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Searched defs:isCompute (Results 1 – 25 of 25) sorted by relevance

/external/llvm/lib/Target/AMDGPU/Utils/
DAMDGPUBaseInfo.cpp147 bool isCompute(CallingConv::ID cc) { in isCompute() function
/external/skia/tools/sksl-minify/
DSkSLMinify.cpp231 bool isCompute = find_boolean_flag(&args, "--compute"); in process_command() local
/external/deqp/external/vulkancts/modules/vulkan/subgroups/
DvktSubgroupsBallotMasksTests.cpp300 const bool isCompute = isAllComputeStages(caseDef.shaderStage); in test() local
DvktSubgroupsShapeTests.cpp313 const bool isCompute = isAllComputeStages(caseDef.shaderStage); in test() local
DvktSubgroupsBallotOtherTests.cpp373 const bool isCompute = isAllComputeStages(caseDef.shaderStage); in test() local
DvktSubgroupsBallotTests.cpp876 const bool isCompute = isAllComputeStages(caseDef.shaderStage); in test() local
DvktSubgroupsQuadTests.cpp287 const bool isCompute = isAllComputeStages(caseDef.shaderStage); in test() local
DvktSubgroupsClusteredTests.cpp260 const bool isCompute = isAllComputeStages(caseDef.shaderStage); in test() local
DvktSubgroupsBuiltinMaskVarTests.cpp1290 const bool isCompute = isAllComputeStages(caseDef.shaderStage); in test() local
DvktSubgroupsBallotBroadcastTests.cpp360 const bool isCompute = isAllComputeStages(caseDef.shaderStage); in test() local
DvktSubgroupsShuffleTests.cpp354 const bool isCompute = isAllComputeStages(caseDef.shaderStage); in test() local
DvktSubgroupsArithmeticTests.cpp332 const bool isCompute = isAllComputeStages(caseDef.shaderStage); in test() local
DvktSubgroupsPartitionedTests.cpp373 const bool isCompute = isAllComputeStages(caseDef.shaderStage); in test() local
DvktSubgroupsVoteTests.cpp415 const bool isCompute = isAllComputeStages(caseDef.shaderStage); in test() local
DvktSubgroupsBuiltinVarTests.cpp1774 const bool isCompute = isAllComputeStages(caseDef.shaderStage); in test() local
DvktSubgroupsBasicTests.cpp1921 const bool isCompute = isAllComputeStages(caseDef.shaderStage); in test() local
/external/angle/src/libANGLE/
DProgram.h346 bool isCompute() const { return mExecutable->hasLinkedShaderStage(ShaderType::Compute); } in isCompute() function
/external/angle/src/libANGLE/renderer/vulkan/
DCommandProcessor.h303 bool isCompute() const { return ((mProperties.queueFlags & VK_QUEUE_COMPUTE_BIT) > 0); } in isCompute() function
DProgramExecutableVk.cpp790 const bool isCompute = glExecutable.hasLinkedShaderStage(gl::ShaderType::Compute); in warmUpPipelineCache() local
DUtilsVk.cpp1399 bool isCompute = function >= Function::ComputeStartIndex; in ensureResourcesInitialized() local
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineSpecConstantTests.cpp2453 const bool isCompute = (stage.stage == VK_SHADER_STAGE_COMPUTE_BIT); in createSpecConstantTests() local
DvktPipelineShaderModuleIdentifierTests.cpp1836 const auto isCompute = (m_params->pipelineType == PipelineType::COMPUTE); in iterate() local
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dcontext.h446 bool isCompute; // Is this DC a compute context? member
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/Utils/
DAMDGPUBaseInfo.cpp900 bool isCompute(CallingConv::ID cc) { in isCompute() function
/external/deqp/external/vulkancts/modules/vulkan/binding_model/
DvktBindingDescriptorBufferTests.cpp302 bool isCompute() const in isCompute() function