• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "AudioStreamInternal"
18 //#define LOG_NDEBUG 0
19 #include <utils/Log.h>
20 
21 #define ATRACE_TAG ATRACE_TAG_AUDIO
22 
23 #include <stdint.h>
24 
25 #include <binder/IServiceManager.h>
26 
27 #include <aaudio/AAudio.h>
28 #include <cutils/properties.h>
29 
30 #include <media/AudioParameter.h>
31 #include <media/AudioSystem.h>
32 #include <media/MediaMetricsItem.h>
33 #include <utils/Trace.h>
34 
35 #include "AudioEndpointParcelable.h"
36 #include "binding/AAudioBinderClient.h"
37 #include "binding/AAudioStreamRequest.h"
38 #include "binding/AAudioStreamConfiguration.h"
39 #include "binding/AAudioServiceMessage.h"
40 #include "core/AudioGlobal.h"
41 #include "core/AudioStreamBuilder.h"
42 #include "fifo/FifoBuffer.h"
43 #include "utility/AudioClock.h"
44 #include <media/AidlConversion.h>
45 
46 #include "AudioStreamInternal.h"
47 
48 // We do this after the #includes because if a header uses ALOG.
49 // it would fail on the reference to mInService.
50 #undef LOG_TAG
51 // This file is used in both client and server processes.
52 // This is needed to make sense of the logs more easily.
53 #define LOG_TAG (mInService ? "AudioStreamInternal_Service" : "AudioStreamInternal_Client")
54 
55 using android::content::AttributionSourceState;
56 
57 using namespace aaudio;
58 
59 #define MIN_TIMEOUT_NANOS        (1000 * AAUDIO_NANOS_PER_MILLISECOND)
60 
61 // Wait at least this many times longer than the operation should take.
62 #define MIN_TIMEOUT_OPERATIONS    4
63 
64 #define LOG_TIMESTAMPS            0
65 
AudioStreamInternal(AAudioServiceInterface & serviceInterface,bool inService)66 AudioStreamInternal::AudioStreamInternal(AAudioServiceInterface  &serviceInterface, bool inService)
67         : AudioStream()
68         , mClockModel()
69         , mInService(inService)
70         , mServiceInterface(serviceInterface)
71         , mAtomicInternalTimestamp()
72         , mWakeupDelayNanos(AAudioProperty_getWakeupDelayMicros() * AAUDIO_NANOS_PER_MICROSECOND)
73         , mMinimumSleepNanos(AAudioProperty_getMinimumSleepMicros() * AAUDIO_NANOS_PER_MICROSECOND)
74         {
75 
76 }
77 
~AudioStreamInternal()78 AudioStreamInternal::~AudioStreamInternal() {
79     ALOGD("%s() %p called", __func__, this);
80 }
81 
open(const AudioStreamBuilder & builder)82 aaudio_result_t AudioStreamInternal::open(const AudioStreamBuilder &builder) {
83 
84     aaudio_result_t result = AAUDIO_OK;
85     AAudioStreamRequest request;
86     AAudioStreamConfiguration configurationOutput;
87 
88     if (getState() != AAUDIO_STREAM_STATE_UNINITIALIZED) {
89         ALOGE("%s - already open! state = %d", __func__, getState());
90         return AAUDIO_ERROR_INVALID_STATE;
91     }
92 
93     // Copy requested parameters to the stream.
94     result = AudioStream::open(builder);
95     if (result < 0) {
96         return result;
97     }
98 
99     const audio_format_t requestedFormat = getFormat();
100     // We have to do volume scaling. So we prefer FLOAT format.
101     if (requestedFormat == AUDIO_FORMAT_DEFAULT) {
102         setFormat(AUDIO_FORMAT_PCM_FLOAT);
103     }
104     // Request FLOAT for the shared mixer or the device.
105     request.getConfiguration().setFormat(AUDIO_FORMAT_PCM_FLOAT);
106 
107     // TODO b/182392769: use attribution source util
108     AttributionSourceState attributionSource;
109     attributionSource.uid = VALUE_OR_FATAL(android::legacy2aidl_uid_t_int32_t(getuid()));
110     attributionSource.pid = VALUE_OR_FATAL(android::legacy2aidl_pid_t_int32_t(getpid()));
111     attributionSource.packageName = builder.getOpPackageName();
112     attributionSource.attributionTag = builder.getAttributionTag();
113     attributionSource.token = sp<android::BBinder>::make();
114 
115     // Build the request to send to the server.
116     request.setAttributionSource(attributionSource);
117     request.setSharingModeMatchRequired(isSharingModeMatchRequired());
118     request.setInService(isInService());
119 
120     request.getConfiguration().setDeviceId(getDeviceId());
121     request.getConfiguration().setSampleRate(getSampleRate());
122     request.getConfiguration().setDirection(getDirection());
123     request.getConfiguration().setSharingMode(getSharingMode());
124     request.getConfiguration().setChannelMask(getChannelMask());
125 
126     request.getConfiguration().setUsage(getUsage());
127     request.getConfiguration().setContentType(getContentType());
128     request.getConfiguration().setSpatializationBehavior(getSpatializationBehavior());
129     request.getConfiguration().setIsContentSpatialized(isContentSpatialized());
130     request.getConfiguration().setInputPreset(getInputPreset());
131     request.getConfiguration().setPrivacySensitive(isPrivacySensitive());
132 
133     request.getConfiguration().setBufferCapacity(builder.getBufferCapacity());
134 
135     request.getConfiguration().setHardwareSamplesPerFrame(builder.getHardwareSamplesPerFrame());
136     request.getConfiguration().setHardwareSampleRate(builder.getHardwareSampleRate());
137     request.getConfiguration().setHardwareFormat(builder.getHardwareFormat());
138 
139     mDeviceChannelCount = getSamplesPerFrame(); // Assume it will be the same. Update if not.
