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1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef skiagm_DEFINED
9 #define skiagm_DEFINED
10 
11 #include "gm/verifiers/gmverifier.h"
12 #include "include/core/SkColor.h"
13 #include "include/core/SkScalar.h"
14 #include "include/core/SkSize.h"
15 #include "include/core/SkString.h"
16 #include "include/core/SkTypes.h"
17 #include "include/private/base/SkMacros.h"
18 #include "tools/Registry.h"
19 
20 #include <memory>
21 
22 class GrDirectContext;
23 class GrRecordingContext;
24 class SkCanvas;
25 class SkMetaData;
26 struct GrContextOptions;
27 
28 #define DEF_GM(CODE)                                         \
29     static skiagm::GMRegistry SK_MACRO_APPEND_COUNTER(REG_)( \
30             []() { return std::unique_ptr<skiagm::GM>([]() { CODE; }()); });
31 
32 // A Simple GM is a rendering test that does not store state between rendering calls or make use of
33 // the onOnceBeforeDraw() virtual; it consists of:
34 //   *   A name.
35 //   *   Prefered width and height.
36 //   *   Optionally, a background color (default is white).
37 //   *   A standalone function pointer that implements its onDraw method.
38 #define DEF_SIMPLE_GM(NAME, CANVAS, W, H) \
39     DEF_SIMPLE_GM_BG_NAME(NAME, CANVAS, W, H, SK_ColorWHITE, SkString(#NAME))
40 #define DEF_SIMPLE_GM_BG(NAME, CANVAS, W, H, BGCOLOR) \
41     DEF_SIMPLE_GM_BG_NAME(NAME, CANVAS, W, H, BGCOLOR, SkString(#NAME))
42 #define DEF_SIMPLE_GM_BG_NAME(NAME, CANVAS, W, H, BGCOLOR, NAME_STR) \
43     static void SK_MACRO_CONCAT(NAME,_GM_inner)(SkCanvas*); \
44     DEF_SIMPLE_GM_BG_NAME_CAN_FAIL(NAME, CANVAS,, W, H, BGCOLOR, NAME_STR) { \
45         SK_MACRO_CONCAT(NAME,_GM_inner)(CANVAS); \
46         return skiagm::DrawResult::kOk; \
47     } \
48     void SK_MACRO_CONCAT(NAME,_GM_inner)(SkCanvas* CANVAS)
49 
50 #define DEF_SIMPLE_GM_CAN_FAIL(NAME, CANVAS, ERR_MSG, W, H) \
51     DEF_SIMPLE_GM_BG_NAME_CAN_FAIL(NAME, CANVAS, ERR_MSG, W, H, SK_ColorWHITE, SkString(#NAME))
52 #define DEF_SIMPLE_GM_BG_CAN_FAIL(NAME, CANVAS, ERR_MSG, W, H, BGCOLOR) \
53     DEF_SIMPLE_GM_BG_NAME_CAN_FAIL(NAME, CANVAS, ERR_MSG, W, H, BGCOLOR, SkString(#NAME))
54 #define DEF_SIMPLE_GM_BG_NAME_CAN_FAIL(NAME, CANVAS, ERR_MSG, W, H, BGCOLOR, NAME_STR) \
55     static skiagm::DrawResult SK_MACRO_CONCAT(NAME,_GM)(SkCanvas*, SkString*); \
56     DEF_GM(return new skiagm::SimpleGM(BGCOLOR, NAME_STR, {W,H}, SK_MACRO_CONCAT(NAME,_GM));) \
57     skiagm::DrawResult SK_MACRO_CONCAT(NAME,_GM)(SkCanvas* CANVAS, SkString* ERR_MSG)
58 
59 
60 // A Simple GpuGM makes direct GPU calls. Its onDraw hook that includes GPU objects as params, and
61 // is only invoked on GPU configs. Non-GPU configs automatically draw a GPU-only message and abort.
