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Searched defs:isWebGL (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/compiler/translator/
DValidateGlobalInitializer.cpp129 bool isWebGL, in ValidateGlobalInitializerTraverser()
145 bool isWebGL, in ValidateGlobalInitializer()
/external/angle/src/libANGLE/
DCompiler.cpp332 bool isWebGL = state.isWebGL(); in SelectShaderSpec() local
DBuffer.h165 ANGLE_INLINE bool hasWebGLXFBBindingConflict(bool isWebGL) const in hasWebGLXFBBindingConflict()
DContext.h672 bool isWebGL() const { return mState.isWebGL(); } in isWebGL() function
DState.h245 bool isWebGL() const { return getExtensions().webglCompatibilityANGLE; } in isWebGL() function
775 bool isWebGL() const { return mPrivateState.isWebGL(); } in isWebGL() function
DContext.cpp300 const bool isWebGL = GetWebGLContext(attribs); in GetClientVersion() local
/external/angle/src/libANGLE/renderer/gl/
DShaderGL.cpp250 bool isWebGL = context->isWebGL(); in compile() local