140 
141     mServiceStreamHandleInfo = mServiceInterface.openStream(request, configurationOutput);
142     if (getServiceHandle() < 0
143             && (request.getConfiguration().getSamplesPerFrame() == 1
144                     || request.getConfiguration().getChannelMask() == AAUDIO_CHANNEL_MONO)
145             && getDirection() == AAUDIO_DIRECTION_OUTPUT
146             && !isInService()) {
147         // if that failed then try switching from mono to stereo if OUTPUT.
148         // Only do this in the client. Otherwise we end up with a mono mixer in the service
149         // that writes to a stereo MMAP stream.
150         ALOGD("%s() - openStream() returned %d, try switching from MONO to STEREO",
151               __func__, getServiceHandle());
152         request.getConfiguration().setChannelMask(AAUDIO_CHANNEL_STEREO);
153         mServiceStreamHandleInfo = mServiceInterface.openStream(request, configurationOutput);
154     }
155     if (getServiceHandle() < 0) {
156         return getServiceHandle();
157     }
158 
159     // This must match the key generated in oboeservice/AAudioServiceStreamBase.cpp
160     // so the client can have permission to log.
161     if (!mInService) {
162         // No need to log if it is from service side.
163         mMetricsId = std::string(AMEDIAMETRICS_KEY_PREFIX_AUDIO_STREAM)
164                      + std::to_string(getServiceHandle());
165     }
166 
167     android::mediametrics::LogItem(mMetricsId)
168             .set(AMEDIAMETRICS_PROP_PERFORMANCEMODE,
169                  AudioGlobal_convertPerformanceModeToText(builder.getPerformanceMode()))
170             .set(AMEDIAMETRICS_PROP_SHARINGMODE,
171                  AudioGlobal_convertSharingModeToText(builder.getSharingMode()))
172             .set(AMEDIAMETRICS_PROP_ENCODINGCLIENT,
173                  android::toString(requestedFormat).c_str()).record();
174 
175     result = configurationOutput.validate();
176     if (result != AAUDIO_OK) {
177         goto error;
178     }
179     // Save results of the open.
180     if (getChannelMask() == AAUDIO_UNSPECIFIED) {
181         setChannelMask(configurationOutput.getChannelMask());
182     }
183 
184     mDeviceChannelCount = configurationOutput.getSamplesPerFrame();
185 
186     setSampleRate(configurationOutput.getSampleRate());
187     setDeviceId(configurationOutput.getDeviceId());
188     setSessionId(configurationOutput.getSessionId());
189     setSharingMode(configurationOutput.getSharingMode());
190 
191     setUsage(configurationOutput.getUsage());
192     setContentType(configurationOutput.getContentType());
193     setSpatializationBehavior(configurationOutput.getSpatializationBehavior());
194     setIsContentSpatialized(configurationOutput.isContentSpatialized());
195     setInputPreset(configurationOutput.getInputPreset());
196 
197     // Save device format so we can do format conversion and volume scaling together.
198     setDeviceFormat(configurationOutput.getFormat());
199 
200     setHardwareSamplesPerFrame(configurationOutput.getHardwareSamplesPerFrame());
201     setHardwareSampleRate(configurationOutput.getHardwareSampleRate());
202     setHardwareFormat(configurationOutput.getHardwareFormat());
203 
204     result = mServiceInterface.getStreamDescription(mServiceStreamHandleInfo, mEndPointParcelable);
205     if (result != AAUDIO_OK) {
206         goto error;
207     }
208 
209     // Resolve parcelable into a descriptor.
210     result = mEndPointParcelable.resolve(&mEndpointDescriptor);
211     if (result != AAUDIO_OK) {
212         goto error;
213     }
214 
215     // Configure endpoint based on descriptor.
216     mAudioEndpoint = std::make_unique<AudioEndpoint>();
217     result = mAudioEndpoint->configure(&mEndpointDescriptor, getDirection());
218     if (result != AAUDIO_OK) {
219         goto error;
220     }
221 
222     if ((result = configureDataInformation(builder.getFramesPerDataCallback())) != AAUDIO_OK) {
223         goto error;
224     }
225 
226     setState(AAUDIO_STREAM_STATE_OPEN);
227 
228     return result;
229 
230 error:
231     safeReleaseClose();
232     return result;
233 }
234 
configureDataInformation(int32_t callbackFrames)235 aaudio_result_t AudioStreamInternal::configureDataInformation(int32_t callbackFrames) {
236     int32_t framesPerHardwareBurst = mEndpointDescriptor.dataQueueDescriptor.framesPerBurst;
237 
238     // Scale up the burst size to meet the minimum equivalent in microseconds.
239     // This is to avoid waking the CPU too often when the HW burst is very small
240     // or at high sample rates.
241     int32_t framesPerBurst = framesPerHardwareBurst;
242     int32_t burstMicros = 0;
243     const int32_t burstMinMicros = android::AudioSystem::getAAudioHardwareBurstMinUsec();
244     do {
245         if (burstMicros > 0) {  // skip first loop
246             framesPerBurst *= 2;
247         }
248         burstMicros = framesPerBurst * static_cast<int64_t>(1000000) / getSampleRate();
249     } while (burstMicros < burstMinMicros);
250     ALOGD("%s() original HW burst = %d, minMicros = %d => SW burst = %d\n",
251           __func__, framesPerHardwareBurst, burstMinMicros, framesPerBurst);
252 
253     // Validate final burst size.
