Searched defs:isComputeRelevant (Results 1 – 1 of 1) sorted by relevance
6168 bool NegativeTestBase::isComputeRelevant(GLuint /* test_case_index */) in test() function in gl4cts::EnhancedLayouts::NegativeTestBase6624 bool TextureTestBase::isComputeRelevant(GLuint /* test_case_index */) in test() function in gl4cts::EnhancedLayouts::TextureTestBase8375 bool GLSLContantImmutablityTest::isComputeRelevant(GLuint test_case_index) in test() function in gl4cts::EnhancedLayouts::GLSLContantImmutablityTest8439 bool GLSLContantValuesTest::isComputeRelevant(GLuint /* test_case_index */) in test() function in gl4cts::EnhancedLayouts::GLSLContantValuesTest9061 bool UniformBlockLayoutQualifierConflictTest::isComputeRelevant(GLuint test_case_index) in test() function in gl4cts::EnhancedLayouts::UniformBlockLayoutQualifierConflictTest9503 bool UniformBlockMemberInvalidOffsetAlignmentTest::isComputeRelevant(GLuint test_case_index) in test() function in gl4cts::EnhancedLayouts::UniformBlockMemberInvalidOffsetAlignmentTest9966 bool UniformBlockMemberOverlappingOffsetsTest::isComputeRelevant(GLuint test_case_index) in test() function in gl4cts::EnhancedLayouts::UniformBlockMemberOverlappingOffsetsTest10447 bool UniformBlockMemberAlignNonPowerOf2Test::isComputeRelevant(GLuint test_case_index) in test() function in gl4cts::EnhancedLayouts::UniformBlockMemberAlignNonPowerOf2Test11058 bool SSBLayoutQualifierConflictTest::isComputeRelevant(GLuint test_case_index) in test() function in gl4cts::EnhancedLayouts::SSBLayoutQualifierConflictTest12489 bool VaryingLocationsTest::isComputeRelevant(GLuint /* test_case_index */) in test() function in gl4cts::EnhancedLayouts::VaryingLocationsTest[all …]