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1 // Copyright (C) 2022 The Android Open Source Project
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #include "EmulationGl.h"
16 
17 #include <algorithm>
18 #include <cstring>
19 #include <optional>
20 #include <vector>
21 
22 #include "DisplaySurfaceGl.h"
23 #include "GLESVersionDetector.h"
24 #include "OpenGLESDispatch/DispatchTables.h"
25 #include "OpenGLESDispatch/EGLDispatch.h"
26 #include "OpenGLESDispatch/GLESv2Dispatch.h"
27 #include "OpenGLESDispatch/OpenGLDispatchLoader.h"
28 #include "RenderThreadInfoGl.h"
29 #include "aemu/base/misc/StringUtils.h"
30 #include "host-common/GfxstreamFatalError.h"
31 #include "host-common/feature_control.h"
32 #include "host-common/logging.h"
33 #include "host-common/opengl/misc.h"
34 
35 namespace gfxstream {
36 namespace gl {
37 namespace {
38 
EglDebugCallback(EGLenum error,const char * command,EGLint messageType,EGLLabelKHR threadLabel,EGLLabelKHR objectLabel,const char * message)39 static void EGLAPIENTRY EglDebugCallback(EGLenum error,
40                                          const char *command,
41                                          EGLint messageType,
42                                          EGLLabelKHR threadLabel,
43                                          EGLLabelKHR objectLabel,
44                                          const char *message) {
45     GL_LOG("command:%s message:%s", command, message);
46 }
47 
GlDebugCallback(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar * message,const void * userParam)48 static void GL_APIENTRY GlDebugCallback(GLenum source,
49                                         GLenum type,
50                                         GLuint id,
51                                         GLenum severity,
52                                         GLsizei length,
53                                         const GLchar *message,
54                                         const void *userParam) {
55     GL_LOG("message:%s", message);
56 }
57 
58 static const GLint kGles2ContextAttribsESOrGLCompat[] = {
59     EGL_CONTEXT_CLIENT_VERSION, 2,  //
60     EGL_NONE,                       //
61 };
62 
63 static const GLint kGles2ContextAttribsCoreGL[] = {
64     EGL_CONTEXT_CLIENT_VERSION, 2,                                                 //
65     EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR,  //
66     EGL_NONE,                                                                      //
67 };
68 
69 static const GLint kGles3ContextAttribsESOrGLCompat[] = {
70     EGL_CONTEXT_CLIENT_VERSION, 3,  //
71     EGL_NONE,                       //
72 };
73 
74 static const GLint kGles3ContextAttribsCoreGL[] = {
75     EGL_CONTEXT_CLIENT_VERSION, 3,                                                 //
76     EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR,  //
77     EGL_NONE,                                                                      //
78 };
79 
validateGles2Context(EGLDisplay display)80 static bool validateGles2Context(EGLDisplay display) {
81     const GLint configAttribs[] = {
82         EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
83         EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
84         EGL_NONE,
85     };
86 
87     EGLint numConfigs = 0;
88     EGLConfig config;
89     if (!s_egl.eglChooseConfig(display, configAttribs, &config, 1, &numConfigs)) {
90         ERR("Failed to find GLES 2.x config.");
91         return false;
92     }
93     if (numConfigs != 1) {
94         ERR("Failed to find exactly 1 GLES 2.x config: found %d.", numConfigs);
95         return false;
96     }
97 
98     const EGLint surfaceAttribs[] = {
99         EGL_WIDTH, 1,
100         EGL_HEIGHT, 1,
101         EGL_NONE,
102     };
103 
104     EGLSurface surface = s_egl.eglCreatePbufferSurface(display, config, surfaceAttribs);
105     if (surface == EGL_NO_SURFACE) {
106         ERR("Failed to create GLES 2.x pbuffer surface.");
107         return false;
108     }
109 
110     const GLint* contextAttribs = EmulationGl::getGlesMaxContextAttribs();
111     EGLContext context = s_egl.eglCreateContext(display, config, EGL_NO_CONTEXT, contextAttribs);
112     if (context == EGL_NO_CONTEXT) {
113         ERR("Failed to create GLES 2.x context.");
114         s_egl.eglDestroySurface(display, surface);
115         return false;
116     }
117 
118     if (!s_egl.eglMakeCurrent(display, surface, surface, context)) {
119         ERR("Failed to make GLES 2.x context current.");
120         s_egl.eglDestroySurface(display, surface);
121         s_egl.eglDestroyContext(display, context);
122         return false;
123     }
124 
125     const char* extensions = (const char*)s_gles2.glGetString(GL_EXTENSIONS);
126     if (extensions == nullptr) {
127         ERR("Failed to query GLES 2.x context extensions.");
128         s_egl.eglDestroySurface(display, surface);
129         s_egl.eglDestroyContext(display, context);
130         return false;
131     }
132 
133     // It is rare but some drivers actually fail this...
