGPU::NoRegister) {
666       // There are no free SGPRs, and since we are in the process of spilling
667       // VGPRs too.  Since we need a VGPR in order to spill SGPRs (this is true
668       // on SI/CI and on VI it is true until we implement spilling using scalar
669       // stores), we have no way to free up an SGPR.  Our solution here is to
670       // add the offset directly to the ScratchOffset register, and then
671       // subtract the offset after the spill to return ScratchOffset to it's
672       // original value.
673       SOffset = ScratchOffsetReg;
674       ScratchOffsetRegDelta = Offset;
675     } else {
676       Scavenged = true;
677     }
678 
679     BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset)
680       .addReg(ScratchOffsetReg)
681       .addImm(Offset);
682 
683     Offset = 0;
684   }
685 
686   for (unsigned i = 0, e = NumSubRegs; i != e; ++i, Offset += EltSize) {
687     Register SubReg = NumSubRegs == 1
688                           ? Register(ValueReg)
689                           : getSubReg(ValueReg, getSubRegFromChannel(i));
690 
691     unsigned SOffsetRegState = 0;
692     unsigned SrcDstRegState = getDefRegState(!IsStore);
693     if (i + 1 == e) {
694       SOffsetRegState |= getKillRegState(Scavenged);
695       // The last implicit use carries the "Kill" flag.
696       SrcDstRegState |= getKillRegState(IsKill);
697     }
698 
699     auto MIB = spillVGPRtoAGPR(ST, MI, Index, i, SubReg, IsKill);
700 
701     if (!MIB.getInstr()) {
702       unsigned FinalReg = SubReg;
703       if (TmpReg != AMDGPU::NoRegister) {
704         if (IsStore)
705           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_READ_B32), TmpReg)
706             .addReg(SubReg, getKillRegState(IsKill));
707         SubReg = TmpReg;
708       }
709 
710       MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(EltSize * i);
711       MachineMemOperand *NewMMO
712         = MF->getMachineMemOperand(PInfo, MMO->getFlags(),
713                                    EltSize, MinAlign(Align, EltSize * i));
714 
715       MIB = BuildMI(*MBB, MI, DL, Desc)
716         .addReg(SubReg, getDefRegState(!IsStore) | getKillRegState(IsKill))
717         .addReg(ScratchRsrcReg)
718         .addReg(SOffset, SOffsetRegState)
719         .addImm(Offset)
720         .addImm(0) // glc
721         .addImm(0) // slc
722         .addImm(0) // tfe
723         .addImm(0) // dlc
724         .addImm(0) // swz
725         .addMemOperand(NewMMO);
726 
727       if (!IsStore && TmpReg != AMDGPU::NoRegister)
728         MIB = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32),
729                       FinalReg)
730           .addReg(TmpReg, RegState::Kill);
731     }
732 
733     if (NumSubRegs > 1)
734       MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState);
735   }
736 
737   if (ScratchOffsetRegDelta != 0) {
738     // Subtract the offset we added to the ScratchOffset register.
739     BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), ScratchOffsetReg)
740         .addReg(ScratchOffsetReg)
741         .addImm(ScratchOffsetRegDelta);
742   }
743 }
744 
spillSGPR(MachineBasicBlock::iterator MI,int Index,RegScavenger * RS,bool OnlyToVGPR) const745 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI,
746                                int Index,
747                                RegScavenger *RS,
748                                bool OnlyToVGPR) const {
749   MachineBasicBlock *MBB = MI->getParent();
750   MachineFunction *MF = MBB->getParent();
751   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
752   DenseSet<unsigned> SGPRSpillVGPRDefinedSet;
753 
754   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills
755     = MFI->getSGPRToVGPRSpills(Index);
756   bool SpillToVGPR = !VGPRSpills.empty();
757   if (OnlyToVGPR && !SpillToVGPR)
758     return false;
759 
760   const SIInstrInfo *TII = ST.getInstrInfo();
761 
762   Register SuperReg = MI->getOperand(0).getReg();
763   bool IsKill = MI->getOperand(0).isKill();
764   const DebugLoc &DL = MI->getDebugLoc();
765 
766   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
767 
768   assert(SpillToVGPR || (SuperReg != MFI->getStackPtrOffsetReg() &&
769                          SuperReg != MFI->getFrameOffsetReg() &&
770                          SuperReg != MFI->getScratchWaveOffsetReg()));
771 
772   assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
773 
774   unsigned EltSize = 4;
775   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
776 
777   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
778   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
779 
780   // Scavenged temporary VGPR to use. It must be scavenged once for any number
781   // of spilled subregs.
782   Register TmpVGPR;
783 
784   // SubReg carries the "Kill" flag when SubReg == SuperReg.
785   unsigned SubKillState = getKillRegState((NumSubRegs == 1) && IsKill);
786   for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
787     Register SubReg =
788         NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
789 
790     if (SpillToVGPR) {
791       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
792 
793       // During SGPR spilling to VGPR, determine if the VGPR is defined. The
794       // only circumstance in which we say it is undefined is when it is the
795       // first spill to this VGPR in the first basic block.
796       bool VGPRDefined = true;
797       if (MBB == &MF->front())
798         VGPRDefined = !SGPRSpillVGPRDefinedSet.insert(Spill.VGPR).second;
799 
800       // Mark the "old value of vgpr" input undef only if this is the first sgpr
801       // spill to this specific vgpr in the first basic block.
802       BuildMI(*MBB, MI, DL,
803               TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
804               Spill.VGPR)
805         .addReg(SubReg, getKillRegState(IsKill))
806         .addImm(Spill.Lane)
807         .addReg(Spill.VGPR, VGPRDefined ? 0 : RegState::Undef);
808 
809       // FIXME: Since this spills to another register instead of an actual
810       // frame index, we should delete the frame index when all references to
811       // it are fixed.
812     } else {
813       // XXX - Can to VGPR spill fail for some subregisters but not others?
814       if (OnlyToVGPR)
815         return false;
816 
817       // Spill SGPR to a frame index.
818       if (!TmpVGPR.isValid())
819         TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
820 
821       MachineInstrBuilder Mov
822         = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
823         .addReg(SubReg, SubKillState);
824 
825       // There could be undef components of a spilled super register.
826       // TODO: Can we detect this and skip the spill?
827       if (NumSubRegs > 1) {
828         // The last implicit use of the SuperReg carries the "Kill" flag.
