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1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkSurfaceProps_DEFINED
9 #define SkSurfaceProps_DEFINED
10 
11 #include "include/core/SkTypes.h"
12 #include "include/private/base/SkTo.h"
13 
14 /**
15  *  Description of how the LCD strips are arranged for each pixel. If this is unknown, or the
16  *  pixels are meant to be "portable" and/or transformed before showing (e.g. rotated, scaled)
17  *  then use kUnknown_SkPixelGeometry.
18  */
19 enum SkPixelGeometry {
20     kUnknown_SkPixelGeometry,
21     kRGB_H_SkPixelGeometry,
22     kBGR_H_SkPixelGeometry,
23     kRGB_V_SkPixelGeometry,
24     kBGR_V_SkPixelGeometry,
25 };
26 
27 // Returns true iff geo is a known geometry and is RGB.
SkPixelGeometryIsRGB(SkPixelGeometry geo)28 static inline bool SkPixelGeometryIsRGB(SkPixelGeometry geo) {
29     return kRGB_H_SkPixelGeometry == geo || kRGB_V_SkPixelGeometry == geo;
30 }
31 
32 // Returns true iff geo is a known geometry and is BGR.
SkPixelGeometryIsBGR(SkPixelGeometry geo)33 static inline bool SkPixelGeometryIsBGR(SkPixelGeometry geo) {
34     return kBGR_H_SkPixelGeometry == geo || kBGR_V_SkPixelGeometry == geo;
35 }
36 
37 // Returns true iff geo is a known geometry and is horizontal.
SkPixelGeometryIsH(SkPixelGeometry geo)38 static inline bool SkPixelGeometryIsH(SkPixelGeometry geo) {
39     return kRGB_H_SkPixelGeometry == geo || kBGR_H_SkPixelGeometry == geo;
40 }
41 
42 // Returns true iff geo is a known geometry and is vertical.
SkPixelGeometryIsV(SkPixelGeometry geo)43 static inline bool SkPixelGeometryIsV(SkPixelGeometry geo) {
44     return kRGB_V_SkPixelGeometry == geo || kBGR_V_SkPixelGeometry == geo;
45 }
46 
47 /**
48  *  Describes properties and constraints of a given SkSurface. The rendering engine can parse these
49  *  during drawing, and can sometimes optimize its performance (e.g. disabling an expensive
50  *  feature).
51  */
52 class SK_API SkSurfaceProps {
53 public:
54     enum Flags {
55         kUseDeviceIndependentFonts_Flag = 1 << 0,
56         // Use internal MSAA to render to non-MSAA GPU surfaces.
57         kDynamicMSAA_Flag               = 1 << 1,
58         // If set, all rendering will have dithering enabled
59         // Currently this only impacts GPU backends
60         kAlwaysDither_Flag              = 1 << 2,
61     };
62     /** Deprecated alias used by Chromium. Will be removed. */
63     static const Flags kUseDistanceFieldFonts_Flag = kUseDeviceIndependentFonts_Flag;
64 
65     /** No flags, unknown pixel geometry. */
66     SkSurfaceProps();
67     SkSurfaceProps(uint32_t flags, SkPixelGeometry);
68 
69     SkSurfaceProps(const SkSurfaceProps&);
70     SkSurfaceProps& operator=(const SkSurfaceProps&);
71 
cloneWithPixelGeometry(SkPixelGeometry newPixelGeometry)72     SkSurfaceProps cloneWithPixelGeometry(SkPixelGeometry newPixelGeometry) const {
73         return SkSurfaceProps(fFlags, newPixelGeometry);
74     }
75 
flags()76     uint32_t flags() const { return fFlags; }
pixelGeometry()77     SkPixelGeometry pixelGeometry() const { return fPixelGeometry; }
78 
isUseDeviceIndependentFonts()79     bool isUseDeviceIndependentFonts() const {
80         return SkToBool(fFlags & kUseDeviceIndependentFonts_Flag);
81     }
82 
isAlwaysDither()83     bool isAlwaysDither() const {
84         return SkToBool(fFlags & kAlwaysDither_Flag);
85     }
86 
87     bool operator==(const SkSurfaceProps& that) const {
88         return fFlags == that.fFlags && fPixelGeometry == that.fPixelGeometry;
89     }
90 
91     bool operator!=(const SkSurfaceProps& that) const {
92         return !(*this == that);
93     }
94 
95 private:
96     uint32_t        fFlags;
97     SkPixelGeometry fPixelGeometry;
98 };
99 
100 #endif
101