1 // Copyright 2013 The Chromium Authors 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef NET_WEBSOCKETS_WEBSOCKET_BASIC_STREAM_H_ 6 #define NET_WEBSOCKETS_WEBSOCKET_BASIC_STREAM_H_ 7 8 #include <memory> 9 #include <string> 10 #include <vector> 11 12 #include "base/containers/queue.h" 13 #include "base/memory/scoped_refptr.h" 14 #include "base/time/time.h" 15 #include "net/base/completion_once_callback.h" 16 #include "net/base/net_export.h" 17 #include "net/log/net_log_with_source.h" 18 #include "net/traffic_annotation/network_traffic_annotation.h" 19 #include "net/websockets/websocket_frame_parser.h" 20 #include "net/websockets/websocket_stream.h" 21 22 namespace net { 23 24 class ClientSocketHandle; 25 class DrainableIOBuffer; 26 class GrowableIOBuffer; 27 class IOBuffer; 28 class IOBufferWithSize; 29 struct WebSocketFrame; 30 struct WebSocketFrameChunk; 31 32 // Implementation of WebSocketStream for non-multiplexed ws:// connections (or 33 // the physical side of a multiplexed ws:// connection). 34 // 35 // Please update the traffic annotations in the websocket_basic_stream.cc and 36 // websocket_stream.cc if the class is used for any communication with Google. 37 // In such a case, annotation should be passed from the callers to this class 38 // and a local annotation can not be used anymore. 39 class NET_EXPORT_PRIVATE WebSocketBasicStream final : public WebSocketStream { 40 public: 41 typedef WebSocketMaskingKey (*WebSocketMaskingKeyGeneratorFunction)(); 42 43 enum class BufferSize : uint8_t { 44 kSmall, 45 kLarge, 46 }; 47 48 // A class that calculates whether the associated WebSocketBasicStream 49 // should use a small buffer or large buffer, given the timing information 50 // or Read calls. This class is public for testing. 51 class NET_EXPORT_PRIVATE BufferSizeManager final { 52 public: 53 BufferSizeManager(); 54 BufferSizeManager(const BufferSizeManager&) = delete; 55 BufferSizeManager& operator=(const BufferSizeManager&) = delete; 56 ~BufferSizeManager(); 57 58 // Called when the associated WebSocketBasicStream starts reading data 59 // into a buffer. 60 void OnRead(base::TimeTicks now); 61 62 // Called when the Read operation completes. `size` must be positive. 63 void OnReadComplete(base::TimeTicks now, int size); 64 65 // Returns the appropriate buffer size the associated WebSocketBasicStream 66 // should use. buffer_size()67 BufferSize buffer_size() const { return buffer_size_; } 68 69 // Set the rolling average window for tests. set_window_for_test(size_t size)70 void set_window_for_test(size_t size) { rolling_average_window_ = size; } 71 72 private: 73 // This keeps the best read buffer size. 74 BufferSize buffer_size_ = BufferSize::kSmall; 75 76 // The number of results to calculate the throughput. This is a variable so 77 // that unittests can set other values. 78 size_t rolling_average_window_ = 100; 79 80 // This keeps the timestamps to calculate the throughput. 81 base::queue<base::TimeTicks> read_start_timestamps_; 82 83 // The sum of the last few read size. 84 int rolling_byte_total_ = 0; 85 86 // This keeps the read size. 87 base::queue<int> recent_read_sizes_; 88 }; 89 90 // Adapter that allows WebSocketBasicStream to use 91 // either a TCP/IP or TLS socket, or an HTTP/2 stream. 92 class Adapter { 93 public: 94 virtual ~Adapter() = default; 95 virtual int Read(IOBuffer* buf, 96 int buf_len, 97 CompletionOnceCallback callback) = 0; 98 virtual int Write( 99 IOBuffer* buf, 100 int buf_len, 101 CompletionOnceCallback callback, 102 const NetworkTrafficAnnotationTag& traffic_annotation) = 0; 103 virtual void Disconnect() = 0; 104 virtual bool is_initialized() const = 0; 105 }; 106 107 // This class should not normally be constructed directly; see 108 // WebSocketStream::CreateAndConnectStream() and 109 // WebSocketBasicHandshakeStream::Upgrade(). 