829         unsigned SuperKillState = 0;
830         if (i + 1 == e)
831           SuperKillState |= getKillRegState(IsKill);
832         Mov.addReg(SuperReg, RegState::Implicit | SuperKillState);
833       }
834 
835       unsigned Align = FrameInfo.getObjectAlignment(Index);
836       MachinePointerInfo PtrInfo
837         = MachinePointerInfo::getFixedStack(*MF, Index, EltSize * i);
838       MachineMemOperand *MMO
839         = MF->getMachineMemOperand(PtrInfo, MachineMemOperand::MOStore,
840                                    EltSize, MinAlign(Align, EltSize * i));
841       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::SI_SPILL_V32_SAVE))
842         .addReg(TmpVGPR, RegState::Kill)      // src
843         .addFrameIndex(Index)                 // vaddr
844         .addReg(MFI->getScratchRSrcReg())     // srrsrc
845         .addReg(MFI->getStackPtrOffsetReg())  // soffset
846         .addImm(i * 4)                        // offset
847         .addMemOperand(MMO);
848     }
849   }
850 
851   MI->eraseFromParent();
852   MFI->addToSpilledSGPRs(NumSubRegs);
853   return true;
854 }
855 
restoreSGPR(MachineBasicBlock::iterator MI,int Index,RegScavenger * RS,bool OnlyToVGPR) const856 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI,
857                                  int Index,
858                                  RegScavenger *RS,
859                                  bool OnlyToVGPR) const {
860   MachineFunction *MF = MI->getParent()->getParent();
861   MachineBasicBlock *MBB = MI->getParent();
862   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
863 
864   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills
865     = MFI->getSGPRToVGPRSpills(Index);
866   bool SpillToVGPR = !VGPRSpills.empty();
867   if (OnlyToVGPR && !SpillToVGPR)
868     return false;
869 
870   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
871   const SIInstrInfo *TII = ST.getInstrInfo();
872   const DebugLoc &DL = MI->getDebugLoc();
873 
874   Register SuperReg = MI->getOperand(0).getReg();
875 
876   assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
877 
878   unsigned EltSize = 4;
879 
880   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
881 
882   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
883   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
884 
885   Register TmpVGPR;
886 
887   for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
888     Register SubReg =
889         NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
890 
891     if (SpillToVGPR) {
892       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
893       auto MIB =
894         BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
895                 SubReg)
896         .addReg(Spill.VGPR)
897         .addImm(Spill.Lane);
898 
899       if (NumSubRegs > 1 && i == 0)
900         MIB.addReg(SuperReg, RegState::ImplicitDefine);
901     } else {
902       if (OnlyToVGPR)
903         return false;
904 
905       // Restore SGPR from a stack slot.
906       // FIXME: We should use S_LOAD_DWORD here for VI.
907       if (!TmpVGPR.isValid())
908         TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
909       unsigned Align = FrameInfo.getObjectAlignment(Index);
910 
911       MachinePointerInfo PtrInfo
912         = MachinePointerInfo::getFixedStack(*MF, Index, EltSize * i);
913 
914       MachineMemOperand *MMO = MF->getMachineMemOperand(PtrInfo,
915         MachineMemOperand::MOLoad, EltSize,
916         MinAlign(Align, EltSize * i));
917 
918       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::SI_SPILL_V32_RESTORE), TmpVGPR)
919         .addFrameIndex(Index)                 // vaddr
920         .addReg(MFI->getScratchRSrcReg())     // srsrc
921         .addReg(MFI->getStackPtrOffsetReg())  // soffset
922         .addImm(i * 4)                        // offset
923         .addMemOperand(MMO);
924 
925       auto MIB =
926         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), SubReg)
927         .addReg(TmpVGPR, RegState::Kill);
928 
929       if (NumSubRegs > 1)
930         MIB.addReg(MI->getOperand(0).getReg(), RegState::ImplicitDefine);
931     }
932   }
933 
934   MI->eraseFromParent();
935   return true;
936 }
937 
938 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to
939 /// a VGPR and the stack slot can be safely eliminated when all other users are
940 /// handled.
eliminateSGPRToVGPRSpillFrameIndex(MachineBasicBlock::iterator MI,int FI,RegScavenger * RS) const941 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex(
942   MachineBasicBlock::iterator MI,
943   int FI,
944   RegScavenger *RS) const {
945   switch (MI->getOpcode()) {
946   case AMDGPU::SI_SPILL_S1024_SAVE:
947   case AMDGPU::SI_SPILL_S512_SAVE:
948   case AMDGPU::SI_SPILL_S256_SAVE:
949   case AMDGPU::SI_SPILL_S160_SAVE:
950   case AMDGPU::SI_SPILL_S128_SAVE:
951   case AMDGPU::SI_SPILL_S96_SAVE:
952   case AMDGPU::SI_SPILL_S64_SAVE:
953   case AMDGPU::SI_SPILL_S32_SAVE:
954     return spillSGPR(MI, FI, RS, true);
955   case AMDGPU::SI_SPILL_S1024_RESTORE:
956   case AMDGPU::SI_SPILL_S512_RESTORE:
957   case AMDGPU::SI_SPILL_S256_RESTORE:
958   case AMDGPU::SI_SPILL_S160_RESTORE:
959   case AMDGPU::SI_SPILL_S128_RESTORE:
960   case AMDGPU::SI_SPILL_S96_RESTORE:
961   case AMDGPU::SI_SPILL_S64_RESTORE:
962   case AMDGPU::SI_SPILL_S32_RESTORE:
963     return restoreSGPR(MI, FI, RS, true);
964   default:
965     llvm_unreachable("not an SGPR spill instruction");
966   }
967 }
968 
eliminateFrameIndex(MachineBasicBlock::iterator MI,int SPAdj,unsigned FIOperandNum,RegScavenger * RS) const969 void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
970                                         int SPAdj, unsigned FIOperandNum,
971                                         RegScavenger *RS) const {
972   MachineFunction *MF = MI->getParent()->getParent();
973   MachineBasicBlock *MBB = MI->getParent();
974   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
975   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
976   const SIInstrInfo *TII = ST.getInstrInfo();
977   DebugLoc DL = MI->getDebugLoc();
978 
979   assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?");
980 
981   MachineOperand &FIOp = MI->getOperand(FIOperandNum);
982   int Index = MI->getOperand(FIOperandNum).getIndex();
983 
984   Register FrameReg = getFrameRegister(*MF);
985 
986   switch (MI->getOpcode()) {
987     // SGPR register spill
988     case AMDGPU::SI_SPILL_S1024_SAVE:
989     case AMDGPU::SI_SPILL_S512_SAVE:
990     case AMDGPU::SI_SPILL_S256_SAVE:
991     case AMDGPU::SI_SPILL_S160_SAVE:
992     case AMDGPU::SI_SPILL_S128_SAVE:
993     case AMDGPU::SI_SPILL_S96_SAVE:
994     case AMDGPU::SI_SPILL_S64_SAVE:
995     case AMDGPU::SI_SPILL_S32_SAVE: {
996       spillSGPR(MI, Index, RS);
997       break;
998     }
999 
1000     // SGPR register restore
1001     case AMDGPU::SI_SPILL_S1024_RESTORE:
1002     case AMDGPU::SI_SPILL_S512_RESTORE:
1003     case AMDGPU::SI_SPILL_S256_RESTORE:
1004     case AMDGPU::SI_SPILL_S160_RESTORE:
1005     case AMDGPU::SI_SPILL_S128_RESTORE:
1006     case AMDGPU::SI_SPILL_S96_RESTORE:
1007     case AMDGPU::SI_SPILL_S64_RESTORE:
1008     case AMDGPU::SI_SPILL_S32_RESTORE: {
1009       restoreSGPR(MI, Index, RS);
1010       break;
1011     }
1012 
1013     // VGPR register spill
1014     case AMDGPU::SI_SPILL_V1024_SAVE:
1015     case AMDGPU::SI_SPILL_V512_SAVE:
1016     case AMDGPU::SI_SPILL_V256_SAVE:
1017     case AMDGPU::SI_SPILL_V160_SAVE:
1018     case AMDGPU::SI_SPILL_V128_SAVE:
1019     case AMDGPU::SI_SPILL_V96_SAVE:
1020     case AMDGPU::SI_SPILL_V64_SAVE:
1021     case AMDGPU::SI_SPILL_V32_SAVE:
1022     case AMDGPU::SI_SPILL_A1024_SAVE:
1023     case AMDGPU::SI_SPILL_A512_SAVE:
1024     case AMDGPU::SI_SPILL_A128_SAVE:
1025     case AMDGPU::SI_SPILL_A64_SAVE:
1026     case AMDGPU::SI_SPILL_A32_SAVE: {
1027       const MachineOperand *VData = TII->getNamedOperand(*MI,
1028                                                          AMDGPU::OpName::vdata);
1029       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1030              MFI->getStackPtrOffsetReg());
1031 
1032       buildSpillLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET,
1033             Index,
1034             VData->getReg(), VData->isKill(),
1035             TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(),
1036             FrameReg,
1037             TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1038             *MI->memoperands_begin(),
1039             RS);
1040       MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode()));
1041       MI->eraseFromParent();
1042       break;
1043     }
1044     case AMDGPU::SI_SPILL_V32_RESTORE:
1045     case AMDGPU::SI_SPILL_V64_RESTORE:
1046     case AMDGPU::SI_SPILL_V96_RESTORE:
1047     case AMDGPU::SI_SPILL_V128_RESTORE:
1048     case AMDGPU::SI_SPILL_V160_RESTORE:
1049     case AMDGPU::SI_SPILL_V256_RESTORE:
1050     case AMDGPU::SI_SPILL_V512_RESTORE:
1051     case AMDGPU::SI_SPILL_V1024_RESTORE:
1052     case AMDGPU::SI_SPILL_A32_RESTORE:
1053     case AMDGPU::SI_SPILL_A64_RESTORE:
1054     case AMDGPU::SI_SPILL_A128_RESTORE:
1055     case AMDGPU::SI_SPILL_A512_RESTORE:
1056     case AMDGPU::SI_SPILL_A1024_RESTORE: {
1057       const MachineOperand *VData = TII->getNamedOperand(*MI,
1058                                                          AMDGPU::OpName::vdata);
1059       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1060              MFI->getStackPtrOffsetReg());
1061 
1062       buildSpillLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET,
1063             Index,
1064             VData->getReg(), VData->isKill(),
1065             TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(),
1066             FrameReg,
1067             TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1068             *MI->memoperands_begin(),
1069             RS);
1070       MI->eraseFromParent();
1071       break;
1072     }
1073 
1074     default: {
1075       const DebugLoc &DL = MI->getDebugLoc();
1076       bool IsMUBUF = TII->isMUBUF(*MI);
1077 
1078       if (!IsMUBUF && !MFI->isEntryFunction()) {
1079         // Convert to an absolute stack address by finding the offset from the
1080         // scratch wave base and scaling by the wave size.
1081         //
1082         // In an entry function/kernel the offset is already the absolute
1083         // address relative to the frame register.
1084 
1085         Register TmpDiffReg =
1086           RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false);
1087 
1088         // If there's no free SGPR, in-place modify the FP
1089         Register DiffReg = TmpDiffReg.isValid() ? TmpDiffReg : FrameReg;
1090 
1091         bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32;
1092         Register ResultReg = IsCopy ?
1093           MI->getOperand(0).getReg() :
1094           RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1095 
1096         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), DiffReg)
1097           .addReg(FrameReg)
1098           .addReg(MFI->getScratchWaveOffsetReg());
1099 
1100         int64_t Offset = FrameInfo.getObjectOffset(Index);
1101         if (Offset == 0) {
1102           // XXX - This never happens because of emergency scavenging slot at 0?
1103           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ResultReg)
1104             .addImm(ST.getWavefrontSizeLog2())
1105             .addReg(DiffReg);
1106         } else {
1107           if (auto MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) {
1108             Register ScaledReg =
1109               RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MIB, 0);
1110 
1111             BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64),
1112                     ScaledReg)
1113               .addImm(ST.getWavefrontSizeLog2())
1114               .addReg(DiffReg, RegState::Kill);
1115 
1116             const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32;
1117 
1118             // TODO: Fold if use instruction is another add of a constant.
1119             if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) {
1120               // FIXME: This can fail
1121               MIB.addImm(Offset);
1122               MIB.addReg(ScaledReg, RegState::Kill);
1123               if (!IsVOP2)
1124                 MIB.addImm(0); // clamp bit
1125             } else {
1126               assert(MIB->getOpcode() == AMDGPU::V_ADD_I32_e64 &&
1127                      "Need to reuse carry out register");
1128 
1129               // Use scavenged unused carry out as offset register.
1130               Register ConstOffsetReg;
1131               if (!isWave32)
1132                 ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0);
1133               else
1134                 ConstOffsetReg = MIB.getReg(1);
1135 
1136               BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg)
1137                 .addImm(Offset);
1138               MIB.addReg(ConstOffsetReg, RegState::Kill);
1139               MIB.addReg(ScaledReg, RegState::Kill);
1140               MIB.addImm(0); // clamp bit
1141             }
1142           } else {
1143             // We have to produce a carry out, and there isn't a free SGPR pair
1144             // for it. We can keep the whole computation on the SALU to avoid
1145             // clobbering an additional register at the cost of an extra mov.