62 #define DEF_SIMPLE_GPU_GM(NAME, GR_CONTEXT, CANVAS, W, H)                                         \
63     DEF_SIMPLE_GPU_GM_BG(NAME, GR_CONTEXT, CANVAS, W, H, SK_ColorWHITE)
64 
65 #define DEF_SIMPLE_GPU_GM_BG(NAME, GR_CONTEXT, CANVAS, W, H, BGCOLOR)                             \
66     static void SK_MACRO_CONCAT(NAME,_GM_inner)(GrRecordingContext*, SkCanvas*);                  \
67     DEF_SIMPLE_GPU_GM_BG_CAN_FAIL(NAME, GR_CONTEXT, CANVAS, /* ERR_MSG */, W, H, BGCOLOR) {       \
68         SK_MACRO_CONCAT(NAME,_GM_inner)(GR_CONTEXT, CANVAS);                                      \
69         return skiagm::DrawResult::kOk;                                                           \
70     }                                                                                             \
71     void SK_MACRO_CONCAT(NAME,_GM_inner)(GrRecordingContext* GR_CONTEXT, SkCanvas* CANVAS)
72 
73 #define DEF_SIMPLE_GPU_GM_CAN_FAIL(NAME, GR_CONTEXT, CANVAS, ERR_MSG, W, H)                       \
74     DEF_SIMPLE_GPU_GM_BG_CAN_FAIL(NAME, GR_CONTEXT, CANVAS, ERR_MSG, W, H, SK_ColorWHITE)
75 
76 #define DEF_SIMPLE_GPU_GM_BG_CAN_FAIL(NAME, GR_CONTEXT, CANVAS, ERR_MSG, W, H, BGCOLOR)           \
77     static skiagm::DrawResult SK_MACRO_CONCAT(NAME,_GM)(                                          \
78         GrRecordingContext*, SkCanvas*, SkString*);                                               \
79     DEF_GM(return new skiagm::SimpleGpuGM(BGCOLOR, SkString(#NAME), {W,H},                        \
80                                           SK_MACRO_CONCAT(NAME,_GM));)                            \
81     skiagm::DrawResult SK_MACRO_CONCAT(NAME,_GM)(                                                 \
82             GrRecordingContext* GR_CONTEXT, SkCanvas* CANVAS, SkString* ERR_MSG)
83 
84 namespace skiagm {
85 
86     enum class DrawResult {
87         kOk,   // Test drew successfully.
88         kFail, // Test failed to draw.
89         kSkip  // Test is not applicable in this context and should be skipped.
90     };
91 
92     class GM {
93     public:
94         using DrawResult = skiagm::DrawResult;
95 
96         GM(SkColor backgroundColor = SK_ColorWHITE);
97         virtual ~GM();
98 
99         enum Mode {
100             kGM_Mode,
101             kSample_Mode,
102             kBench_Mode,
103         };
104 
setMode(Mode mode)105         void setMode(Mode mode) { fMode = mode; }
getMode()106         Mode getMode() const { return fMode; }
107 
108         inline static constexpr char kErrorMsg_DrawSkippedGpuOnly[] =
109                 "This test is for GPU configs only.";
110 
gpuSetup(SkCanvas * canvas)111         DrawResult gpuSetup(SkCanvas* canvas) {
112             SkString errorMsg;
113             return this->gpuSetup(canvas, &errorMsg);
114         }
115         DrawResult gpuSetup(SkCanvas*, SkString* errorMsg);
116         void gpuTeardown();
117 
onceBeforeDraw()118         void onceBeforeDraw() {
119             if (!fHaveCalledOnceBeforeDraw) {
120                 fHaveCalledOnceBeforeDraw = true;
121                 this->onOnceBeforeDraw();
122             }
123         }
124 
draw(SkCanvas * canvas)125         DrawResult draw(SkCanvas* canvas) {
126             SkString errorMsg;
127             return this->draw(canvas, &errorMsg);
128         }
129         DrawResult draw(SkCanvas*, SkString* errorMsg);
130 
131         void drawBackground(SkCanvas*);
drawContent(SkCanvas * canvas)132         DrawResult drawContent(SkCanvas* canvas) {
133             SkString errorMsg;
134             return this->drawContent(canvas, &errorMsg);
135         }
136         DrawResult drawContent(SkCanvas*, SkString* errorMsg);
137 
getISize()138         SkISize getISize() { return this->onISize(); }
139         const char* getName();
140 
141         virtual bool runAsBench() const;
142 
width()143         SkScalar width() {
144             return SkIntToScalar(this->getISize().width());
145         }
height()146         SkScalar height() {
147             return SkIntToScalar(this->getISize().height());
148         }
149 
getBGColor()150         SkColor getBGColor() const { return fBGColor; }
151         void setBGColor(SkColor);
152 
153         // helper: fill a rect in the specified color based on the GM's getISize bounds.