134     if (!s_egl.eglMakeCurrent(display, EGL_NO_CONTEXT, EGL_NO_SURFACE, EGL_NO_SURFACE)) {
135         ERR("Failed to unbind GLES 2.x context.");
136         s_egl.eglDestroySurface(display, surface);
137         s_egl.eglDestroyContext(display, context);
138         return false;
139     }
140 
141     s_egl.eglDestroyContext(display, context);
142     s_egl.eglDestroySurface(display, surface);
143     return true;
144 }
145 
getEmulationEglConfig(EGLDisplay display,bool allowWindowSurface)146 static std::optional<EGLConfig> getEmulationEglConfig(EGLDisplay display, bool allowWindowSurface) {
147     GLint surfaceType = EGL_PBUFFER_BIT;
148 
149     if (allowWindowSurface) {
150         surfaceType |= EGL_WINDOW_BIT;
151     }
152 
153     // On Linux, we need RGB888 exactly, or eglMakeCurrent will fail,
154     // as glXMakeContextCurrent needs to match the format of the
155     // native pixmap.
156     constexpr const EGLint kWantedRedSize = 8;
157     constexpr const EGLint kWantedGreenSize = 8;
158     constexpr const EGLint kWantedBlueSize = 8;
159 
160     const GLint configAttribs[] = {
161         EGL_RED_SIZE, kWantedRedSize,             //
162         EGL_GREEN_SIZE, kWantedGreenSize,         //
163         EGL_BLUE_SIZE, kWantedBlueSize,           //
164         EGL_SURFACE_TYPE, surfaceType,            //
165         EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,  //
166         EGL_NONE,                                 //
167     };
168 
169     EGLint numConfigs = 0;
170     s_egl.eglGetConfigs(display, nullptr, 0, &numConfigs);
171 
172     std::vector<EGLConfig> configs(numConfigs);
173 
174     EGLint numMatchedConfigs = 0;
175     s_egl.eglChooseConfig(display, configAttribs, configs.data(), numConfigs, &numMatchedConfigs);
176 
177     configs.resize(numMatchedConfigs);
178 
179     for (EGLConfig config : configs) {
180         EGLint foundRedSize = 0;
181         s_egl.eglGetConfigAttrib(display, config, EGL_RED_SIZE, &foundRedSize);
182         if (foundRedSize != kWantedRedSize) {
183             continue;
184         }
185 
186         EGLint foundGreenSize = 0;
187         s_egl.eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &foundGreenSize);
188         if (foundGreenSize != kWantedGreenSize) {
189             continue;
190         }
191 
192         EGLint foundBlueSize = 0;
193         s_egl.eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &foundBlueSize);
194         if (foundBlueSize != kWantedBlueSize) {
195             continue;
196         }
197 
198         return config;
199     }
200 
201     return std::nullopt;
202 }
203 
204 }  // namespace
205 
create(uint32_t width,uint32_t height,bool allowWindowSurface,bool egl2egl)206 std::unique_ptr<EmulationGl> EmulationGl::create(uint32_t width, uint32_t height,
207                                                  bool allowWindowSurface, bool egl2egl) {
208     // Loads the glestranslator function pointers.
