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Searched defs:isRotated (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/inputflinger/tests/
DFakeInputReaderPolicy.cpp84 const bool isRotated = orientation == ui::ROTATION_90 || orientation == ui::ROTATION_270; in addDisplayViewport() local
DInputDispatcher_test.cpp4189 const bool isRotated = rotation == ui::ROTATION_90 || rotation == ui::ROTATION_270; in TEST_P() local
/frameworks/native/services/inputflinger/reader/mapper/
DTouchInputMapper.cpp851 constexpr auto isRotated = [](const ui::Transform::RotationFlags& rotation) { in computeInputTransforms() local