/external/skia/src/gpu/ganesh/geometry/ |
D | GrInnerFanTriangulator.h | 29 bool* isLinear) { in pathToTriangles() 34 Poly* pathToPolys(BreadcrumbTriangleList* breadcrumbList, bool* isLinear) { in pathToPolys()
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D | GrAATriangulator.h | 24 bool isLinear; in PathToAATriangles() local
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D | GrTriangulator.h | 33 GrEagerVertexAllocator* vertexAllocator, bool* isLinear) { in PathToTriangles()
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D | GrTriangulator.cpp | 1612 …ly*, bool> GrTriangulator::pathToPolys(float tolerance, const SkRect& clipBounds, bool* isLinear) { in pathToPolys()
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/external/skia/bench/ |
D | TriangulatorBench.cpp | 104 bool isLinear; in doLoop() local 118 bool isLinear; in doLoop() local
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/external/skia/src/pathops/ |
D | SkPathOpsConic.h | 92 bool isLinear(int startIndex, int endIndex) const { in isLinear() function 176 bool hullIntersects(const SkDConic& conic, bool* isLinear) const override { in hullIntersects() 182 bool hullIntersects(const SkTCurve& curve, bool* isLinear) const override { in hullIntersects()
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D | SkPathOpsQuad.h | 165 bool hullIntersects(const SkDQuad& quad, bool* isLinear) const override { in hullIntersects() 172 bool hullIntersects(const SkTCurve& curve, bool* isLinear) const override { in hullIntersects()
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D | SkPathOpsCubic.h | 224 bool hullIntersects(const SkDCubic& cubic, bool* isLinear) const override { in hullIntersects() 228 bool hullIntersects(const SkTCurve& curve, bool* isLinear) const override { in hullIntersects()
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D | SkPathOpsQuad.cpp | 192 bool SkDQuad::isLinear(int startIndex, int endIndex) const { in isLinear() function in SkDQuad
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D | SkPathOpsCubic.cpp | 219 bool SkDCubic::isLinear(int startIndex, int endIndex) const { in isLinear() function in SkDCubic
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/external/skia/fuzz/ |
D | FuzzTriangulation.cpp | 30 bool isLinear; in DEF_FUZZ() local
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/external/skia/src/gpu/ganesh/ops/ |
D | TriangulatingPathRenderer.cpp | 61 static sk_sp<SkData> create_data(int numVertices, bool isLinear, SkScalar tol) { in create_data() 272 bool* isLinear) { in Triangulate() 328 bool isLinear; in createNonAAMesh() local 466 bool isLinear; in onPrePrepareDraws() local
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D | PathInnerTriangulateOp.cpp | 237 bool isLinear; in prePreparePrograms() local
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/external/mesa3d/src/amd/addrlib/src/core/ |
D | addrlib1.h | 65 UINT_32 isLinear : 1; member
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D | addrlib1.cpp | 1833 BOOL_32 isLinear, ///< [in] if it is linear mode in ComputeHtileInfo() 1971 BOOL_32 isLinear, ///< [in] is linear mode in ComputeCmaskInfo() 2182 BOOL_32 isLinear, ///< [in] linear or tiled HTILE layout in HwlComputeXmaskCoordFromAddr() 2365 BOOL_32 isLinear, ///< [in] linear or tiled HTILE layout in HwlComputeXmaskAddrFromCoord()
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D | addrlib2.h | 52 UINT_32 isLinear : 1; // Linear member
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/external/skia/src/gpu/graphite/vk/ |
D | VulkanTexture.cpp | 39 bool isLinear = spec.fImageTiling == VK_IMAGE_TILING_LINEAR; in MakeVkImage() local
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/external/mesa3d/src/amd/addrlib/src/r800/ |
D | siaddrlib.cpp | 1270 BOOL_32 isLinear, ///< [in] if it is linear mode in HwlComputeHtileBytes() 1297 BOOL_32 isLinear, ///< [in] linear or tiled HTILE layout in HwlComputeXmaskAddrFromCoord() 1455 BOOL_32 isLinear, ///< [in] linear or tiled HTILE layout in HwlComputeXmaskCoordFromAddr()
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D | egbaddrlib.cpp | 3197 BOOL_32 isLinear, ///< [in] if it is linear mode in ComputeHtileBytes() 4016 BOOL_32 isLinear, ///< [in] if it is linear mode in HwlComputeHtileBaseAlign()
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/external/skia/src/gpu/ganesh/vk/ |
D | GrVkImage.cpp | 477 bool isLinear = VK_IMAGE_TILING_LINEAR == imageDesc.fImageTiling; in InitImageInfo() local
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureFilteringTests.cpp | 621 const bool isLinear = isLinearI != 0; in init() local
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/external/skia/tests/ |
D | TriangulatingPathRendererTests.cpp | 1010 bool isLinear; in verify_simple_inner_polygons() local
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/external/mesa3d/src/amd/addrlib/inc/ |
D | addrinterface.h | 881 BOOL_32 isLinear; ///< Linear or tiled HTILE layout member 954 BOOL_32 isLinear; ///< Linear or tiled HTILE layout member 1018 BOOL_32 isLinear; ///< Linear or tiled HTILE layout member 1101 BOOL_32 isLinear; ///< Linear or tiled layout, Only SI can be linear member 1171 BOOL_32 isLinear; ///< Linear or tiled layout, Only SI can be linear member 1231 BOOL_32 isLinear; ///< Linear or tiled layout, Only SI can be linear member
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureFilteringTests.cpp | 1551 const bool isLinear = isLinearI != 0; in populateTextureFilteringTests() local
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureFilteringTests.cpp | 1554 bool isLinear = isLinearI != 0; in init() local
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