254     if (framesPerBurst < MIN_FRAMES_PER_BURST || framesPerBurst > MAX_FRAMES_PER_BURST) {
255         ALOGE("%s - framesPerBurst out of range = %d", __func__, framesPerBurst);
256         return AAUDIO_ERROR_OUT_OF_RANGE;
257     }
258     setFramesPerBurst(framesPerBurst); // only save good value
259 
260     mBufferCapacityInFrames = mEndpointDescriptor.dataQueueDescriptor.capacityInFrames;
261     if (mBufferCapacityInFrames < getFramesPerBurst()
262             || mBufferCapacityInFrames > MAX_BUFFER_CAPACITY_IN_FRAMES) {
263         ALOGE("%s - bufferCapacity out of range = %d", __func__, mBufferCapacityInFrames);
264         return AAUDIO_ERROR_OUT_OF_RANGE;
265     }
266 
267     mClockModel.setSampleRate(getSampleRate());
268     mClockModel.setFramesPerBurst(framesPerHardwareBurst);
269 
270     if (isDataCallbackSet()) {
271         mCallbackFrames = callbackFrames;
272         if (mCallbackFrames > getBufferCapacity() / 2) {
273             ALOGW("%s - framesPerCallback too big = %d, capacity = %d",
274                   __func__, mCallbackFrames, getBufferCapacity());
275             return AAUDIO_ERROR_OUT_OF_RANGE;
276         } else if (mCallbackFrames < 0) {
277             ALOGW("%s - framesPerCallback negative", __func__);
278             return AAUDIO_ERROR_OUT_OF_RANGE;
279         }
280         if (mCallbackFrames == AAUDIO_UNSPECIFIED) {
281             mCallbackFrames = getFramesPerBurst();
282         }
283 
284         const int32_t callbackBufferSize = mCallbackFrames * getBytesPerFrame();
285         mCallbackBuffer = std::make_unique<uint8_t[]>(callbackBufferSize);
286     }
287 
288     // Exclusive output streams should combine channels when mono audio adjustment
289     // is enabled. They should also adjust for audio balance.
290     if ((getDirection() == AAUDIO_DIRECTION_OUTPUT) &&
291         (getSharingMode() == AAUDIO_SHARING_MODE_EXCLUSIVE)) {
292         bool isMasterMono = false;
293         android::AudioSystem::getMasterMono(&isMasterMono);
294         setRequireMonoBlend(isMasterMono);
295         float audioBalance = 0;
296         android::AudioSystem::getMasterBalance(&audioBalance);
297         setAudioBalance(audioBalance);
298     }
299 
300     // For debugging and analyzing the distribution of MMAP timestamps.
301     // For OUTPUT, use a NEGATIVE offset to move the CPU writes further BEFORE the HW reads.
302     // For INPUT, use a POSITIVE offset to move the CPU reads further AFTER the HW writes.
303     // You can use this offset to reduce glitching.
304     // You can also use this offset to force glitching. By iterating over multiple
305     // values you can reveal the distribution of the hardware timing jitter.
306     if (mAudioEndpoint->isFreeRunning()) { // MMAP?
307         int32_t offsetMicros = (getDirection() == AAUDIO_DIRECTION_OUTPUT)
308                 ? AAudioProperty_getOutputMMapOffsetMicros()
309                 : AAudioProperty_getInputMMapOffsetMicros();
310         // This log is used to debug some tricky glitch issues. Please leave.
311         ALOGD_IF(offsetMicros, "%s() - %s mmap offset = %d micros",
312                 __func__,
313                 (getDirection() == AAUDIO_DIRECTION_OUTPUT) ? "output" : "input",
314                 offsetMicros);
315         mTimeOffsetNanos = offsetMicros * AAUDIO_NANOS_PER_MICROSECOND;
316     }
317 
318     setBufferSize(mBufferCapacityInFrames / 2); // Default buffer size to match Q
319     return AAUDIO_OK;
320 }
321 
322 // This must be called under mStreamLock.
release_l()323 aaudio_result_t AudioStreamInternal::release_l() {
324     aaudio_result_t result = AAUDIO_OK;
325     ALOGD("%s(): mServiceStreamHandle = 0x%08X", __func__, getServiceHandle());
326     if (getServiceHandle() != AAUDIO_HANDLE_INVALID) {
327         // Don't release a stream while it is running. Stop it first.
328         // If DISCONNECTED then we should still try to stop in case the
329         // error callback is still running.
330         if (isActive() || isDisconnected()) {
331             requestStop_l();
332         }
333 
334         logReleaseBufferState();
335 
336         setState(AAUDIO_STREAM_STATE_CLOSING);
337         auto serviceStreamHandleInfo = mServiceStreamHandleInfo;
338         mServiceStreamHandleInfo = AAudioHandleInfo();
339 
340         mServiceInterface.closeStream(serviceStreamHandleInfo);
341         mCallbackBuffer.reset();
342 
343         // Update local frame counters so we can query them after releasing the endpoint.