1146 
1147             // We may have 1 free scratch SGPR even though a carry out is
1148             // unavailable. Only one additional mov is needed.
1149             Register TmpScaledReg =
1150                 RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false);
1151             Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : DiffReg;
1152 
1153             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg)
1154               .addReg(DiffReg, RegState::Kill)
1155               .addImm(ST.getWavefrontSizeLog2());
1156             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), ScaledReg)
1157               .addReg(ScaledReg, RegState::Kill)
1158               .addImm(Offset);
1159             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg)
1160               .addReg(ScaledReg, RegState::Kill);
1161 
1162             // If there were truly no free SGPRs, we need to undo everything.
1163             if (!TmpScaledReg.isValid()) {
1164               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), ScaledReg)
1165                 .addReg(ScaledReg, RegState::Kill)
1166                 .addImm(Offset);
1167               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg)
1168                 .addReg(DiffReg, RegState::Kill)
1169                 .addImm(ST.getWavefrontSizeLog2());
1170             }
1171           }
1172         }
1173 
1174         if (!TmpDiffReg.isValid()) {
1175           // Restore the FP.
1176           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), FrameReg)
1177             .addReg(FrameReg)
1178             .addReg(MFI->getScratchWaveOffsetReg());
1179         }
1180 
1181         // Don't introduce an extra copy if we're just materializing in a mov.
1182         if (IsCopy)
1183           MI->eraseFromParent();
1184         else
1185           FIOp.ChangeToRegister(ResultReg, false, false, true);
1186         return;
1187       }
1188 
1189       if (IsMUBUF) {
1190         // Disable offen so we don't need a 0 vgpr base.
1191         assert(static_cast<int>(FIOperandNum) ==
1192                AMDGPU::getNamedOperandIdx(MI->getOpcode(),
1193                                           AMDGPU::OpName::vaddr));
1194 
1195         assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1196                MFI->getStackPtrOffsetReg());
1197 
1198         TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->setReg(FrameReg);
1199 
1200         int64_t Offset = FrameInfo.getObjectOffset(Index);
1201         int64_t OldImm
1202           = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm();
1203         int64_t NewOffset = OldImm + Offset;
1204 
1205         if (isUInt<12>(NewOffset) &&
1206             buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) {
1207           MI->eraseFromParent();
1208           return;
1209         }
1210       }
1211 
1212       // If the offset is simply too big, don't convert to a scratch wave offset
1213       // relative index.
1214 
1215       int64_t Offset = FrameInfo.getObjectOffset(Index);
1216       FIOp.ChangeToImmediate(Offset);
1217       if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) {
1218         Register TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1219         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
1220           .addImm(Offset);
1221         FIOp.ChangeToRegister(TmpReg, false, false, true);
1222       }
1223     }
1224   }
1225 }
1226 
getRegAsmName(unsigned Reg) const1227 StringRef SIRegisterInfo::getRegAsmName(unsigned Reg) const {
1228   return AMDGPUInstPrinter::getRegisterName(Reg);
1229 }
1230 
1231 // FIXME: This is very slow. It might be worth creating a map from physreg to
1232 // register class.
getPhysRegClass(unsigned Reg) const1233 const TargetRegisterClass *SIRegisterInfo::getPhysRegClass(unsigned Reg) const {
1234   assert(!Register::isVirtualRegister(Reg));
1235 
1236   static const TargetRegisterClass *const BaseClasses[] = {
1237     &AMDGPU::VGPR_32RegClass,
1238     &AMDGPU::SReg_32RegClass,
1239     &AMDGPU::AGPR_32RegClass,
1240     &AMDGPU::VReg_64RegClass,
1241     &AMDGPU::SReg_64RegClass,
1242     &AMDGPU::AReg_64RegClass,
1243     &AMDGPU::VReg_96RegClass,
1244     &AMDGPU::SReg_96RegClass,
1245     &AMDGPU::VReg_128RegClass,
1246     &AMDGPU::SReg_128RegClass,
1247     &AMDGPU::AReg_128RegClass,
1248     &AMDGPU::VReg_160RegClass,
1249     &AMDGPU::SReg_160RegClass,
1250     &AMDGPU::VReg_256RegClass,
1251     &AMDGPU::SReg_256RegClass,
1252     &AMDGPU::VReg_512RegClass,
1253     &AMDGPU::SReg_512RegClass,
1254     &AMDGPU::AReg_512RegClass,
1255     &AMDGPU::SReg_1024RegClass,
1256     &AMDGPU::VReg_1024RegClass,
1257     &AMDGPU::AReg_1024RegClass,
1258     &AMDGPU::SCC_CLASSRegClass,
1259     &AMDGPU::Pseudo_SReg_32RegClass,
1260     &AMDGPU::Pseudo_SReg_128RegClass,
1261   };
1262 
1263   for (const TargetRegisterClass *BaseClass : BaseClasses) {
1264     if (BaseClass->contains(Reg)) {
1265       return BaseClass;
1266     }
1267   }
1268   return nullptr;
1269 }
1270 
1271 // TODO: It might be helpful to have some target specific flags in
1272 // TargetRegisterClass to mark which classes are VGPRs to make this trivial.
