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Searched defs:layerIndex (Results 1 – 18 of 18) sorted by relevance

/external/armnn/src/armnnDeserializer/
DDeserializer.cpp106 unsigned int layerIndex, in CheckLayers()
283 …tr IDeserializer::DeserializerImpl::GetBaseLayer(const GraphPtr& graphPtr, unsigned int layerIndex) in GetBaseLayer()
442 …erializer::DeserializerImpl::GetBindingLayerInfo(const GraphPtr& graphPtr, unsigned int layerIndex) in GetBindingLayerInfo()
791 …ector IDeserializer::DeserializerImpl::GetInputs(const GraphPtr& graphPtr, unsigned int layerIndex) in GetInputs()
808 …ctor IDeserializer::DeserializerImpl::GetOutputs(const GraphPtr& graphPtr, unsigned int layerIndex) in GetOutputs()
823 void IDeserializer::DeserializerImpl::ParseUnsupportedLayer(GraphPtr graph, unsigned int layerIndex) in ParseUnsupportedLayer()
887 unsigned int layerIndex = 0; in CreateNetworkFromGraph() local
924 …ndingPointInfo IDeserializer::DeserializerImpl::GetNetworkInputBindingInfo(unsigned int layerIndex, in GetNetworkInputBindingInfo()
940 …dingPointInfo IDeserializer::DeserializerImpl::GetNetworkOutputBindingInfo(unsigned int layerIndex, in GetNetworkOutputBindingInfo()
1100 uint32_t layerIndex, in RegisterOutputSlots()
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/external/angle/src/libANGLE/
DImageIndex.cpp68 TextureTarget TextureTypeToTarget(TextureType type, GLint layerIndex) in TextureTypeToTarget()
175 ImageIndex ImageIndex::Make2DArray(GLint levelIndex, GLint layerIndex) in Make2DArray()
180 ImageIndex ImageIndex::Make2DArrayRange(GLint levelIndex, GLint layerIndex, GLint numLayers) in Make2DArrayRange()
185 ImageIndex ImageIndex::Make3D(GLint levelIndex, GLint layerIndex) in Make3D()
198 GLint layerIndex, in MakeFromType()
216 ImageIndex ImageIndex::Make2DMultisampleArray(GLint layerIndex) in Make2DMultisampleArray()
221 ImageIndex ImageIndex::Make2DMultisampleArrayRange(GLint layerIndex, GLint numLayers) in Make2DMultisampleArrayRange()
243 ImageIndex::ImageIndex(TextureType type, GLint levelIndex, GLint layerIndex, GLint layerCount) in ImageIndex()
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredRenderingBoundaryCondition.cpp587 …ryShaderLayeredRenderingBoundaryConditionVariousTextures::getReferenceColor(glw::GLint layerIndex, in getReferenceColor()
634 void GeometryShaderLayeredRenderingBoundaryConditionNoGS::getReferenceColor(glw::GLint layerIndex, in getReferenceColor()
746 …eometryShaderLayeredRenderingBoundaryConditionNoLayerSet::getReferenceColor(glw::GLint layerIndex, in getReferenceColor()
835 …metryShaderLayeredRenderingBoundaryConditionNoLayeredFBO::getReferenceColor(glw::GLint layerIndex, in getReferenceColor()
/external/angle/src/tests/test_utils/
DMultiviewTest.cpp93 for (int layerIndex = 0; layerIndex < numLayers; ++layerIndex) in CreateMultiviewBackingTextures() local
120 for (int layerIndex = 0; layerIndex < numLayers; ++layerIndex) in CreateMultiviewBackingTextures() local
145 for (int layerIndex = 0; layerIndex < numLayers; ++layerIndex) in CreateMultiviewBackingTextures() local
/external/angle/src/libANGLE/renderer/vulkan/
DRenderTargetVk.cpp51 uint32_t layerIndex, in init()
311 uint32_t layerIndex = mLayerIndex; in flushStagedUpdates() local
DTextureVk.cpp223 GLuint *layerIndex, in GetRenderTargetLayerCountAndIndex()
1321 for (uint32_t layerIndex = 0; layerIndex < layerCount; ++layerIndex) in copySubImageImplWithDraw() local
1350 for (uint32_t layerIndex = 0; layerIndex < layerCount; ++layerIndex) in copySubImageImplWithDraw() local
1741 uint32_t layerIndex = index.hasLayer() ? index.getLayerIndex() : 0; in redefineLevel() local