344         getFramesRead();
345         getFramesWritten();
346         mAudioEndpoint.reset();
347         result = mEndPointParcelable.close();
348         aaudio_result_t result2 = AudioStream::release_l();
349         return (result != AAUDIO_OK) ? result : result2;
350     } else {
351         return AAUDIO_ERROR_INVALID_HANDLE;
352     }
353 }
354 
aaudio_callback_thread_proc(void * context)355 static void *aaudio_callback_thread_proc(void *context)
356 {
357     AudioStreamInternal *stream = (AudioStreamInternal *)context;
358     //LOGD("oboe_callback_thread, stream = %p", stream);
359     if (stream != nullptr) {
360         return stream->callbackLoop();
361     } else {
362         return nullptr;
363     }
364 }
365 
exitStandby_l()366 aaudio_result_t AudioStreamInternal::exitStandby_l() {
367     AudioEndpointParcelable endpointParcelable;
368     // The stream is in standby mode, copy all available data and then close the duplicated
369     // shared file descriptor so that it won't cause issue when the HAL try to reallocate new
370     // shared file descriptor when exiting from standby.
371     // Cache current read counter, which will be reset to new read and write counter
372     // when the new data queue and endpoint are reconfigured.
373     const android::fifo_counter_t readCounter = mAudioEndpoint->getDataReadCounter();
374     // Cache the buffer size which may be from client.
375     const int32_t previousBufferSize = mBufferSizeInFrames;
376     // Copy all available data from current data queue.
377     uint8_t buffer[getBufferCapacity() * getBytesPerFrame()];
378     android::fifo_frames_t fullFramesAvailable =
379             mAudioEndpoint->read(buffer, getBufferCapacity());
380     mEndPointParcelable.closeDataFileDescriptor();
381     aaudio_result_t result = mServiceInterface.exitStandby(
382             mServiceStreamHandleInfo, endpointParcelable);
383     if (result != AAUDIO_OK) {
384         ALOGE("Failed to exit standby, error=%d", result);
385         goto exit;
386     }
387     // Reconstruct data queue descriptor using new shared file descriptor.
388     result = mEndPointParcelable.updateDataFileDescriptor(&endpointParcelable);
389     if (result != AAUDIO_OK) {
390         ALOGE("%s failed to update data file descriptor, error=%d", __func__, result);
391         goto exit;
392     }
393     result = mEndPointParcelable.resolveDataQueue(&mEndpointDescriptor.dataQueueDescriptor);
394     if (result != AAUDIO_OK) {
395         ALOGE("Failed to resolve data queue after exiting standby, error=%d", result);
396         goto exit;
397     }
398     // Reconfigure audio endpoint with new data queue descriptor.
399     mAudioEndpoint->configureDataQueue(
400             mEndpointDescriptor.dataQueueDescriptor, getDirection());
401     // Set read and write counters with previous read counter, the later write action
402     // will make the counter at the correct place.
403     mAudioEndpoint->setDataReadCounter(readCounter);
404     mAudioEndpoint->setDataWriteCounter(readCounter);
405     result = configureDataInformation(mCallbackFrames);
406     if (result != AAUDIO_OK) {
407         ALOGE("Failed to configure data information after exiting standby, error=%d", result);
408         goto exit;
409     }
410     // Write data from previous data buffer to new endpoint.
411     if (android::fifo_frames_t framesWritten =
412                 mAudioEndpoint->write(buffer, fullFramesAvailable);
413             framesWritten != fullFramesAvailable) {
414         ALOGW("Some data lost after exiting standby, frames written: %d, "
415               "frames to write: %d", framesWritten, fullFramesAvailable);
416     }
417     // Reset previous buffer size as it may be requested by the client.
418     setBufferSize(previousBufferSize);
419 
420 exit:
421     return result;
422 }
423 
424 /*
425  * It normally takes about 20-30 msec to start a stream on the server.
426  * But the first time can take as much as 200-300 msec. The HW
427  * starts right away so by the time the client gets a chance to write into
428  * the buffer, it is already in a deep underflow state. That can cause the
429  * XRunCount to be non-zero, which could lead an app to tune its latency higher.
430  * To avoid this problem, we set a request for the processing code to start the
431  * client stream at the same position as the server stream.
432  * The processing code will then save the current offset
433  * between client and server and apply that to any position given to the app.
434  */
requestStart_l()435 aaudio_result_t AudioStreamInternal::requestStart_l()
436 {
437     int64_t startTime;
438     if (getServiceHandle() == AAUDIO_HANDLE_INVALID) {
439         ALOGD("requestStart() mServiceStreamHandle invalid");
440         return AAUDIO_ERROR_INVALID_STATE;
441     }
442     if (isActive()) {
443         ALOGD("requestStart() already active");
444         return AAUDIO_ERROR_INVALID_STATE;
445     }
446 
447     if (isDisconnected()) {
448         ALOGD("requestStart() but DISCONNECTED");
449         return AAUDIO_ERROR_DISCONNECTED;
450     }
451     aaudio_stream_state_t originalState = getState();
452     setState(AAUDIO_STREAM_STATE_STARTING);
453 
454     // Clear any stale timestamps from the previous run.
455     drainTimestampsFromService();
456 
457     prepareBuffersForStart(); // tell subclasses to get ready
458 
459     aaudio_result_t result = mServiceInterface.startStream(mServiceStreamHandleInfo);
460     if (result == AAUDIO_ERROR_STANDBY) {
461         // The stream is at standby mode. Need to exit standby before starting the stream.
462         result = exitStandby_l();
463         if (result == AAUDIO_OK) {
464             result = mServiceInterface.startStream(mServiceStreamHandleInfo);
465         }
466     }
467     if (result != AAUDIO_OK) {
468         ALOGD("%s() error = %d, stream was probably stolen", __func__, result);
469         // Stealing was added in R. Coerce result to improve backward compatibility.