154         void drawSizeBounds(SkCanvas*, SkColor);
155 
156         bool animate(double /*nanos*/);
157         virtual bool onChar(SkUnichar);
158 
getControls(SkMetaData * controls)159         bool getControls(SkMetaData* controls) { return this->onGetControls(controls); }
setControls(const SkMetaData & controls)160         void setControls(const SkMetaData& controls) { this->onSetControls(controls); }
161 
162         virtual void modifyGrContextOptions(GrContextOptions*);
163 
164         virtual std::unique_ptr<verifiers::VerifierList> getVerifiers() const;
165 
166     protected:
167         // onGpuSetup is called once before any other processing with a direct context.
onGpuSetup(SkCanvas *,SkString *)168         virtual DrawResult onGpuSetup(SkCanvas*, SkString*) { return DrawResult::kOk; }
onGpuTeardown()169         virtual void onGpuTeardown() {}
170         virtual void onOnceBeforeDraw();
171         virtual DrawResult onDraw(SkCanvas*, SkString* errorMsg);
172         virtual void onDraw(SkCanvas*);
173 
174         virtual SkISize onISize() = 0;
175         virtual SkString onShortName() = 0;
176 
177         virtual bool onAnimate(double /*nanos*/);
178         virtual bool onGetControls(SkMetaData*);
179         virtual void onSetControls(const SkMetaData&);
180 
181     private:
182         Mode       fMode;
183         SkString   fShortName;
184         SkColor    fBGColor;
185         bool       fHaveCalledOnceBeforeDraw = false;
186         bool       fGpuSetup = false;
187         DrawResult fGpuSetupResult = DrawResult::kOk;
188     };
189 
190     using GMFactory = std::unique_ptr<skiagm::GM> (*)();
191     using GMRegistry = sk_tools::Registry<GMFactory>;
192 
193     // A GpuGM replaces the onDraw method with one that also accepts GPU objects alongside the
194     // SkCanvas. Its onDraw is only invoked on GPU configs; on non-GPU configs it will automatically
195     // draw a GPU-only message and abort.
196     class GpuGM : public GM {
197     public:
GM(backgroundColor)198         GpuGM(SkColor backgroundColor = SK_ColorWHITE) : GM(backgroundColor) {}
199 
200         // TODO(tdenniston): Currently GpuGMs don't have verifiers (because they do not render on
201         //   CPU), but we may want to be able to verify the output images standalone, without
202         //   requiring a gold image for comparison.
getVerifiers()203         std::unique_ptr<verifiers::VerifierList> getVerifiers() const override { return nullptr; }
204 
205     private:
206         using GM::onDraw;
207         DrawResult onDraw(SkCanvas*, SkString* errorMsg) final;
208 
209         virtual DrawResult onDraw(GrRecordingContext*, SkCanvas*, SkString* errorMsg);
210         virtual void onDraw(GrRecordingContext*, SkCanvas*);
211     };
212 
213     // SimpleGM is intended for basic GMs that can define their entire implementation inside a
214     // single "draw" function pointer.
215     class SimpleGM : public GM {
216     public:
217         using DrawProc = DrawResult(*)(SkCanvas*, SkString*);
218 
SimpleGM(SkColor bgColor,const SkString & name,const SkISize & size,DrawProc drawProc)219         SimpleGM(SkColor bgColor, const SkString& name, const SkISize& size, DrawProc drawProc)
220                 : GM(bgColor), fName(name), fSize(size), fDrawProc(drawProc) {}
221 
222     private:
223         SkISize onISize() override;
224         SkString onShortName() override;
225         DrawResult onDraw(SkCanvas* canvas, SkString* errorMsg) override;
226 
227         const SkString fName;
228         const SkISize fSize;
229         const DrawProc fDrawProc;
230     };
231 
232     class SimpleGpuGM : public GpuGM {
233     public:
234         using DrawProc = DrawResult (*)(GrRecordingContext*, SkCanvas*, SkString* errorMsg);
235 
SimpleGpuGM(SkColor bgColor,const SkString & name,const SkISize & size,DrawProc drawProc)236         SimpleGpuGM(SkColor bgColor, const SkString& name, const SkISize& size, DrawProc drawProc)
237                 : GpuGM(bgColor), fName(name), fSize(size), fDrawProc(drawProc) {}
238 
239     private:
240         SkISize onISize() override;
241         SkString onShortName() override;
242         DrawResult onDraw(GrRecordingContext*, SkCanvas*, SkString* errorMsg) override;
243 
244         const SkString fName;
245         const SkISize fSize;
246         const DrawProc fDrawProc;
247     };
248 }  // namespace skiagm
249 
250 void MarkGMGood(SkCanvas*, SkScalar x, SkScalar y);
251 void MarkGMBad (SkCanvas*, SkScalar x, SkScalar y);
252 
253 #endif
254