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Searched defs:isStencilTexture (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp346 const bool isStencilTexture = format == gl::SamplerFormat::Unsigned; in IsStencilSamplerBinding() local
355 const bool isStencilTexture = in GetDepthStencilAttachmentImageReadLayout() local
6967 const bool isStencilTexture = IsStencilSamplerBinding(*executable, textureUnit); in updateActiveTextures() local
7997 bool isStencilTexture) in switchToReadOnlyDepthStencilMode()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureTestUtil.cpp342 const bool isStencilTexture = tcu::hasStencilComponent(textureFormat.order); in guessAspectMask() local