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Searched defs:isMultisampled (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DRenderTargetD3D.h32 bool isMultisampled() const { return getSamples() > 0; } in isMultisampled() function
/external/skia/src/sksl/ir/
DSkSLType.cpp122 bool isMultisampled() const override { in isMultisampled() function in SkSL::AliasType
430 bool isMultisampled, TextureAccess textureAccess) in TextureType()
450 bool isMultisampled() const override { in isMultisampled() function in SkSL::TextureType
492 bool isMultisampled() const override { in isMultisampled() function in SkSL::SamplerType
712 bool isArrayedTexture, bool isMultisampled, in MakeTextureType()
DSkSLType.h504 virtual bool isMultisampled() const { in isMultisampled() function
/external/angle/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.cpp1140 const bool isMultisampled = drawFrameBuffer->getSamples() > 1; in getTransformOptions() local
DTextureVk.cpp213 const bool isMultisampled = samples > 1; in CanGenerateMipmapWithCompute() local
Dvk_helpers.cpp9539 bool isMultisampled = mSamples > 1; in readPixelsImpl() local
/external/angle/src/compiler/translator/spirv/
DBuildSPIRV.cpp1132 bool isMultisampled = false; in getImageTypeParameters() local
/external/angle/src/tests/gl_tests/
DMultiviewDrawTest.cpp228 bool isMultisampled() { return mSamples > 0; } in isMultisampled() function in MultiviewFramebufferTestBase