110 WebSocketBasicStream(std::unique_ptr<Adapter> connection, 111 const scoped_refptr<GrowableIOBuffer>& http_read_buffer, 112 const std::string& sub_protocol, 113 const std::string& extensions, 114 const NetLogWithSource& net_log); 115 116 // The destructor has to make sure the connection is closed when we finish so 117 // that it does not get returned to the pool. 118 ~WebSocketBasicStream() override; 119 120 // WebSocketStream implementation. 121 int ReadFrames(std::vector<std::unique_ptr<WebSocketFrame>>* frames, 122 CompletionOnceCallback callback) override; 123 124 int WriteFrames(std::vector<std::unique_ptr<WebSocketFrame>>* frames, 125 CompletionOnceCallback callback) override; 126 127 void Close() override; 128 129 std::string GetSubProtocol() const override; 130 131 std::string GetExtensions() const override; 132 133 const NetLogWithSource& GetNetLogWithSource() const override; 134 135 //////////////////////////////////////////////////////////////////////////// 136 // Methods for testing only. 137 138 static std::unique_ptr<WebSocketBasicStream> 139 CreateWebSocketBasicStreamForTesting( 140 std::unique_ptr<ClientSocketHandle> connection, 141 const scoped_refptr<GrowableIOBuffer>& http_read_buffer, 142 const std::string& sub_protocol, 143 const std::string& extensions, 144 const NetLogWithSource& net_log, 145 WebSocketMaskingKeyGeneratorFunction key_generator_function); 146 147 private: 148 // Reads until socket read returns asynchronously or returns error. 149 // If returns ERR_IO_PENDING, then |read_callback_| will be called with result 150 // later. 151 int ReadEverything(std::vector<std::unique_ptr<WebSocketFrame>>* frames); 152 153 // Called when a read completes. Parses the result, tries to read more. 154 // Might call |read_callback_|. 155 void OnReadComplete(std::vector<std::unique_ptr<WebSocketFrame>>* frames, 156 int result); 157 158 // Writes until |buffer| is fully drained (in which case returns OK) or a 159 // socket write returns asynchronously or returns an error. If returns 160 // ERR_IO_PENDING, then |write_callback_| will be called with result later. 161 int WriteEverything(const scoped_refptr<DrainableIOBuffer>& buffer); 162 163 // Called when a write completes. Tries to write more. 164 // Might call |write_callback_|. 165 void OnWriteComplete(const scoped_refptr<DrainableIOBuffer>& buffer, 166 int result); 167 168 // Attempts to parse the output of a read as WebSocket frames. On success, 169 // returns OK and places the frame(s) in |frames|. 170 int HandleReadResult(int result, 171 std::vector<std::unique_ptr<WebSocketFrame>>* frames); 172 173 // Converts the chunks in |frame_chunks| into frames and writes them to 174 // |frames|. |frame_chunks| is destroyed in the process. Returns 175 // ERR_WS_PROTOCOL_ERROR if an invalid chunk was found. If one or more frames 176 // was added to |frames|, then returns OK, otherwise returns ERR_IO_PENDING. 177 int ConvertChunksToFrames( 178 std::vector<std::unique_ptr<WebSocketFrameChunk>>* frame_chunks, 179 std::vector<std::unique_ptr<WebSocketFrame>>* frames); 180 181 // Converts a |chunk| to a |frame|. |*frame| should be NULL on entry to this 182 // method. If |chunk| is an incomplete control frame, or an empty middle 183 // frame, then |*frame| may still be NULL on exit. If an invalid control frame 184 // is found, returns ERR_WS_PROTOCOL_ERROR and the stream is no longer 185 // usable. Otherwise returns OK (even if frame is still NULL). 