Searched defs:isSeparable (Results 1 – 9 of 9) sorted by relevance
320 void ProgramExecutable::load(bool isSeparable, gl::BinaryInputStream *stream) in load()545 void ProgramExecutable::save(bool isSeparable, gl::BinaryOutputStream *stream) const in save()965 bool isSeparable, in linkMergedVaryings()
695 bool isSeparable, in LinkValidateVaryings()747 bool isSeparable, in DoShaderVariablesMatch()1834 bool isSeparable, in LinkValidateShaderInterfaceMatching()
354 bool isSeparable() const { return mSeparable; } in isSeparable() function
1627 bool Program::isSeparable() const in isSeparable() function in gl::Program
485 bool Program::isSeparable (void) const in isSeparable() function in deqp::gles31::Functional::ProgramInterfaceDefinition::Program
304 bool Program::isSeparable (void) const in isSeparable() function in glu::Program
100 const bool isSeparable = !spec.programs.empty() && spec.programs[0].sources.separable; in isValid() local
545 bool isSeparable, in load()664 bool isSeparable, in save()
6190 bool NegativeTestBase::isSeparable(const GLuint /* test_case_index */) in test() function in gl4cts::EnhancedLayouts::NegativeTestBase14786 bool VaryingLocationLimitTest::isSeparable(const GLuint test_case_index) in test() function in gl4cts::EnhancedLayouts::VaryingLocationLimitTest