hasVGPRs(const TargetRegisterClass * RC) const1273 bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const {
1274   unsigned Size = getRegSizeInBits(*RC);
1275   switch (Size) {
1276   case 32:
1277     return getCommonSubClass(&AMDGPU::VGPR_32RegClass, RC) != nullptr;
1278   case 64:
1279     return getCommonSubClass(&AMDGPU::VReg_64RegClass, RC) != nullptr;
1280   case 96:
1281     return getCommonSubClass(&AMDGPU::VReg_96RegClass, RC) != nullptr;
1282   case 128:
1283     return getCommonSubClass(&AMDGPU::VReg_128RegClass, RC) != nullptr;
1284   case 160:
1285     return getCommonSubClass(&AMDGPU::VReg_160RegClass, RC) != nullptr;
1286   case 256:
1287     return getCommonSubClass(&AMDGPU::VReg_256RegClass, RC) != nullptr;
1288   case 512:
1289     return getCommonSubClass(&AMDGPU::VReg_512RegClass, RC) != nullptr;
1290   case 1024:
1291     return getCommonSubClass(&AMDGPU::VReg_1024RegClass, RC) != nullptr;
1292   case 1:
1293     return getCommonSubClass(&AMDGPU::VReg_1RegClass, RC) != nullptr;
1294   default:
1295     assert(Size < 32 && "Invalid register class size");
1296     return false;
1297   }
1298 }
1299 
hasAGPRs(const TargetRegisterClass * RC) const1300 bool SIRegisterInfo::hasAGPRs(const TargetRegisterClass *RC) const {
1301   unsigned Size = getRegSizeInBits(*RC);
1302   if (Size < 32)
1303     return false;
1304   switch (Size) {
1305   case 32:
1306     return getCommonSubClass(&AMDGPU::AGPR_32RegClass, RC) != nullptr;
1307   case 64:
1308     return getCommonSubClass(&AMDGPU::AReg_64RegClass, RC) != nullptr;
1309   case 96:
1310     return false;
1311   case 128:
1312     return getCommonSubClass(&AMDGPU::AReg_128RegClass, RC) != nullptr;
1313   case 160:
1314   case 256:
1315     return false;
1316   case 512:
1317     return getCommonSubClass(&AMDGPU::AReg_512RegClass, RC) != nullptr;
1318   case 1024:
1319     return getCommonSubClass(&AMDGPU::AReg_1024RegClass, RC) != nullptr;
1320   default:
1321     llvm_unreachable("Invalid register class size");
1322   }
1323 }
1324 
getEquivalentVGPRClass(const TargetRegisterClass * SRC) const1325 const TargetRegisterClass *SIRegisterInfo::getEquivalentVGPRClass(
1326                                          const TargetRegisterClass *SRC) const {
1327   switch (getRegSizeInBits(*SRC)) {
1328   case 32:
1329     return &AMDGPU::VGPR_32RegClass;
1330   case 64:
1331     return &AMDGPU::VReg_64RegClass;
1332   case 96:
1333     return &AMDGPU::VReg_96RegClass;
1334   case 128:
1335     return &AMDGPU::VReg_128RegClass;
1336   case 160:
1337     return &AMDGPU::VReg_160RegClass;
1338   case 256:
1339     return &AMDGPU::VReg_256RegClass;
1340   case 512:
1341     return &AMDGPU::VReg_512RegClass;
1342   case 1024:
1343     return &AMDGPU::VReg_1024RegClass;
1344   case 1:
1345     return &AMDGPU::VReg_1RegClass;
1346   default:
1347     llvm_unreachable("Invalid register class size");
1348   }
1349 }
1350 
getEquivalentAGPRClass(const TargetRegisterClass * SRC) const1351 const TargetRegisterClass *SIRegisterInfo::getEquivalentAGPRClass(
1352                                          const TargetRegisterClass *SRC) const {
1353   switch (getRegSizeInBits(*SRC)) {
1354   case 32:
1355     return &AMDGPU::AGPR_32RegClass;
1356   case 64:
1357     return &AMDGPU::AReg_64RegClass;
1358   case 128:
1359     return &AMDGPU::AReg_128RegClass;
1360   case 512:
1361     return &AMDGPU::AReg_512RegClass;
1362   case 1024:
1363     return &AMDGPU::AReg_1024RegClass;
1364   default:
1365     llvm_unreachable("Invalid register class size");
1366   }
1367 }
1368 
getEquivalentSGPRClass(const TargetRegisterClass * VRC) const1369 const TargetRegisterClass *SIRegisterInfo::getEquivalentSGPRClass(
1370                                          const TargetRegisterClass *VRC) const {
1371   switch (getRegSizeInBits(*VRC)) {
1372   case 32:
1373     return &AMDGPU::SGPR_32RegClass;
1374   case 64:
1375     return &AMDGPU::SReg_64RegClass;
1376   case 96:
1377     return &AMDGPU::SReg_96RegClass;
1378   case 128:
1379     return &AMDGPU::SGPR_128RegClass;
1380   case 160:
1381     return &AMDGPU::SReg_160RegClass;
1382   case 256:
1383     return &AMDGPU::SReg_256RegClass;
1384   case 512:
1385     return &AMDGPU::SReg_512RegClass;
1386   case 1024:
1387     return &AMDGPU::SReg_1024RegClass;
1388   default:
1389     llvm_unreachable("Invalid register class size");
1390   }
1391 }
1392 
getSubRegClass(const TargetRegisterClass * RC,unsigned SubIdx) const1393 const TargetRegisterClass *SIRegisterInfo::getSubRegClass(
1394                          const TargetRegisterClass *RC, unsigned SubIdx) const {
1395   if (SubIdx == AMDGPU::NoSubRegister)
1396     return RC;
1397 
1398   // We can assume that each lane corresponds to one 32-bit register.
1399   unsigned Count = getSubRegIndexLaneMask(SubIdx).getNumLanes();
1400   if (isSGPRClass(RC)) {
1401     switch (Count) {
1402     case 1:
1403       return &AMDGPU::SGPR_32RegClass;
1404     case 2:
1405       return &AMDGPU::SReg_64RegClass;
1406     case 3:
1407       return &AMDGPU::SReg_96RegClass;
1408     case 4:
1409       return &AMDGPU::SGPR_128RegClass;
1410     case 5:
1411       return &AMDGPU::SReg_160RegClass;
1412     case 8:
1413       return &AMDGPU::SReg_256RegClass;
1414     case 16:
1415       return &AMDGPU::SReg_512RegClass;
1416     case 32: /* fall-through */
1417     default:
1418       llvm_unreachable("Invalid sub-register class size");
1419     }
1420   } else if (hasAGPRs(RC)) {
1421     switch (Count) {
1422     case 1:
1423       return &AMDGPU::AGPR_32RegClass;
1424     case 2:
1425       return &AMDGPU::AReg_64RegClass;
1426     case 4:
1427       return &AMDGPU::AReg_128RegClass;
1428     case 16:
1429       return &AMDGPU::AReg_512RegClass;
1430     case 32: /* fall-through */
1431     default:
1432       llvm_unreachable("Invalid sub-register class size");
1433     }
1434   } else {
1435     switch (Count) {
1436     case 1:
1437       return &AMDGPU::VGPR_32RegClass;
1438     case 2:
1439       return &AMDGPU::VReg_64RegClass;
1440     case 3:
1441       return &AMDGPU::VReg_96RegClass;
1442     case 4:
1443       return &AMDGPU::VReg_128RegClass;
1444     case 5:
1445       return &AMDGPU::VReg_160RegClass;
1446     case 8:
1447       return &AMDGPU::VReg_256RegClass;
1448     case 16:
1449       return &AMDGPU::VReg_512RegClass;
1450     case 32: /* fall-through */
1451     default:
1452       llvm_unreachable("Invalid sub-register class size");
1453     }
1454   }
1455 }
1456 
opCanUseInlineConstant(unsigned OpType) const1457 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const {
1458   if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST &&
1459       OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST)
1460     return !ST.hasMFMAInlineLiteralBug();
1461 
1462   return OpType >= AMDGPU::OPERAND_SRC_FIRST &&
1463          OpType <= AMDGPU::OPERAND_SRC_LAST;
1464 }
1465 
shouldRewriteCopySrc(const TargetRegisterClass * DefRC,unsigned DefSubReg,const TargetRegisterClass * SrcRC,unsigned SrcSubReg) const1466 bool SIRegisterInfo::shouldRewriteCopySrc(
1467   const TargetRegisterClass *DefRC,
1468   unsigned DefSubReg,
1469   const TargetRegisterClass *SrcRC,
1470   unsigned SrcSubReg) const {
1471   // We want to prefer the smallest register class possible, so we don't want to
1472   // stop and rewrite on anything that looks like a subregister
1473   // extract. Operations mostly don't care about the super register class, so we
1474   // only want to stop on the most basic of copies between the same register
1475   // class.
