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Searched defs:isCompiled (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DPLSProgramCache.cpp29 GLint isCompiled = 0; in IsShaderCompiled() local
/external/angle/src/libANGLE/
DShader.cpp685 bool Shader::isCompiled(const Context *context) in isCompiled() function in gl::Shader