470         result = AAUDIO_ERROR_DISCONNECTED;
471         setDisconnected();
472     }
473 
474     startTime = AudioClock::getNanoseconds();
475     mClockModel.start(startTime);
476     mNeedCatchUp.request();  // Ask data processing code to catch up when first timestamp received.
477 
478     // Start data callback thread.
479     if (result == AAUDIO_OK && isDataCallbackSet()) {
480         // Launch the callback loop thread.
481         int64_t periodNanos = mCallbackFrames
482                               * AAUDIO_NANOS_PER_SECOND
483                               / getSampleRate();
484         mCallbackEnabled.store(true);
485         result = createThread_l(periodNanos, aaudio_callback_thread_proc, this);
486     }
487     if (result != AAUDIO_OK) {
488         setState(originalState);
489     }
490     return result;
491 }
492 
calculateReasonableTimeout(int32_t framesPerOperation)493 int64_t AudioStreamInternal::calculateReasonableTimeout(int32_t framesPerOperation) {
494 
495     // Wait for at least a second or some number of callbacks to join the thread.
496     int64_t timeoutNanoseconds = (MIN_TIMEOUT_OPERATIONS
497                                   * framesPerOperation
498                                   * AAUDIO_NANOS_PER_SECOND)
499                                   / getSampleRate();
500     if (timeoutNanoseconds < MIN_TIMEOUT_NANOS) { // arbitrary number of seconds
501         timeoutNanoseconds = MIN_TIMEOUT_NANOS;
502     }
503     return timeoutNanoseconds;
504 }
505 
calculateReasonableTimeout()506 int64_t AudioStreamInternal::calculateReasonableTimeout() {
507     return calculateReasonableTimeout(getFramesPerBurst());
508 }
509 
510 // This must be called under mStreamLock.
stopCallback_l()511 aaudio_result_t AudioStreamInternal::stopCallback_l()
512 {
513     if (isDataCallbackSet() && (isActive() || isDisconnected())) {
514         mCallbackEnabled.store(false);
515         aaudio_result_t result = joinThread_l(nullptr); // may temporarily unlock mStreamLock
516         if (result == AAUDIO_ERROR_INVALID_HANDLE) {
517             ALOGD("%s() INVALID_HANDLE, stream was probably stolen", __func__);
518             result = AAUDIO_OK;
519         }
520         return result;
521     } else {
522         ALOGD("%s() skipped, isDataCallbackSet() = %d, isActive() = %d, getState()  = %d", __func__,
523             isDataCallbackSet(), isActive(), getState());
524         return AAUDIO_OK;
525     }
526 }
527 
requestStop_l()528 aaudio_result_t AudioStreamInternal::requestStop_l() {
529     aaudio_result_t result = stopCallback_l();
530     if (result != AAUDIO_OK) {
531         ALOGW("%s() stop callback returned %d, returning early", __func__, result);
532         return result;
533     }
534     // The stream may have been unlocked temporarily to let a callback finish
535     // and the callback may have stopped the stream.
536     // Check to make sure the stream still needs to be stopped.
537     // See also AudioStream::safeStop_l().
538     if (!(isActive() || isDisconnected())) {
539         ALOGD("%s() returning early, not active or disconnected", __func__);
540         return AAUDIO_OK;
541     }
542 
543     if (getServiceHandle() == AAUDIO_HANDLE_INVALID) {
544         ALOGW("%s() mServiceStreamHandle invalid = 0x%08X",
545               __func__, getServiceHandle());
546         return AAUDIO_ERROR_INVALID_STATE;
547     }
548 
549     mClockModel.stop(AudioClock::getNanoseconds());
550     setState(AAUDIO_STREAM_STATE_STOPPING);
551     mAtomicInternalTimestamp.clear();
552 
553     result = mServiceInterface.stopStream(mServiceStreamHandleInfo);
554     if (result == AAUDIO_ERROR_INVALID_HANDLE) {
555         ALOGD("%s() INVALID_HANDLE, stream was probably stolen", __func__);
556         result = AAUDIO_OK;
557     }
558     return result;
559 }
560 
registerThread()561 aaudio_result_t AudioStreamInternal::registerThread() {
562     if (getServiceHandle() == AAUDIO_HANDLE_INVALID) {
563         ALOGW("%s() mServiceStreamHandle invalid", __func__);
564         return AAUDIO_ERROR_INVALID_STATE;
565     }
566     return mServiceInterface.registerAudioThread(mServiceStreamHandleInfo,
567                                                  gettid(),
568                                                  getPeriodNanoseconds());
569 }
570 
unregisterThread()571 aaudio_result_t AudioStreamInternal::unregisterThread() {
572     if (getServiceHandle() == AAUDIO_HANDLE_INVALID) {
573         ALOGW("%s() mServiceStreamHandle invalid", __func__);
574         return AAUDIO_ERROR_INVALID_STATE;
575     }
576     return mServiceInterface.unregisterAudioThread(mServiceStreamHandleInfo, gettid());
577 }
578 
startClient(const android::AudioClient & client,const audio_attributes_t * attr,audio_port_handle_t * portHandle)579 aaudio_result_t AudioStreamInternal::startClient(const android::AudioClient& client,
580                                                  const audio_attributes_t *attr,
581                                                  audio_port_handle_t *portHandle) {
582     ALOGV("%s() called", __func__);
583     if (getServiceHandle() == AAUDIO_HANDLE_INVALID) {
584         return AAUDIO_ERROR_INVALID_STATE;
585     }
586     aaudio_result_t result =  mServiceInterface.startClient(mServiceStreamHandleInfo,
587                                                             client, attr, portHandle);
588     ALOGV("%s(%d) returning %d", __func__, *portHandle, result);
589     return result;
590 }
591 
stopClient(audio_port_handle_t portHandle)592 aaudio_result_t AudioStreamInternal::stopClient(audio_port_handle_t portHandle) {
593     ALOGV("%s(%d) called", __func__, portHandle);
594     if (getServiceHandle() == AAUDIO_HANDLE_INVALID) {
595         return AAUDIO_ERROR_INVALID_STATE;
596     }
597     aaudio_result_t result = mServiceInterface.stopClient(mServiceStreamHandleInfo, portHandle);
598     ALOGV("%s(%d) returning %d", __func__, portHandle, result);
599     return result;
600 }
601 
getTimestamp(clockid_t,int64_t * framePosition,int64_t * timeNanoseconds)602 aaudio_result_t AudioStreamInternal::getTimestamp(clockid_t /*clockId*/,
603                            int64_t *framePosition,
604                            int64_t *timeNanoseconds) {
605     // Generated in server and passed to client. Return latest.