1476   //
1477   // e.g. if we have something like
1478   // %0 = ...
1479   // %1 = ...
1480   // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2
1481   // %3 = COPY %2, sub0
1482   //
1483   // We want to look through the COPY to find:
1484   //  => %3 = COPY %0
1485 
1486   // Plain copy.
1487   return getCommonSubClass(DefRC, SrcRC) != nullptr;
1488 }
1489 
1490 /// Returns a register that is not used at any point in the function.
1491 ///        If all registers are used, then this function will return
1492 //         AMDGPU::NoRegister.
1493 unsigned
findUnusedRegister(const MachineRegisterInfo & MRI,const TargetRegisterClass * RC,const MachineFunction & MF) const1494 SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI,
1495                                    const TargetRegisterClass *RC,
1496                                    const MachineFunction &MF) const {
1497 
1498   for (unsigned Reg : *RC)
1499     if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
1500       return Reg;
1501   return AMDGPU::NoRegister;
1502 }
1503 
getRegSplitParts(const TargetRegisterClass * RC,unsigned EltSize) const1504 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC,
1505                                                    unsigned EltSize) const {
1506   if (EltSize == 4) {
1507     static const int16_t Sub0_31[] = {
1508       AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3,
1509       AMDGPU::sub4, AMDGPU::sub5, AMDGPU::sub6, AMDGPU::sub7,
1510       AMDGPU::sub8, AMDGPU::sub9, AMDGPU::sub10, AMDGPU::sub11,
1511       AMDGPU::sub12, AMDGPU::sub13, AMDGPU::sub14, AMDGPU::sub15,
1512       AMDGPU::sub16, AMDGPU::sub17, AMDGPU::sub18, AMDGPU::sub19,
1513       AMDGPU::sub20, AMDGPU::sub21, AMDGPU::sub22, AMDGPU::sub23,
1514       AMDGPU::sub24, AMDGPU::sub25, AMDGPU::sub26, AMDGPU::sub27,
1515       AMDGPU::sub28, AMDGPU::sub29, AMDGPU::sub30, AMDGPU::sub31,
1516     };
1517 
1518     static const int16_t Sub0_15[] = {
1519       AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3,
1520       AMDGPU::sub4, AMDGPU::sub5, AMDGPU::sub6, AMDGPU::sub7,
1521       AMDGPU::sub8, AMDGPU::sub9, AMDGPU::sub10, AMDGPU::sub11,
1522       AMDGPU::sub12, AMDGPU::sub13, AMDGPU::sub14, AMDGPU::sub15,
1523     };
1524 
1525     static const int16_t Sub0_7[] = {
1526       AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3,
1527       AMDGPU::sub4, AMDGPU::sub5, AMDGPU::sub6, AMDGPU::sub7,
1528     };
1529 
1530     static const int16_t Sub0_4[] = {
1531       AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3, AMDGPU::sub4,
1532     };
1533 
1534     static const int16_t Sub0_3[] = {
1535       AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3,
1536     };
1537 
1538     static const int16_t Sub0_2[] = {
1539       AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2,
1540     };
1541 
1542     static const int16_t Sub0_1[] = {
1543       AMDGPU::sub0, AMDGPU::sub1,
1544     };
1545 
1546     switch (AMDGPU::getRegBitWidth(*RC->MC)) {
1547     case 32:
1548       return {};
1549     case 64:
1550       return makeArrayRef(Sub0_1);
1551     case 96:
1552       return makeArrayRef(Sub0_2);
1553     case 128:
1554       return makeArrayRef(Sub0_3);
1555     case 160:
1556       return makeArrayRef(Sub0_4);
1557     case 256:
1558       return makeArrayRef(Sub0_7);
1559     case 512:
1560       return makeArrayRef(Sub0_15);
1561     case 1024:
1562       return makeArrayRef(Sub0_31);
1563     default:
1564       llvm_unreachable("unhandled register size");
1565     }
1566   }
1567 
1568   if (EltSize == 8) {
1569     static const int16_t Sub0_31_64[] = {
1570       AMDGPU::sub0_sub1, AMDGPU::sub2_sub3,
1571       AMDGPU::sub4_sub5, AMDGPU::sub6_sub7,
1572       AMDGPU::sub8_sub9, AMDGPU::sub10_sub11,
1573       AMDGPU::sub12_sub13, AMDGPU::sub14_sub15,
1574       AMDGPU::sub16_sub17, AMDGPU::sub18_sub19,
1575       AMDGPU::sub20_sub21, AMDGPU::sub22_sub23,
1576       AMDGPU::sub24_sub25, AMDGPU::sub26_sub27,
1577       AMDGPU::sub28_sub29, AMDGPU::sub30_sub31
1578     };
1579 
1580     static const int16_t Sub0_15_64[] = {
1581       AMDGPU::sub0_sub1, AMDGPU::sub2_sub3,
1582       AMDGPU::sub4_sub5, AMDGPU::sub6_sub7,
1583       AMDGPU::sub8_sub9, AMDGPU::sub10_sub11,
1584       AMDGPU::sub12_sub13, AMDGPU::sub14_sub15
1585     };
1586 
1587     static const int16_t Sub0_7_64[] = {
1588       AMDGPU::sub0_sub1, AMDGPU::sub2_sub3,
1589       AMDGPU::sub4_sub5, AMDGPU::sub6_sub7
1590     };
1591 
1592 
1593     static const int16_t Sub0_3_64[] = {
1594       AMDGPU::sub0_sub1, AMDGPU::sub2_sub3
1595     };
1596 
1597     switch (AMDGPU::getRegBitWidth(*RC->MC)) {
1598     case 64:
1599       return {};
1600     case 128:
1601       return makeArrayRef(Sub0_3_64);
1602     case 256:
1603       return makeArrayRef(Sub0_7_64);
1604     case 512:
1605       return makeArrayRef(Sub0_15_64);
1606     case 1024:
1607       return makeArrayRef(Sub0_31_64);
1608     default:
1609       llvm_unreachable("unhandled register size");
1610     }
1611   }
1612 
1613   if (EltSize == 16) {
1614 
1615     static const int16_t Sub0_31_128[] = {
1616       AMDGPU::sub0_sub1_sub2_sub3,
1617       AMDGPU::sub4_sub5_sub6_sub7,
1618       AMDGPU::sub8_sub9_sub10_sub11,
1619       AMDGPU::sub12_sub13_sub14_sub15,
1620       AMDGPU::sub16_sub17_sub18_sub19,
1621       AMDGPU::sub20_sub21_sub22_sub23,
1622       AMDGPU::sub24_sub25_sub26_sub27,
1623       AMDGPU::sub28_sub29_sub30_sub31
1624     };
1625 
1626     static const int16_t Sub0_15_128[] = {
1627       AMDGPU::sub0_sub1_sub2_sub3,
1628       AMDGPU::sub4_sub5_sub6_sub7,