209     if (!LazyLoadedEGLDispatch::get()) {
210         ERR("Failed to load EGL dispatch.");
211         return nullptr;
212     }
213     if (!LazyLoadedGLESv1Dispatch::get()) {
214         ERR("Failed to load GLESv1 dispatch.");
215         return nullptr;
216     }
217     if (!LazyLoadedGLESv2Dispatch::get()) {
218         ERR("Failed to load GLESv2 dispatch.");
219         return nullptr;
220     }
221 
222     if (s_egl.eglUseOsEglApi) {
223         s_egl.eglUseOsEglApi(egl2egl, EGL_FALSE);
224     }
225 
226     std::unique_ptr<EmulationGl> emulationGl(new EmulationGl());
227 
228     emulationGl->mEglDisplay = s_egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
229     if (emulationGl->mEglDisplay == EGL_NO_DISPLAY) {
230         ERR("Failed to get EGL display.");
231         return nullptr;
232     }
233 
234     GL_LOG("call eglInitialize");
235     if (!s_egl.eglInitialize(emulationGl->mEglDisplay,
236                              &emulationGl->mEglVersionMajor,
237                              &emulationGl->mEglVersionMinor)) {
238         ERR("Failed to eglInitialize.");
239         return nullptr;
240     }
241 
242     s_egl.eglBindAPI(EGL_OPENGL_ES_API);
243 
244 #ifdef ENABLE_GL_LOG
245     if (s_egl.eglDebugMessageControlKHR) {
246         const EGLAttrib controls[] = {
247             EGL_DEBUG_MSG_CRITICAL_KHR,
248             EGL_TRUE,
249             EGL_DEBUG_MSG_ERROR_KHR,
250             EGL_TRUE,
251             EGL_DEBUG_MSG_WARN_KHR,
252             EGL_TRUE,
253             EGL_DEBUG_MSG_INFO_KHR,
254             EGL_FALSE,
255             EGL_NONE,
256             EGL_NONE,
257         };
258 
259         if (s_egl.eglDebugMessageControlKHR(&EglDebugCallback, controls) == EGL_SUCCESS) {
260             GL_LOG("Successfully set eglDebugMessageControlKHR");
261         } else {
262             GL_LOG("Failed to eglDebugMessageControlKHR");
263         }
264     } else {
265         GL_LOG("eglDebugMessageControlKHR not available");
266     }
267 #endif
268 
269     emulationGl->mEglVendor = s_egl.eglQueryString(emulationGl->mEglDisplay, EGL_VENDOR);
270 
271     const std::string eglExtensions = s_egl.eglQueryString(emulationGl->mEglDisplay, EGL_EXTENSIONS);
272     android::base::split<std::string>(eglExtensions, " ",
273                                       [&](const std::string& found) {
274                                         emulationGl->mEglExtensions.insert(found);
275                                       });
276 
277     if (!emulationGl->hasEglExtension("EGL_KHR_gl_texture_2D_image")) {
278         ERR("Failed to find required EGL_KHR_gl_texture_2D_image extension.");
279         return nullptr;
280     }
281 
282     emulationGl->mGlesDispatchMaxVersion
283         = calcMaxVersionFromDispatch(emulationGl->mEglDisplay);
284     if (s_egl.eglSetMaxGLESVersion) {
285         // eglSetMaxGLESVersion must be called before any context binding
286         // because it changes how we initialize the dispatcher table.
287         s_egl.eglSetMaxGLESVersion(emulationGl->mGlesDispatchMaxVersion);
288     }
289 
290     int glesVersionMajor;
291     int glesVersionMinor;
292     emugl::getGlesVersion(&glesVersionMajor, &glesVersionMinor);
293     emulationGl->mGlesVersionMajor = glesVersionMajor;
294     emulationGl->mGlesVersionMinor = glesVersionMinor;
295 
296     if (!validateGles2Context(emulationGl->mEglDisplay)) {
297         ERR("Failed to validate creating GLES 2.x context.");
298         return nullptr;
299     }
300 
301     // TODO (b/207426737): Remove the Imagination-specific workaround.