606     if (mAtomicInternalTimestamp.isValid()) {
607         Timestamp timestamp = mAtomicInternalTimestamp.read();
608         int64_t position = timestamp.getPosition() + mFramesOffsetFromService;
609         if (position >= 0) {
610             *framePosition = position;
611             *timeNanoseconds = timestamp.getNanoseconds();
612             return AAUDIO_OK;
613         }
614     }
615     return AAUDIO_ERROR_INVALID_STATE;
616 }
617 
logTimestamp(AAudioServiceMessage & command)618 void AudioStreamInternal::logTimestamp(AAudioServiceMessage &command) {
619     static int64_t oldPosition = 0;
620     static int64_t oldTime = 0;
621     int64_t framePosition = command.timestamp.position;
622     int64_t nanoTime = command.timestamp.timestamp;
623     ALOGD("logTimestamp: timestamp says framePosition = %8lld at nanoTime %lld",
624          (long long) framePosition,
625          (long long) nanoTime);
626     int64_t nanosDelta = nanoTime - oldTime;
627     if (nanosDelta > 0 && oldTime > 0) {
628         int64_t framesDelta = framePosition - oldPosition;
629         int64_t rate = (framesDelta * AAUDIO_NANOS_PER_SECOND) / nanosDelta;
630         ALOGD("logTimestamp:     framesDelta = %8lld, nanosDelta = %8lld, rate = %lld",
631               (long long) framesDelta, (long long) nanosDelta, (long long) rate);
632     }
633     oldPosition = framePosition;
634     oldTime = nanoTime;
635 }
636 
onTimestampService(AAudioServiceMessage * message)637 aaudio_result_t AudioStreamInternal::onTimestampService(AAudioServiceMessage *message) {
638 #if LOG_TIMESTAMPS
639     logTimestamp(*message);
640 #endif
641     processTimestamp(message->timestamp.position,
642             message->timestamp.timestamp + mTimeOffsetNanos);
643     return AAUDIO_OK;
644 }
645 
onTimestampHardware(AAudioServiceMessage * message)646 aaudio_result_t AudioStreamInternal::onTimestampHardware(AAudioServiceMessage *message) {
647     Timestamp timestamp(message->timestamp.position, message->timestamp.timestamp);
648     mAtomicInternalTimestamp.write(timestamp);
649     return AAUDIO_OK;
650 }
651 
onEventFromServer(AAudioServiceMessage * message)652 aaudio_result_t AudioStreamInternal::onEventFromServer(AAudioServiceMessage *message) {
653     aaudio_result_t result = AAUDIO_OK;
654     switch (message->event.event) {
655         case AAUDIO_SERVICE_EVENT_STARTED:
656             ALOGD("%s - got AAUDIO_SERVICE_EVENT_STARTED", __func__);
657             if (getState() == AAUDIO_STREAM_STATE_STARTING) {
658                 setState(AAUDIO_STREAM_STATE_STARTED);
659             }
660             mPlayerBase->triggerPortIdUpdate(static_cast<audio_port_handle_t>(
661                                                  message->event.dataLong));
662             break;
663         case AAUDIO_SERVICE_EVENT_PAUSED:
664             ALOGD("%s - got AAUDIO_SERVICE_EVENT_PAUSED", __func__);
665             if (getState() == AAUDIO_STREAM_STATE_PAUSING) {
666                 setState(AAUDIO_STREAM_STATE_PAUSED);
667             }
668             break;
669         case AAUDIO_SERVICE_EVENT_STOPPED:
670             ALOGD("%s - got AAUDIO_SERVICE_EVENT_STOPPED", __func__);
671             if (getState() == AAUDIO_STREAM_STATE_STOPPING) {
672                 setState(AAUDIO_STREAM_STATE_STOPPED);
673             }
674             break;
675         case AAUDIO_SERVICE_EVENT_FLUSHED:
676             ALOGD("%s - got AAUDIO_SERVICE_EVENT_FLUSHED", __func__);
677             if (getState() == AAUDIO_STREAM_STATE_FLUSHING) {
678                 setState(AAUDIO_STREAM_STATE_FLUSHED);
679                 onFlushFromServer();
680             }
681             break;
682         case AAUDIO_SERVICE_EVENT_DISCONNECTED:
683             // Prevent hardware from looping on old data and making buzzing sounds.
