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1 /*
2  * Copyright 2022 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef skgpu_graphite_DawnGraphicsPipeline_DEFINED
9 #define skgpu_graphite_DawnGraphicsPipeline_DEFINED
10 
11 #include "include/core/SkRefCnt.h"
12 #include "include/core/SkSpan.h"
13 #include "include/ports/SkCFObject.h"
14 #include "src/gpu/graphite/DrawTypes.h"
15 #include "src/gpu/graphite/GraphicsPipeline.h"
16 
17 #include "webgpu/webgpu_cpp.h"
18 
19 class SkUniform;
20 
21 namespace SkSL {
22     class Compiler;
23 }
24 namespace skgpu {
25 struct BlendInfo;
26 }
27 
28 namespace skgpu::graphite {
29 
30 class Attribute;
31 class Context;
32 class GraphicsPipelineDesc;
33 class DawnResourceProvider;
34 class DawnSharedContext;
35 struct DepthStencilSettings;
36 struct RenderPassDesc;
37 class RuntimeEffectDictionary;
38 
39 class DawnGraphicsPipeline final : public GraphicsPipeline {
40 public:
41     inline static constexpr unsigned int kUniformBufferBindGroupIndex = 0;
42     inline static constexpr unsigned int kTextureBindGroupIndex = 1;
43 
44     inline static constexpr unsigned int kIntrinsicUniformBufferIndex = 0;
45     inline static constexpr unsigned int kRenderStepUniformBufferIndex = 1;
46     inline static constexpr unsigned int kPaintUniformBufferIndex = 2;
47     inline static constexpr unsigned int kNumUniformBuffers = 3;
48 
49     inline static constexpr unsigned int kVertexBufferIndex = 0;
50     inline static constexpr unsigned int kInstanceBufferIndex = 1;
51     inline static constexpr unsigned int kNumVertexBuffers = 2;
52 
53     static sk_sp<DawnGraphicsPipeline> Make(const DawnSharedContext* sharedContext,
54                                             SkSL::Compiler* compiler,
55                                             const RuntimeEffectDictionary* runtimeDict,
56                                             const GraphicsPipelineDesc& pipelineDesc,
57                                             const RenderPassDesc& renderPassDesc);
58 
~DawnGraphicsPipeline()59     ~DawnGraphicsPipeline() override {}
60 
stencilReferenceValue()61     uint32_t stencilReferenceValue() const { return fStencilReferenceValue; }
primitiveType()62     PrimitiveType primitiveType() const { return fPrimitiveType; }
hasStepUniforms()63     bool hasStepUniforms() const { return fHasStepUniforms; }
hasFragment()64     bool hasFragment() const { return fHasFragment; }
65     const wgpu::RenderPipeline& dawnRenderPipeline() const;
66 
67 private:
DawnGraphicsPipeline(const skgpu::graphite::SharedContext * sharedContext,wgpu::RenderPipeline renderPipeline,PrimitiveType primitiveType,uint32_t refValue,bool hasStepUniforms,bool hasFragment)68     DawnGraphicsPipeline(const skgpu::graphite::SharedContext* sharedContext,
69                          wgpu::RenderPipeline renderPipeline,
70                          PrimitiveType primitiveType,
71                          uint32_t refValue,
72                          bool hasStepUniforms,
73                          bool hasFragment)
74         : GraphicsPipeline(sharedContext)
75         , fRenderPipeline(std::move(renderPipeline))
76         , fPrimitiveType(primitiveType)
77         , fStencilReferenceValue(refValue)
78         , fHasStepUniforms(hasStepUniforms)
79         , fHasFragment(hasFragment) {}
80 
81     void freeGpuData() override;
82 
83     wgpu::RenderPipeline fRenderPipeline;
84     const PrimitiveType fPrimitiveType;
85     const uint32_t fStencilReferenceValue;
86     const bool fHasStepUniforms;
87     const bool fHasFragment;
88 };
89 
90 } // namespace skgpu::graphite
91 
92 #endif // skgpu_graphite_DawnGraphicsPipeline_DEFINED
93