302     const bool disableFastBlit =
303         emulationGl->mEglVendor.find("Imagination Technologies") != std::string::npos;
304 
305     emulationGl->mFastBlitSupported =
306         (emulationGl->mGlesDispatchMaxVersion > GLES_DISPATCH_MAX_VERSION_2) &&
307         !disableFastBlit &&
308         (emugl::getRenderer() == SELECTED_RENDERER_HOST ||
309          emugl::getRenderer() == SELECTED_RENDERER_SWIFTSHADER_INDIRECT ||
310          emugl::getRenderer() == SELECTED_RENDERER_ANGLE_INDIRECT);
311 
312     auto eglConfigOpt = getEmulationEglConfig(emulationGl->mEglDisplay, allowWindowSurface);
313     if (!eglConfigOpt) {
314         ERR("Failed to find config for emulation GL.");
315         return nullptr;
316     }
317     emulationGl->mEglConfig = *eglConfigOpt;
318 
319     const GLint* maxContextAttribs = getGlesMaxContextAttribs();
320 
321     emulationGl->mEglContext = s_egl.eglCreateContext(emulationGl->mEglDisplay,
322                                                       emulationGl->mEglConfig,
323                                                       EGL_NO_CONTEXT,
324                                                       maxContextAttribs);
325     if (emulationGl->mEglContext == EGL_NO_CONTEXT) {
326         ERR("Failed to create context, error 0x%x.", s_egl.eglGetError());
327         return nullptr;
328     }
329 
330     // Create another context which shares with the default context to be
331     // used when we bind the pbuffer. This prevents switching the drawable
332     // binding back and forth on the framebuffer context.
333     // The main purpose of it is to solve a "blanking" behaviour we see on
334     // on Mac platform when switching binded drawable for a context however
335     // it is more efficient on other platforms as well.
336     auto pbufferSurfaceGl = DisplaySurfaceGl::createPbufferSurface(emulationGl->mEglDisplay,
337                                                                    emulationGl->mEglConfig,
338                                                                    emulationGl->mEglContext,
339                                                                    maxContextAttribs,
340                                                                    /*width=*/1,
341                                                                    /*height=*/1);
342     if (!pbufferSurfaceGl) {
343         ERR("Failed to create pbuffer display surface.");
344         return nullptr;
345     }
346     auto* pbufferSurfaceGlPtr = pbufferSurfaceGl.get();
347 
348     emulationGl->mPbufferSurface = std::make_unique<gfxstream::DisplaySurface>(
349         /*width=*/1,
350         /*height=*/1,
351         std::move(pbufferSurfaceGl));
352 
353     auto fakeWindowSurfaceGl = DisplaySurfaceGl::createPbufferSurface(emulationGl->mEglDisplay,
354                                                                       emulationGl->mEglConfig,
355                                                                       emulationGl->mEglContext,
356                                                                       maxContextAttribs,
357                                                                       width,
358                                                                       height);
359     if (!fakeWindowSurfaceGl) {
360         ERR("Failed to create fake window display surface.");
361         return nullptr;
362     }
363     emulationGl->mFakeWindowSurface = std::make_unique<gfxstream::DisplaySurface>(
364         width,
365         height,
366         std::move(fakeWindowSurfaceGl));
367 
368     emulationGl->mEmulatedEglConfigs =
369         std::make_unique<EmulatedEglConfigList>(emulationGl->mEglDisplay,
370                                                 emulationGl->mGlesDispatchMaxVersion);
371     if (emulationGl->mEmulatedEglConfigs->empty()) {
372         ERR("Failed to initialize emulated configs.");
373         return nullptr;
374     }
375 
376     const bool hasEsOrEs2Context =
377         std::any_of(emulationGl->mEmulatedEglConfigs->begin(),
378                     emulationGl->mEmulatedEglConfigs->end(),