1629       AMDGPU::sub8_sub9_sub10_sub11,
1630       AMDGPU::sub12_sub13_sub14_sub15
1631     };
1632 
1633     static const int16_t Sub0_7_128[] = {
1634       AMDGPU::sub0_sub1_sub2_sub3,
1635       AMDGPU::sub4_sub5_sub6_sub7
1636     };
1637 
1638     switch (AMDGPU::getRegBitWidth(*RC->MC)) {
1639     case 128:
1640       return {};
1641     case 256:
1642       return makeArrayRef(Sub0_7_128);
1643     case 512:
1644       return makeArrayRef(Sub0_15_128);
1645     case 1024:
1646       return makeArrayRef(Sub0_31_128);
1647     default:
1648       llvm_unreachable("unhandled register size");
1649     }
1650   }
1651 
1652   assert(EltSize == 32 && "unhandled elt size");
1653 
1654   static const int16_t Sub0_31_256[] = {
1655     AMDGPU::sub0_sub1_sub2_sub3_sub4_sub5_sub6_sub7,
1656     AMDGPU::sub8_sub9_sub10_sub11_sub12_sub13_sub14_sub15,
1657     AMDGPU::sub16_sub17_sub18_sub19_sub20_sub21_sub22_sub23,
1658     AMDGPU::sub24_sub25_sub26_sub27_sub28_sub29_sub30_sub31
1659   };
1660 
1661   static const int16_t Sub0_15_256[] = {
1662     AMDGPU::sub0_sub1_sub2_sub3_sub4_sub5_sub6_sub7,
1663     AMDGPU::sub8_sub9_sub10_sub11_sub12_sub13_sub14_sub15
1664   };
1665 
1666   switch (AMDGPU::getRegBitWidth(*RC->MC)) {
1667   case 256:
1668     return {};
1669   case 512:
1670     return makeArrayRef(Sub0_15_256);
1671   case 1024:
1672     return makeArrayRef(Sub0_31_256);
1673   default:
1674     llvm_unreachable("unhandled register size");
1675   }
1676 }
1677 
1678 const TargetRegisterClass*
getRegClassForReg(const MachineRegisterInfo & MRI,unsigned Reg) const1679 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI,
1680                                   unsigned Reg) const {
1681   if (Register::isVirtualRegister(Reg))
1682     return  MRI.getRegClass(Reg);
1683 
1684   return getPhysRegClass(Reg);
1685 }
1686 
isVGPR(const MachineRegisterInfo & MRI,unsigned Reg) const1687 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI,
1688                             unsigned Reg) const {
1689   const TargetRegisterClass * RC = getRegClassForReg(MRI, Reg);
1690   assert(RC && "Register class for the reg not found");
1691   return hasVGPRs(RC);
1692 }
1693 
isAGPR(const MachineRegisterInfo & MRI,unsigned Reg) const1694 bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI,
1695                             unsigned Reg) const {
1696   const TargetRegisterClass * RC = getRegClassForReg(MRI, Reg);
1697   assert(RC && "Register class for the reg not found");
1698   return hasAGPRs(RC);
1699 }
1700 
shouldCoalesce(MachineInstr * MI,const TargetRegisterClass * SrcRC,unsigned SubReg,const TargetRegisterClass * DstRC,unsigned DstSubReg,const TargetRegisterClass * NewRC,LiveIntervals & LIS) const1701 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI,
1702                                     const TargetRegisterClass *SrcRC,
1703                                     unsigned SubReg,
1704                                     const TargetRegisterClass *DstRC,
1705                                     unsigned DstSubReg,
1706                                     const TargetRegisterClass *NewRC,
1707                                     LiveIntervals &LIS) const {
1708   unsigned SrcSize = getRegSizeInBits(*SrcRC);
1709   unsigned DstSize = getRegSizeInBits(*DstRC);
1710   unsigned NewSize = getRegSizeInBits(*NewRC);
1711 
1712   // Do not increase size of registers beyond dword, we would need to allocate
1713   // adjacent registers and constraint regalloc more than needed.
1714 
1715   // Always allow dword coalescing.
1716   if (SrcSize <= 32 || DstSize <= 32)
1717     return true;
1718 
1719   return NewSize <= DstSize || NewSize <= SrcSize;
1720 }
1721 
getRegPressureLimit(const TargetRegisterClass * RC,MachineFunction & MF) const1722 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
1723                                              MachineFunction &MF) const {
1724   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1725 
1726   unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(),
1727                                                        MF.getFunction());
1728   switch (RC->getID()) {
1729   default:
1730     return AMDGPURegisterInfo::getRegPressureLimit(RC, MF);
1731   case AMDGPU::VGPR_32RegClassID:
1732     return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF));
1733   case AMDGPU::SGPR_32RegClassID:
1734     return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF));
1735   }
1736 }
1737 
getRegPressureSetLimit(const MachineFunction & MF,unsigned Idx) const1738 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF,
1739                                                 unsigned Idx) const {
1740   if (Idx == getVGPRPressureSet() || Idx == getAGPRPressureSet())
1741     return getRegPressureLimit(&AMDGPU::VGPR_32RegClass,
1742                                const_cast<MachineFunction &>(MF));
1743 
1744   if (Idx == getSGPRPressureSet())
1745     return getRegPressureLimit(&AMDGPU::SGPR_32RegClass,
1746                                const_cast<MachineFunction &>(MF));
1747 
1748   return AMDGPURegisterInfo::getRegPressureSetLimit(MF, Idx);
1749 }
1750 
getRegUnitPressureSets(unsigned RegUnit) const1751 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const {
1752   static const int Empty[] = { -1 };
1753 
1754   if (hasRegUnit(AMDGPU::M0, RegUnit))
1755     return Empty;
1756   return AMDGPURegisterInfo::getRegUnitPressureSets(RegUnit);
1757 }
1758 
getReturnAddressReg(const MachineFunction & MF) const1759 unsigned SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const {
1760   // Not a callee saved register.
