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Searched defs:latchTime (Results 1 – 16 of 16) sorted by relevance

/frameworks/native/libs/gui/include/gui/test/
DCallbackUtils.h39 nsecs_t latchTime; member
187 static void function(void* callbackContext, nsecs_t latchTime, const sp<Fence>& presentFence, in function()
/frameworks/native/services/surfaceflinger/
DTransactionCallbackInvoker.h51 nsecs_t latchTime = -1; variable
DLayer.cpp3460 void Layer::updateTexImage(nsecs_t latchTime, bool bgColorOnly) { in updateTexImage()
4048 bool Layer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime) { in latchBuffer()
4053 bool Layer::latchBufferImpl(bool& recomputeVisibleRegions, nsecs_t latchTime, bool bgColorOnly) { in latchBufferImpl()
4346 void Layer::updateLastLatchTime(nsecs_t latchTime) { in updateLastLatchTime()
DSurfaceFlinger.cpp2278 const nsecs_t latchTime = systemTime(); in updateLayerSnapshots() local
4070 const nsecs_t latchTime = systemTime(); in latchBuffers() local
/frameworks/native/services/surfaceflinger/tests/unittests/
DTransactionFrameTracerTest.cpp103 nsecs_t latchTime = 25; in BLASTTransactionSendsFrameTracerEvents() local
/frameworks/base/native/android/
Dsurface_control.cpp243 int64_t latchTime; member
330 … const std::vector<SurfaceControlStats>& surfaceControlStats) { in ASurfaceTransaction_setOnComplete()
718 const std::vector<SurfaceControlStats>& surfaceControlStats) { in ASurfaceTransaction_setOnCommit()
/frameworks/native/libs/gui/
DBLASTBufferQueue.cpp107 nsecs_t latchTime, nsecs_t dequeueReadyTime) { in updateFrameTimestamps()
277 static void transactionCommittedCallbackThunk(void* context, nsecs_t latchTime, in transactionCommittedCallbackThunk()
321 static void transactionCallbackThunk(void* context, nsecs_t latchTime, in transactionCallbackThunk()
DFrameTimestamps.cpp438 uint64_t frameNumber, nsecs_t latchTime) { in addLatch()
/frameworks/native/libs/gui/include/gui/
DSurfaceComposerClient.h85 nsecs_t latchTime = -1; member
DITransactionCompletedListener.h176 nsecs_t latchTime = -1; variable
/frameworks/native/services/surfaceflinger/TimeStats/
DTimeStats.h197 nsecs_t latchTime = 0; member
DTimeStats.cpp621 void TimeStats::setLatchTime(int32_t layerId, uint64_t frameNumber, nsecs_t latchTime) { in setLatchTime()
/frameworks/av/media/codec2/sfplugin/
DCCodecBufferChannel.h284 nsecs_t latchTime; member
/frameworks/native/services/surfaceflinger/FrameTimeline/
DFrameTimeline.cpp463 std::chrono::nanoseconds latchTime( in dump() local
/frameworks/native/libs/gui/tests/
DBLASTBufferQueue_test.cpp78 void transactionCallback(nsecs_t latchTime, const sp<Fence>& presentFence, in transactionCallback()
/frameworks/native/opengl/libs/EGL/
Degl_platform_entries.cpp2347 nsecs_t* latchTime = nullptr; in eglGetFrameTimestampsANDROIDImpl() local