684             if (getDirection() == AAUDIO_DIRECTION_OUTPUT) {
685                 mAudioEndpoint->eraseDataMemory();
686             }
687             result = AAUDIO_ERROR_DISCONNECTED;
688             setDisconnected();
689             ALOGW("%s - AAUDIO_SERVICE_EVENT_DISCONNECTED - FIFO cleared", __func__);
690             break;
691         case AAUDIO_SERVICE_EVENT_VOLUME:
692             ALOGD("%s - AAUDIO_SERVICE_EVENT_VOLUME %lf", __func__, message->event.dataDouble);
693             mStreamVolume = (float)message->event.dataDouble;
694             doSetVolume();
695             break;
696         case AAUDIO_SERVICE_EVENT_XRUN:
697             mXRunCount = static_cast<int32_t>(message->event.dataLong);
698             break;
699         default:
700             ALOGE("%s - Unrecognized event = %d", __func__, (int) message->event.event);
701             break;
702     }
703     return result;
704 }
705 
drainTimestampsFromService()706 aaudio_result_t AudioStreamInternal::drainTimestampsFromService() {
707     aaudio_result_t result = AAUDIO_OK;
708 
709     while (result == AAUDIO_OK) {
710         AAudioServiceMessage message;
711         if (!mAudioEndpoint) {
712             break;
713         }
714         if (mAudioEndpoint->readUpCommand(&message) != 1) {
715             break; // no command this time, no problem
716         }
717         switch (message.what) {
718             // ignore most messages
719             case AAudioServiceMessage::code::TIMESTAMP_SERVICE:
720             case AAudioServiceMessage::code::TIMESTAMP_HARDWARE:
721                 break;
722 
723             case AAudioServiceMessage::code::EVENT:
724                 result = onEventFromServer(&message);
725                 break;
726 
727             default:
728                 ALOGE("%s - unrecognized message.what = %d", __func__, (int) message.what);
729                 result = AAUDIO_ERROR_INTERNAL;
730                 break;
731         }
732     }
733     return result;
734 }
735 
736 // Process all the commands coming from the server.
processCommands()737 aaudio_result_t AudioStreamInternal::processCommands() {
738     aaudio_result_t result = AAUDIO_OK;
739 
740     while (result == AAUDIO_OK) {
741         AAudioServiceMessage message;
742         if (!mAudioEndpoint) {
743             break;
744         }
745         if (mAudioEndpoint->readUpCommand(&message) != 1) {
746             break; // no command this time, no problem
747         }
748         switch (message.what) {
749         case AAudioServiceMessage::code::TIMESTAMP_SERVICE:
750             result = onTimestampService(&message);
751             break;
752 
753         case AAudioServiceMessage::code::TIMESTAMP_HARDWARE:
754             result = onTimestampHardware(&message);
755             break;
756 
757         case AAudioServiceMessage::code::EVENT:
758             result = onEventFromServer(&message);
759             break;
760 
761         default:
762             ALOGE("%s - unrecognized message.what = %d", __func__, (int) message.what);
763             result = AAUDIO_ERROR_INTERNAL;
764             break;
765         }
766     }
767     return result;
768 }
769 
770 // Read or write the data, block if needed and timeoutMillis > 0
processData(void * buffer,int32_t numFrames,int64_t timeoutNanoseconds)771 aaudio_result_t AudioStreamInternal::processData(void *buffer, int32_t numFrames,
772                                                  int64_t timeoutNanoseconds)
773 {
774     if (isDisconnected()) {
775         return AAUDIO_ERROR_DISCONNECTED;
776     }
777     if (!mInService &&
778         AAudioBinderClient::getInstance().getServiceLifetimeId() != getServiceLifetimeId()) {
779         // The service lifetime id will be changed whenever the binder died. In that case, if
780         // the service lifetime id from AAudioBinderClient is different from the cached one,
781         // returns AAUDIO_ERROR_DISCONNECTED.
782         // Note that only compare the service lifetime id if it is not in service as the streams
783         // in service will all be gone when aaudio service dies.
784         mClockModel.stop(AudioClock::getNanoseconds());
785         // Set the stream as disconnected as the service lifetime id will only change when
786         // the binder dies.
787         setDisconnected();
788         return AAUDIO_ERROR_DISCONNECTED;
789     }
790     const char * traceName = "aaProc";
791     const char * fifoName = "aaRdy";
792     ATRACE_BEGIN(traceName);
793     if (ATRACE_ENABLED()) {
794         int32_t fullFrames = mAudioEndpoint->getFullFramesAvailable();
795         ATRACE_INT(fifoName, fullFrames);
796     }
797 
798     aaudio_result_t result = AAUDIO_OK;
799     int32_t loopCount = 0;
800     uint8_t* audioData = (uint8_t*)buffer;
801     int64_t currentTimeNanos = AudioClock::getNanoseconds();
802     const int64_t entryTimeNanos = currentTimeNanos;
803     const int64_t deadlineNanos = currentTimeNanos + timeoutNanoseconds;
804     int32_t framesLeft = numFrames;
805 
806     // Loop until all the data has been processed or until a timeout occurs.
807     while (framesLeft > 0) {
808         // The call to processDataNow() will not block. It will just process as much as it can.
809         int64_t wakeTimeNanos = 0;
810         aaudio_result_t framesProcessed = processDataNow(audioData, framesLeft,
811                                                   currentTimeNanos, &wakeTimeNanos);
812         if (framesProcessed < 0) {
813             result = framesProcessed;
814             break;
815         }
816         framesLeft -= (int32_t) framesProcessed;
817         audioData += framesProcessed * getBytesPerFrame();
818 
819         // Should we block?