1761   return AMDGPU::SGPR30_SGPR31;
1762 }
1763 
1764 const TargetRegisterClass *
getRegClassForSizeOnBank(unsigned Size,const RegisterBank & RB,const MachineRegisterInfo & MRI) const1765 SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size,
1766                                          const RegisterBank &RB,
1767                                          const MachineRegisterInfo &MRI) const {
1768   switch (Size) {
1769   case 1: {
1770     switch (RB.getID()) {
1771     case AMDGPU::VGPRRegBankID:
1772       return &AMDGPU::VGPR_32RegClass;
1773     case AMDGPU::VCCRegBankID:
1774       return isWave32 ?
1775         &AMDGPU::SReg_32_XM0_XEXECRegClass : &AMDGPU::SReg_64_XEXECRegClass;
1776     case AMDGPU::SGPRRegBankID:
1777       return &AMDGPU::SReg_32RegClass;
1778     default:
1779       llvm_unreachable("unknown register bank");
1780     }
1781   }
1782   case 32:
1783     return RB.getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VGPR_32RegClass :
1784                                                  &AMDGPU::SReg_32RegClass;
1785   case 64:
1786     return RB.getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VReg_64RegClass :
1787                                                  &AMDGPU::SReg_64RegClass;
1788   case 96:
1789     return RB.getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VReg_96RegClass :
1790                                                  &AMDGPU::SReg_96RegClass;
1791   case 128:
1792     return RB.getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VReg_128RegClass :
1793                                                  &AMDGPU::SGPR_128RegClass;
1794   case 160:
1795     return RB.getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VReg_160RegClass :
1796                                                  &AMDGPU::SReg_160RegClass;
1797   case 256:
1798     return RB.getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VReg_256RegClass :
1799                                                  &AMDGPU::SReg_256RegClass;
1800   case 512:
1801     return RB.getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VReg_512RegClass :
1802                                                  &AMDGPU::SReg_512RegClass;
1803   case 1024:
1804     return RB.getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VReg_1024RegClass :
1805                                                  &AMDGPU::SReg_1024RegClass;
1806   default:
1807     if (Size < 32)
1808       return RB.getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VGPR_32RegClass :
1809                                                    &AMDGPU::SReg_32RegClass;
1810     return nullptr;
1811   }
1812 }
1813 
1814 const TargetRegisterClass *
getConstrainedRegClassForOperand(const MachineOperand & MO,const MachineRegisterInfo & MRI) const1815 SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO,
1816                                          const MachineRegisterInfo &MRI) const {
1817   const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg());
1818   if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>())
1819     return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB, MRI);
1820 
1821   const TargetRegisterClass *RC = RCOrRB.get<const TargetRegisterClass*>();
1822   return getAllocatableClass(RC);
1823 }
1824 
getVCC() const1825 unsigned SIRegisterInfo::getVCC() const {
1826   return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC;
1827 }
1828 
1829 const TargetRegisterClass *
getRegClass(unsigned RCID) const1830 SIRegisterInfo::getRegClass(unsigned RCID) const {
1831   switch ((int)RCID) {
1832   case AMDGPU::SReg_1RegClassID:
1833     return getBoolRC();
1834   case AMDGPU::SReg_1_XEXECRegClassID:
1835     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
1836       : &AMDGPU::SReg_64_XEXECRegClass;
1837   case -1:
1838     return nullptr;
1839   default:
1840     return AMDGPURegisterInfo::getRegClass(RCID);
1841   }
1842 }
1843 
1844 // Find reaching register definition
findReachingDef(unsigned Reg,unsigned SubReg,MachineInstr & Use,MachineRegisterInfo & MRI,LiveIntervals * LIS) const1845 MachineInstr *SIRegisterInfo::findReachingDef(unsigned Reg, unsigned SubReg,
1846                                               MachineInstr &Use,
1847                                               MachineRegisterInfo &MRI,
1848                                               LiveIntervals *LIS) const {
1849   auto &MDT = LIS->getAnalysis<MachineDominatorTree>();
1850   SlotIndex UseIdx = LIS->getInstructionIndex(Use);
1851   SlotIndex DefIdx;
1852 
1853   if (Register::isVirtualRegister(Reg)) {
1854     if (!LIS->hasInterval(Reg))
1855       return nullptr;
1856     LiveInterval &LI = LIS->getInterval(Reg);
1857     LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg)
1858                                   : MRI.getMaxLaneMaskForVReg(Reg);
1859     VNInfo *V = nullptr;
1860     if (LI.hasSubRanges()) {
1861       for (auto &S : LI.subranges()) {
1862         if ((S.LaneMask & SubLanes) == SubLanes) {
1863           V = S.getVNInfoAt(UseIdx);
1864           break;
1865         }
1866       }
1867     } else {
1868       V = LI.getVNInfoAt(UseIdx);
1869     }
1870     if (!V)
1871       return nullptr;
1872     DefIdx = V->def;
1873   } else {
1874     // Find last def.
1875     for (MCRegUnitIterator Units(Reg, this); Units.isValid(); ++Units) {
1876       LiveRange &LR = LIS->getRegUnit(*Units);
1877       if (VNInfo *V = LR.getVNInfoAt(UseIdx)) {
1878         if (!DefIdx.isValid() ||
1879             MDT.dominates(LIS->getInstructionFromIndex(DefIdx),
1880                           LIS->getInstructionFromIndex(V->def)))
1881           DefIdx = V->def;
1882       } else {
1883         return nullptr;
1884       }
1885     }
1886   }
1887 
1888   MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx);
1889 
1890   if (!Def || !MDT.dominates(Def, &Use))
1891     return nullptr;
1892 
1893   assert(Def->modifiesRegister(Reg, this));
1894 
1895   return Def;
1896 }
1897