186 int ConvertChunkToFrame(std::unique_ptr<WebSocketFrameChunk> chunk, 187 std::unique_ptr<WebSocketFrame>* frame); 188 189 // Creates a frame based on the value of |is_final_chunk|, |data| and 190 // |current_frame_header_|. Clears |current_frame_header_| if |is_final_chunk| 191 // is true. |data| may be NULL if the frame has an empty payload. A frame in 192 // the middle of a message with no data is not useful; in this case the 193 // returned frame will be NULL. Otherwise, |current_frame_header_->opcode| is 194 // set to Continuation after use if it was Text or Binary, in accordance with 195 // WebSocket RFC6455 section 5.4. 196 std::unique_ptr<WebSocketFrame> CreateFrame(bool is_final_chunk, 197 base::span<const char> data); 198 199 // Adds |data_buffer| to the end of |incomplete_control_frame_body_|, applying 200 // bounds checks. 201 void AddToIncompleteControlFrameBody(base::span<const char> data); 202 203 // Storage for pending reads. 204 scoped_refptr<IOBufferWithSize> read_buffer_; 205 206 // The best read buffer size for the current throughput. 207 size_t target_read_buffer_size_; 208 209 // The connection, wrapped in a ClientSocketHandle so that we can prevent it 210 // from being returned to the pool. 211 std::unique_ptr<Adapter> connection_; 212 213 // Frame header for the frame currently being received. Only non-NULL while we 214 // are processing the frame. If the frame arrives in multiple chunks, it can 215 // remain non-NULL until additional chunks arrive. If the header of the frame 216 // was invalid, this is set to NULL, the channel is failed, and subsequent 217 // chunks of the same frame will be ignored. 218 std::unique_ptr<WebSocketFrameHeader> current_frame_header_; 219 220 // Although it should rarely happen in practice, a control frame can arrive 221 // broken into chunks. This variable provides storage for a partial control 222 // frame until the rest arrives. It will be empty the rest of the time. 223 std::vector<char> incomplete_control_frame_body_; 224 // Storage for payload of combined (see |incomplete_control_frame_body_|) 225 // control frame. 226 std::vector<char> complete_control_frame_body_; 227 228 // Only used during handshake. Some data may be left in this buffer after the 229 // handshake, in which case it will be picked up during the first call to 230 // ReadFrames(). The type is GrowableIOBuffer for compatibility with 231 // net::HttpStreamParser, which is used to parse the handshake. 232 scoped_refptr<GrowableIOBuffer> http_read_buffer_; 233 // Flag to keep above buffer until next ReadFrames() after decoding. 234 bool is_http_read_buffer_decoded_ = false; 235 236 // This keeps the current parse state (including any incomplete headers) and 237 // parses frames. 238 WebSocketFrameParser parser_; 239 240 // The negotated sub-protocol, or empty for none. 241 const std::string sub_protocol_; 242 243 // The extensions negotiated with the remote server. 244 const std::string extensions_; 245 246 NetLogWithSource net_log_; 247 248 // This is used for adaptive read buffer size. 249 BufferSizeManager buffer_size_manager_; 250 251 // This keeps the current read buffer size. 252 BufferSize buffer_size_ = buffer_size_manager_.buffer_size(); 253 254 // This can be overridden in tests to make the output deterministic. We don't 255 // use a Callback here because a function pointer is faster and good enough 256 // for our purposes. 257 WebSocketMaskingKeyGeneratorFunction generate_websocket_masking_key_; 258 259 // User callback saved for asynchronous writes and reads. 260 CompletionOnceCallback write_callback_; 261 CompletionOnceCallback read_callback_; 262 }; 263 264 } // namespace net 265 266 #endif // NET_WEBSOCKETS_WEBSOCKET_BASIC_STREAM_H_ 267