379                     [](const EmulatedEglConfig& config) {
380                         const GLint renderableType = config.getRenderableType();
381                         return renderableType & (EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT);
382                     });
383     if (!hasEsOrEs2Context) {
384         ERR("Failed to find any usable guest EGL configs.");
385         return nullptr;
386     }
387 
388     RecursiveScopedContextBind contextBind(pbufferSurfaceGlPtr->getContextHelper());
389     if (!contextBind.isOk()) {
390         ERR("Failed to make pbuffer context and surface current");
391         return nullptr;
392     }
393 
394 #ifdef ENABLE_GL_LOG
395     bool debugSetup = false;
396     if (s_gles2.glDebugMessageCallback) {
397         s_gles2.glEnable(GL_DEBUG_OUTPUT);
398         s_gles2.glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
399         s_gles2.glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE,
400                                       GL_DEBUG_SEVERITY_HIGH, 0, nullptr, GL_TRUE);
401         s_gles2.glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE,
402                                       GL_DEBUG_SEVERITY_MEDIUM, 0, nullptr, GL_TRUE);
403         s_gles2.glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE,
404                                       GL_DEBUG_SEVERITY_LOW, 0, nullptr, GL_TRUE);
405         s_gles2.glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE,
406                                       GL_DEBUG_SEVERITY_NOTIFICATION, 0, nullptr,
407                                       GL_TRUE);
408         s_gles2.glDebugMessageCallback(&GlDebugCallback, nullptr);
409         debugSetup = s_gles2.glGetError() == GL_NO_ERROR;
410         if (!debugSetup) {
411             ERR("Failed to set up glDebugMessageCallback");
412         } else {
413             GL_LOG("Successfully set up glDebugMessageCallback");
414         }
415     }
416     if (s_gles2.glDebugMessageCallbackKHR && !debugSetup) {
417         s_gles2.glDebugMessageControlKHR(GL_DONT_CARE, GL_DONT_CARE,
418                                          GL_DEBUG_SEVERITY_HIGH_KHR, 0, nullptr,
419                                          GL_TRUE);
420         s_gles2.glDebugMessageControlKHR(GL_DONT_CARE, GL_DONT_CARE,
421                                          GL_DEBUG_SEVERITY_MEDIUM_KHR, 0, nullptr,
422                                          GL_TRUE);
423         s_gles2.glDebugMessageControlKHR(GL_DONT_CARE, GL_DONT_CARE,
424                                          GL_DEBUG_SEVERITY_LOW_KHR, 0, nullptr,
425                                          GL_TRUE);
426         s_gles2.glDebugMessageControlKHR(GL_DONT_CARE, GL_DONT_CARE,
427                                          GL_DEBUG_SEVERITY_NOTIFICATION_KHR, 0, nullptr,
428                                          GL_TRUE);
429         s_gles2.glDebugMessageCallbackKHR(&GlDebugCallback, nullptr);
430         debugSetup = s_gles2.glGetError() == GL_NO_ERROR;
431         if (!debugSetup) {
432             ERR("Failed to set up glDebugMessageCallbackKHR");
433         } else {
434             GL_LOG("Successfully set up glDebugMessageCallbackKHR");
435         }
436     }
437     if (!debugSetup) {
438         GL_LOG("glDebugMessageCallback and glDebugMessageCallbackKHR not available");
439     }
440 #endif
441 
442     emulationGl->mGlesVendor = (const char*)s_gles2.glGetString(GL_VENDOR);
443     emulationGl->mGlesRenderer = (const char*)s_gles2.glGetString(GL_RENDERER);
444     emulationGl->mGlesVersion = (const char*)s_gles2.glGetString(GL_VERSION);
445     emulationGl->mGlesExtensions = (const char*)s_gles2.glGetString(GL_EXTENSIONS);
446 
447     s_gles2.glGetError();
448     GLint numDeviceUuids = 0;
449     s_gles2.glGetIntegerv(GL_NUM_DEVICE_UUIDS_EXT, &numDeviceUuids);
450     if (numDeviceUuids == 1) {
451         GlesUuid uuid{};
452         s_gles2.glGetUnsignedBytei_vEXT(GL_DEVICE_UUID_EXT, 0, uuid.data());
453         emulationGl->mGlesDeviceUuid = uuid;
454     }
455 
456     emulationGl->mGlesVulkanInteropSupported = false;
457     if (s_egl.eglQueryVulkanInteropSupportANDROID) {
