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Searched defs:isLinear (Results 1 – 25 of 25) sorted by relevance

/external/skia/src/gpu/ganesh/geometry/
DGrInnerFanTriangulator.h29 bool* isLinear) { in pathToTriangles()
34 Poly* pathToPolys(BreadcrumbTriangleList* breadcrumbList, bool* isLinear) { in pathToPolys()
DGrAATriangulator.h24 bool isLinear; in PathToAATriangles() local
DGrTriangulator.h33 GrEagerVertexAllocator* vertexAllocator, bool* isLinear) { in PathToTriangles()
DGrTriangulator.cpp1612 …ly*, bool> GrTriangulator::pathToPolys(float tolerance, const SkRect& clipBounds, bool* isLinear) { in pathToPolys()
/external/skia/bench/
DTriangulatorBench.cpp104 bool isLinear; in doLoop() local
118 bool isLinear; in doLoop() local
/external/skia/src/pathops/
DSkPathOpsConic.h92 bool isLinear(int startIndex, int endIndex) const { in isLinear() function
176 bool hullIntersects(const SkDConic& conic, bool* isLinear) const override { in hullIntersects()
182 bool hullIntersects(const SkTCurve& curve, bool* isLinear) const override { in hullIntersects()
DSkPathOpsQuad.h165 bool hullIntersects(const SkDQuad& quad, bool* isLinear) const override { in hullIntersects()
172 bool hullIntersects(const SkTCurve& curve, bool* isLinear) const override { in hullIntersects()
DSkPathOpsCubic.h224 bool hullIntersects(const SkDCubic& cubic, bool* isLinear) const override { in hullIntersects()
228 bool hullIntersects(const SkTCurve& curve, bool* isLinear) const override { in hullIntersects()
DSkPathOpsQuad.cpp192 bool SkDQuad::isLinear(int startIndex, int endIndex) const { in isLinear() function in SkDQuad
DSkPathOpsCubic.cpp219 bool SkDCubic::isLinear(int startIndex, int endIndex) const { in isLinear() function in SkDCubic
/external/skia/fuzz/
DFuzzTriangulation.cpp30 bool isLinear; in DEF_FUZZ() local
/external/skia/src/gpu/ganesh/ops/
DTriangulatingPathRenderer.cpp61 static sk_sp<SkData> create_data(int numVertices, bool isLinear, SkScalar tol) { in create_data()
272 bool* isLinear) { in Triangulate()
328 bool isLinear; in createNonAAMesh() local
466 bool isLinear; in onPrePrepareDraws() local
DPathInnerTriangulateOp.cpp237 bool isLinear; in prePreparePrograms() local
/external/mesa3d/src/amd/addrlib/src/core/
Daddrlib1.h65 UINT_32 isLinear : 1; member
Daddrlib1.cpp1833 BOOL_32 isLinear, ///< [in] if it is linear mode in ComputeHtileInfo()
1971 BOOL_32 isLinear, ///< [in] is linear mode in ComputeCmaskInfo()
2182 BOOL_32 isLinear, ///< [in] linear or tiled HTILE layout in HwlComputeXmaskCoordFromAddr()
2365 BOOL_32 isLinear, ///< [in] linear or tiled HTILE layout in HwlComputeXmaskAddrFromCoord()
Daddrlib2.h52 UINT_32 isLinear : 1; // Linear member
/external/skia/src/gpu/graphite/vk/
DVulkanTexture.cpp39 bool isLinear = spec.fImageTiling == VK_IMAGE_TILING_LINEAR; in MakeVkImage() local
/external/mesa3d/src/amd/addrlib/src/r800/
Dsiaddrlib.cpp1270 BOOL_32 isLinear, ///< [in] if it is linear mode in HwlComputeHtileBytes()
1297 BOOL_32 isLinear, ///< [in] linear or tiled HTILE layout in HwlComputeXmaskAddrFromCoord()
1455 BOOL_32 isLinear, ///< [in] linear or tiled HTILE layout in HwlComputeXmaskCoordFromAddr()
Degbaddrlib.cpp3197 BOOL_32 isLinear, ///< [in] if it is linear mode in ComputeHtileBytes()
4016 BOOL_32 isLinear, ///< [in] if it is linear mode in HwlComputeHtileBaseAlign()
/external/skia/src/gpu/ganesh/vk/
DGrVkImage.cpp477 bool isLinear = VK_IMAGE_TILING_LINEAR == imageDesc.fImageTiling; in InitImageInfo() local
/external/deqp/modules/gles31/functional/
Des31fTextureFilteringTests.cpp621 const bool isLinear = isLinearI != 0; in init() local
/external/skia/tests/
DTriangulatingPathRendererTests.cpp1010 bool isLinear; in verify_simple_inner_polygons() local
/external/mesa3d/src/amd/addrlib/inc/
Daddrinterface.h881 BOOL_32 isLinear; ///< Linear or tiled HTILE layout member
954 BOOL_32 isLinear; ///< Linear or tiled HTILE layout member
1018 BOOL_32 isLinear; ///< Linear or tiled HTILE layout member
1101 BOOL_32 isLinear; ///< Linear or tiled layout, Only SI can be linear member
1171 BOOL_32 isLinear; ///< Linear or tiled layout, Only SI can be linear member
1231 BOOL_32 isLinear; ///< Linear or tiled layout, Only SI can be linear member
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureFilteringTests.cpp1551 const bool isLinear = isLinearI != 0; in populateTextureFilteringTests() local
/external/deqp/modules/gles3/functional/
Des3fTextureFilteringTests.cpp1554 bool isLinear = isLinearI != 0; in init() local