1869 GLuint layerIndex = 0; in copyBufferDataToImage() local
2488 GLuint layerIndex = 0, layerCount = 0, imageLayerCount = 0; in getAttachmentRenderTarget() local
2617 for (uint32_t layerIndex = 0; layerIndex < layerCount; ++layerIndex) in initSingleLayerRenderTargets() local
2656 GLuint layerIndex, in getMultiLayerRenderTarget()
Dvk_helpers.cpp1183 uint32_t layerIndex, in init()
6889 for (uint32_t layerIndex = 0; layerIndex < layerCount; ++layerIndex) in clearEmulatedChannels() local
7155 uint32_t layerIndex, in removeSingleSubresourceStagedUpdates()
7187 uint32_t layerIndex, in removeSingleStagedClearAfterInvalidate()
7645 uint32_t layerIndex, in hasSubresourceDefinedContent()
7660 uint32_t layerIndex, in hasSubresourceDefinedStencilContent()
7677 uint32_t layerIndex, in invalidateSubresourceContent()
7689 uint32_t layerIndex, in invalidateSubresourceStencilContent()
7700 uint32_t layerIndex, in invalidateSubresourceContentImpl()
7786 uint32_t layerIndex, in restoreSubresourceContent()
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DFramebufferVk.cpp1387 uint32_t layerIndex = readRenderTarget->getLayerIndex(); in blit() local
Dvk_helpers.h2502 uint32_t layerIndex; member
DUtilsVk.cpp3982 const uint32_t layerIndex = depthStencilRenderTarget->getLayerIndex(); in unresolve() local
/external/skia/tools/gpu/vk/
DVkTestUtils.cpp222 for (uint32_t layerIndex = 0; layerIndex < layerCount; ++layerIndex) { in init_instance_extensions_and_layers() local
311 for (uint32_t layerIndex = 0; layerIndex < layerCount; ++layerIndex) { in init_device_extensions_and_layers() local
/external/swiftshader/src/Pipeline/
DSamplerCore.cpp491 Short4 layerIndex = computeLayerIndex16(a, mipmap); in sampleQuad2D() local
945 Int4 layerIndex = computeLayerIndex(a, mipmap); in sampleFloat2D() local
1345 …teIndices(UInt index[4], Short4 uuuu, Short4 vvvv, Short4 wwww, const Short4 &layerIndex, Vector4i… in computeIndices()
1750 …plerCore::sampleTexel(Short4 &uuuu, Short4 &vvvv, Short4 &wwww, const Short4 &layerIndex, Vector4i… in sampleTexel()
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassDepthStencilResolveTests.cpp1101 deInt32 layerIndex = valueIndex / layerSize; in verifyDepth() local
1165 deInt32 layerIndex = valueIndex / layerSize; in verifyStencil() local
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp61 GLint layerIndex = index.getLayerIndex(); in ImageIndexConflictsWithSRV() local
119 GLint layerIndex = index.getLayerIndex(); in ImageIndexConflictsWithUAV() local
132 GLint layerIndex = index.getLayerIndex(); in ImageIndexConflictsWithUAV() local
/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.cpp3278 gl::ImageIndex layerIndex = gl::ImageIndex::Make2DArray(index.getLevelIndex(), i); in setImage() local
3312 gl::ImageIndex layerIndex = gl::ImageIndex::Make2DArray(index.getLevelIndex(), layer); in setSubImage() local
3346 gl::ImageIndex layerIndex = gl::ImageIndex::Make2DArray(index.getLevelIndex(), i); in setCompressedImage() local
3378 gl::ImageIndex layerIndex = gl::ImageIndex::Make2DArray(index.getLevelIndex(), layer); in setCompressedSubImage() local
/external/angle/src/tests/gl_tests/
DImageTest.cpp992 void verifyResults2DArray(GLuint texture, const GLubyte data[4], uint32_t layerIndex = 0) in verifyResults2DArray()
1014 uint32_t layerIndex = 0) in verifyResultsCubeArray()
4191 for (uint32_t layerIndex = 0; layerIndex < kLayerCount; ++layerIndex) in TEST_P() local
DRobustResourceInitTest.cpp2130 for (GLsizei layerIndex = 0; layerIndex < kLayers; ++layerIndex) in TEST_P() local
/external/armnn/src/armnn/
DLoadedNetwork.cpp1994 unsigned int layerIndex = 0; in CreateWorkingMemHandle() local