458         emulationGl->mGlesVulkanInteropSupported = s_egl.eglQueryVulkanInteropSupportANDROID();
459     }
460 
461     emulationGl->mTextureDraw = std::make_unique<TextureDraw>();
462     if (!emulationGl->mTextureDraw) {
463         ERR("Failed to initialize TextureDraw.");
464         return nullptr;
465     }
466 
467     emulationGl->mCompositorGl = std::make_unique<CompositorGl>(emulationGl->mTextureDraw.get());
468     emulationGl->mCompositorGl->bindToSurface(emulationGl->mFakeWindowSurface.get());
469 
470     emulationGl->mDisplayGl = std::make_unique<DisplayGl>(emulationGl->mTextureDraw.get());
471     emulationGl->mDisplayGl->bindToSurface(emulationGl->mFakeWindowSurface.get());
472 
473     {
474         auto surface1 = DisplaySurfaceGl::createPbufferSurface(emulationGl->mEglDisplay,
475                                                                emulationGl->mEglConfig,
476                                                                emulationGl->mEglContext,
477                                                                getGlesMaxContextAttribs(),
478                                                                /*width=*/1,
479                                                                /*height=*/1);
480         if (!surface1) {
481             ERR("Failed to create pbuffer surface for ReadbackWorkerGl.");
482             return nullptr;
483         }
484 
485         auto surface2 = DisplaySurfaceGl::createPbufferSurface(emulationGl->mEglDisplay,
486                                                                emulationGl->mEglConfig,
487                                                                emulationGl->mEglContext,
488                                                                getGlesMaxContextAttribs(),
489                                                                /*width=*/1,
490                                                                /*height=*/1);
491         if (!surface2) {
492             ERR("Failed to create pbuffer surface for ReadbackWorkerGl.");
493             return nullptr;
494         }
495 
496         emulationGl->mReadbackWorkerGl = std::make_unique<ReadbackWorkerGl>(std::move(surface1),
497                                                                             std::move(surface2));
498     }
499 
500     return emulationGl;
501 }
502 
~EmulationGl()503 EmulationGl::~EmulationGl() {
504     if (mCompositorGl) {
505         mCompositorGl->unbindFromSurface();
506     }
507     if (mDisplayGl) {
508         mDisplayGl->unbindFromSurface();
509     }
510 
511     if (mPbufferSurface) {
512         // TODO(b/267349580): remove after Mac issue fixed.
513         mTextureDraw.release();
514         // const auto* displaySurfaceGl =
515         //    reinterpret_cast<const DisplaySurfaceGl*>(mPbufferSurface->getImpl());
516         // RecursiveScopedContextBind contextBind(displaySurfaceGl->getContextHelper());
517         // if (contextBind.isOk()) {
518         //     mTextureDraw.reset();
519         // } else {
520         //     ERR("Failed to bind context for destroying TextureDraw.");
521         // }
522     }
523 
524     if (mEglDisplay != EGL_NO_DISPLAY) {
525         s_egl.eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
526         if (mEglContext != EGL_NO_CONTEXT) {
527             s_egl.eglDestroyContext(mEglDisplay, mEglContext);
528             mEglContext = EGL_NO_CONTEXT;
529         }
530         mEglDisplay = EGL_NO_DISPLAY;
531     }
532 }
533 
getGlesMaxContextAttribs()534 /*static*/ const GLint* EmulationGl::getGlesMaxContextAttribs() {
535     int glesMaj, glesMin;
536     emugl::getGlesVersion(&glesMaj, &glesMin);
537     if (shouldEnableCoreProfile()) {
538         if (glesMaj == 2) {
539             return kGles2ContextAttribsCoreGL;
540         } else {
541             return kGles3ContextAttribsCoreGL;
542         }
543     }
544     if (glesMaj == 2) {
545         return kGles2ContextAttribsESOrGLCompat;
546     } else {
547         return kGles3ContextAttribsESOrGLCompat;
548     }
549 }
550 
getEglDispatch()551 const EGLDispatch* EmulationGl::getEglDispatch() {