820         if (timeoutNanoseconds == 0) {
821             break; // don't block
822         } else if (wakeTimeNanos != 0) {
823             if (!mAudioEndpoint->isFreeRunning()) {
824                 // If there is software on the other end of the FIFO then it may get delayed.
825                 // So wake up just a little after we expect it to be ready.
826                 wakeTimeNanos += mWakeupDelayNanos;
827             }
828 
829             currentTimeNanos = AudioClock::getNanoseconds();
830             int64_t earliestWakeTime = currentTimeNanos + mMinimumSleepNanos;
831             // Guarantee a minimum sleep time.
832             if (wakeTimeNanos < earliestWakeTime) {
833                 wakeTimeNanos = earliestWakeTime;
834             }
835 
836             if (wakeTimeNanos > deadlineNanos) {
837                 // If we time out, just return the framesWritten so far.
838                 ALOGW("processData(): entered at %lld nanos, currently %lld",
839                       (long long) entryTimeNanos, (long long) currentTimeNanos);
840                 ALOGW("processData(): TIMEOUT after %lld nanos",
841                       (long long) timeoutNanoseconds);
842                 ALOGW("processData(): wakeTime = %lld, deadline = %lld nanos",
843                       (long long) wakeTimeNanos, (long long) deadlineNanos);
844                 ALOGW("processData(): past deadline by %d micros",
845                       (int)((wakeTimeNanos - deadlineNanos) / AAUDIO_NANOS_PER_MICROSECOND));
846                 mClockModel.dump();
847                 mAudioEndpoint->dump();
848                 break;
849             }
850 
851             if (ATRACE_ENABLED()) {
852                 int32_t fullFrames = mAudioEndpoint->getFullFramesAvailable();
853                 ATRACE_INT(fifoName, fullFrames);
854                 int64_t sleepForNanos = wakeTimeNanos - currentTimeNanos;
855                 ATRACE_INT("aaSlpNs", (int32_t)sleepForNanos);
856             }
857 
858             AudioClock::sleepUntilNanoTime(wakeTimeNanos);
859             currentTimeNanos = AudioClock::getNanoseconds();
860         }
861     }
862 
863     if (ATRACE_ENABLED()) {
864         int32_t fullFrames = mAudioEndpoint->getFullFramesAvailable();
865         ATRACE_INT(fifoName, fullFrames);
866     }
867 
868     // return error or framesProcessed
869     (void) loopCount;
870     ATRACE_END();
871     return (result < 0) ? result : numFrames - framesLeft;
872 }
873 
processTimestamp(uint64_t position,int64_t time)874 void AudioStreamInternal::processTimestamp(uint64_t position, int64_t time) {
875     mClockModel.processTimestamp(position, time);
876 }
877 
setBufferSize(int32_t requestedFrames)878 aaudio_result_t AudioStreamInternal::setBufferSize(int32_t requestedFrames) {
879     int32_t adjustedFrames = requestedFrames;
880     const int32_t maximumSize = getBufferCapacity() - getFramesPerBurst();
881     // Minimum size should be a multiple number of bursts.
882     const int32_t minimumSize = 1 * getFramesPerBurst();
883 
884     // Clip to minimum size so that rounding up will work better.
885     adjustedFrames = std::max(minimumSize, adjustedFrames);
886 
887     // Prevent arithmetic overflow by clipping before we round.
888     if (adjustedFrames >= maximumSize) {
889         adjustedFrames = maximumSize;
890     } else {
891         // Round to the next highest burst size.
892         int32_t numBursts = (adjustedFrames + getFramesPerBurst() - 1) / getFramesPerBurst();
893         adjustedFrames = numBursts * getFramesPerBurst();
894         // Clip just in case maximumSize is not a multiple of getFramesPerBurst().
895         adjustedFrames = std::min(maximumSize, adjustedFrames);
896     }
897 
898     if (mAudioEndpoint) {
899         // Clip against the actual size from the endpoint.
900         int32_t actualFrames = 0;
901         // Set to maximum size so we can write extra data when ready in order to reduce glitches.
902         // The amount we keep in the buffer is controlled by mBufferSizeInFrames.
903         mAudioEndpoint->setBufferSizeInFrames(maximumSize, &actualFrames);
904         // actualFrames should be <= actual maximum size of endpoint
905         adjustedFrames = std::min(actualFrames, adjustedFrames);
906     }
907 
908     if (adjustedFrames != mBufferSizeInFrames) {
909         android::mediametrics::LogItem(mMetricsId)
910                 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETBUFFERSIZE)
911                 .set(AMEDIAMETRICS_PROP_BUFFERSIZEFRAMES, adjustedFrames)
912                 .set(AMEDIAMETRICS_PROP_UNDERRUN, (int32_t) getXRunCount())
913                 .record();
914     }
915 
916     mBufferSizeInFrames = adjustedFrames;
917     ALOGV("%s(%d) returns %d", __func__, requestedFrames, adjustedFrames);
918     return (aaudio_result_t) adjustedFrames;
919 }
920 
getBufferSize() const921 int32_t AudioStreamInternal::getBufferSize() const {
922     return mBufferSizeInFrames;
923 }
924 
getBufferCapacity() const925 int32_t AudioStreamInternal::getBufferCapacity() const {
926     return mBufferCapacityInFrames;
927 }
928 
isClockModelInControl() const929 bool AudioStreamInternal::isClockModelInControl() const {
930     return isActive() && mAudioEndpoint->isFreeRunning() && mClockModel.isRunning();
931 }
932