552     return &s_egl;
553 }
554 
getGles2Dispatch()555 const GLESv2Dispatch* EmulationGl::getGles2Dispatch() {
556     return &s_gles2;
557 }
558 
getGlesMaxDispatchVersion() const559 GLESDispatchMaxVersion EmulationGl::getGlesMaxDispatchVersion() const {
560     return mGlesDispatchMaxVersion;
561 }
562 
hasEglExtension(const std::string & ext) const563 bool EmulationGl::hasEglExtension(const std::string& ext) const {
564     return mEglExtensions.find(ext) != mEglExtensions.end();
565 }
566 
getEglVersion(EGLint * major,EGLint * minor) const567 void EmulationGl::getEglVersion(EGLint* major, EGLint* minor) const {
568     if (major) {
569         *major = mEglVersionMajor;
570     }
571     if (minor) {
572         *minor = mEglVersionMinor;
573     }
574 }
575 
getGlesVersion(GLint * major,GLint * minor) const576 void EmulationGl::getGlesVersion(GLint* major, GLint* minor) const {
577     if (major) {
578         *major = mGlesVersionMajor;
579     }
580     if (minor) {
581         *minor = mGlesVersionMinor;
582     }
583 }
584 
isMesa() const585 bool EmulationGl::isMesa() const { return mGlesVersion.find("Mesa") != std::string::npos; }
586 
isFastBlitSupported() const587 bool EmulationGl::isFastBlitSupported() const {
588     return mFastBlitSupported;
589 }
590 
disableFastBlitForTesting()591 void EmulationGl::disableFastBlitForTesting() {
592     mFastBlitSupported = false;
593 }
594 
isAsyncReadbackSupported() const595 bool EmulationGl::isAsyncReadbackSupported() const {
596     return mGlesVersionMajor > 2;
597 }
598 
createWindowSurface(uint32_t width,uint32_t height,EGLNativeWindowType window)599 std::unique_ptr<DisplaySurface> EmulationGl::createWindowSurface(
600         uint32_t width,
601         uint32_t height,
602         EGLNativeWindowType window) {
603     auto surfaceGl = DisplaySurfaceGl::createWindowSurface(mEglDisplay,
604                                                            mEglConfig,
605                                                            mEglContext,
606                                                            getGlesMaxContextAttribs(),
607                                                            window);
608     if (!surfaceGl) {
609         ERR("Failed to create DisplaySurfaceGl.");
610         return nullptr;
611     }
612 
613     return std::make_unique<DisplaySurface>(width,
614                                             height,
615                                             std::move(surfaceGl));
616 }
617 
setUseBoundSurfaceContextForDisplay(bool use)618 void EmulationGl::setUseBoundSurfaceContextForDisplay(bool use) {
619     if (mDisplayGl) {
620         mDisplayGl->setUseBoundSurfaceContext(use);
621     }
622     if (mCompositorGl) {
623         mCompositorGl->setUseBoundSurfaceContext(use);
624     }
625 }
626 
getColorBufferContextHelper()627 ContextHelper* EmulationGl::getColorBufferContextHelper() {
628     if (!mPbufferSurface) {
629         return nullptr;
630     }
631 
632     const auto* surfaceGl = static_cast<const DisplaySurfaceGl*>(mPbufferSurface->getImpl());
633     return surfaceGl->getContextHelper();
634 }
635 
createBuffer(uint64_t size,HandleType handle)636 std::unique_ptr<BufferGl> EmulationGl::createBuffer(uint64_t size, HandleType handle) {
637     return BufferGl::create(size, handle, getColorBufferContextHelper());
638 }
639 
loadBuffer(android::base::Stream * stream)640 std::unique_ptr<BufferGl> EmulationGl::loadBuffer(android::base::Stream* stream) {
641     return BufferGl::onLoad(stream, getColorBufferContextHelper());
642 }
643 
createColorBuffer(uint32_t width,uint32_t height,GLenum internalFormat,FrameworkFormat frameworkFormat,HandleType handle)644 std::unique_ptr<ColorBufferGl> EmulationGl::createColorBuffer(uint32_t width, uint32_t height,
645                                                               GLenum internalFormat,
646                                                               FrameworkFormat frameworkFormat,
647                                                               HandleType handle) {
648     return ColorBufferGl::create(mEglDisplay, width, height, internalFormat, frameworkFormat,
649                                  handle, getColorBufferContextHelper(), mTextureDraw.get(),
650                                  isFastBlitSupported());
651 }
652 
loadColorBuffer(android::base::Stream * stream)653 std::unique_ptr<ColorBufferGl> EmulationGl::loadColorBuffer(android::base::Stream* stream) {
654     return ColorBufferGl::onLoad(stream, mEglDisplay, getColorBufferContextHelper(),
655                                  mTextureDraw.get(), isFastBlitSupported());
656 }
657 
createEmulatedEglContext(uint32_t emulatedEglConfigIndex,const EmulatedEglContext * sharedContext,GLESApi api,HandleType handle)658 std::unique_ptr<EmulatedEglContext> EmulationGl::createEmulatedEglContext(
659         uint32_t emulatedEglConfigIndex,
660         const EmulatedEglContext* sharedContext,
661         GLESApi api,
662         HandleType handle) {
663     if (!mEmulatedEglConfigs) {
664         ERR("EmulatedEglConfigs unavailable.");
665         return nullptr;
666     }
667 
668     const EmulatedEglConfig* emulatedEglConfig = mEmulatedEglConfigs->get(emulatedEglConfigIndex);
669     if (!emulatedEglConfig) {
670         ERR("Failed to find emulated EGL config %d", emulatedEglConfigIndex);
671         return nullptr;
672     }
673 
674     EGLConfig config = emulatedEglConfig->getHostEglConfig();
675     EGLContext share = sharedContext ? sharedContext->getEGLContext() : EGL_NO_CONTEXT;
676 
677     return EmulatedEglContext::create(mEglDisplay, config, share, handle, api);
678 }
679 
loadEmulatedEglContext(android::base::Stream * stream)680 std::unique_ptr<EmulatedEglContext> EmulationGl::loadEmulatedEglContext(
681         android::base::Stream* stream) {
682     return EmulatedEglContext::onLoad(stream, mEglDisplay);
683 }
684 
createEmulatedEglFenceSync(EGLenum type,int destroyWhenSignaled)685 std::unique_ptr<EmulatedEglFenceSync> EmulationGl::createEmulatedEglFenceSync(
686         EGLenum type,
687         int destroyWhenSignaled) {
688     const bool hasNativeFence = type == EGL_SYNC_NATIVE_FENCE_ANDROID;
689     return EmulatedEglFenceSync::create(mEglDisplay,
690                                         hasNativeFence,
691                                         destroyWhenSignaled);
692 
693 }
694 
createEmulatedEglImage(EmulatedEglContext * context,EGLenum target,EGLClientBuffer buffer)695 std::unique_ptr<EmulatedEglImage> EmulationGl::createEmulatedEglImage(
696         EmulatedEglContext* context,
697         EGLenum target,
698         EGLClientBuffer buffer) {
699     EGLContext eglContext = context ? context->getEGLContext() : EGL_NO_CONTEXT;
700     return EmulatedEglImage::create(mEglDisplay, eglContext, target, buffer);
701 }
702 
createEmulatedEglWindowSurface(uint32_t emulatedConfigIndex,uint32_t width,uint32_t height,HandleType handle)703 std::unique_ptr<EmulatedEglWindowSurface> EmulationGl::createEmulatedEglWindowSurface(
704         uint32_t emulatedConfigIndex,
705         uint32_t width,
706         uint32_t height,
707         HandleType handle) {
708     if (!mEmulatedEglConfigs) {
709         ERR("EmulatedEglConfigs unavailable.");
710         return nullptr;
711     }
712 
713     const EmulatedEglConfig* emulatedEglConfig = mEmulatedEglConfigs->get(emulatedConfigIndex);
714     if (!emulatedEglConfig) {
715         ERR("Failed to find emulated EGL config %d", emulatedConfigIndex);
716         return nullptr;
717     }
718 
719     EGLConfig config = emulatedEglConfig->getHostEglConfig();
720 
721     return EmulatedEglWindowSurface::create(mEglDisplay, config, width, height, handle);
722 }
723 
loadEmulatedEglWindowSurface(android::base::Stream * stream,const ColorBufferMap & colorBuffers,const EmulatedEglContextMap & contexts)724 std::unique_ptr<EmulatedEglWindowSurface> EmulationGl::loadEmulatedEglWindowSurface(
725         android::base::Stream* stream,
726         const ColorBufferMap& colorBuffers,
727         const EmulatedEglContextMap& contexts) {
728     return EmulatedEglWindowSurface::onLoad(stream, mEglDisplay, colorBuffers, contexts);
729 }
730 
731 }  // namespace gl
732 }  // namespace gfxstream
733