/external/armnn/src/armnnDeserializer/ |
D | Deserializer.cpp | 106 unsigned int layerIndex, in CheckLayers() 283 …tr IDeserializer::DeserializerImpl::GetBaseLayer(const GraphPtr& graphPtr, unsigned int layerIndex) in GetBaseLayer() 442 …erializer::DeserializerImpl::GetBindingLayerInfo(const GraphPtr& graphPtr, unsigned int layerIndex) in GetBindingLayerInfo() 791 …ector IDeserializer::DeserializerImpl::GetInputs(const GraphPtr& graphPtr, unsigned int layerIndex) in GetInputs() 808 …ctor IDeserializer::DeserializerImpl::GetOutputs(const GraphPtr& graphPtr, unsigned int layerIndex) in GetOutputs() 823 void IDeserializer::DeserializerImpl::ParseUnsupportedLayer(GraphPtr graph, unsigned int layerIndex) in ParseUnsupportedLayer() 887 unsigned int layerIndex = 0; in CreateNetworkFromGraph() local 924 …ndingPointInfo IDeserializer::DeserializerImpl::GetNetworkInputBindingInfo(unsigned int layerIndex, in GetNetworkInputBindingInfo() 940 …dingPointInfo IDeserializer::DeserializerImpl::GetNetworkOutputBindingInfo(unsigned int layerIndex, in GetNetworkOutputBindingInfo() 1100 uint32_t layerIndex, in RegisterOutputSlots() [all …]
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/external/angle/src/libANGLE/ |
D | ImageIndex.cpp | 68 TextureTarget TextureTypeToTarget(TextureType type, GLint layerIndex) in TextureTypeToTarget() 175 ImageIndex ImageIndex::Make2DArray(GLint levelIndex, GLint layerIndex) in Make2DArray() 180 ImageIndex ImageIndex::Make2DArrayRange(GLint levelIndex, GLint layerIndex, GLint numLayers) in Make2DArrayRange() 185 ImageIndex ImageIndex::Make3D(GLint levelIndex, GLint layerIndex) in Make3D() 198 GLint layerIndex, in MakeFromType() 216 ImageIndex ImageIndex::Make2DMultisampleArray(GLint layerIndex) in Make2DMultisampleArray() 221 ImageIndex ImageIndex::Make2DMultisampleArrayRange(GLint layerIndex, GLint numLayers) in Make2DMultisampleArrayRange() 243 ImageIndex::ImageIndex(TextureType type, GLint levelIndex, GLint layerIndex, GLint layerCount) in ImageIndex()
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderLayeredRenderingBoundaryCondition.cpp | 587 …ryShaderLayeredRenderingBoundaryConditionVariousTextures::getReferenceColor(glw::GLint layerIndex, in getReferenceColor() 634 void GeometryShaderLayeredRenderingBoundaryConditionNoGS::getReferenceColor(glw::GLint layerIndex, in getReferenceColor() 746 …eometryShaderLayeredRenderingBoundaryConditionNoLayerSet::getReferenceColor(glw::GLint layerIndex, in getReferenceColor() 835 …metryShaderLayeredRenderingBoundaryConditionNoLayeredFBO::getReferenceColor(glw::GLint layerIndex, in getReferenceColor()
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/external/angle/src/tests/test_utils/ |
D | MultiviewTest.cpp | 93 for (int layerIndex = 0; layerIndex < numLayers; ++layerIndex) in CreateMultiviewBackingTextures() local 120 for (int layerIndex = 0; layerIndex < numLayers; ++layerIndex) in CreateMultiviewBackingTextures() local 145 for (int layerIndex = 0; layerIndex < numLayers; ++layerIndex) in CreateMultiviewBackingTextures() local
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | RenderTargetVk.cpp | 51 uint32_t layerIndex, in init() 311 uint32_t layerIndex = mLayerIndex; in flushStagedUpdates() local
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D | TextureVk.cpp | 223 GLuint *layerIndex, in GetRenderTargetLayerCountAndIndex() 1321 for (uint32_t layerIndex = 0; layerIndex < layerCount; ++layerIndex) in copySubImageImplWithDraw() local 1350 for (uint32_t layerIndex = 0; layerIndex < layerCount; ++layerIndex) in copySubImageImplWithDraw() local 1741 uint32_t layerIndex = index.hasLayer() ? index.getLayerIndex() : 0; in redefineLevel() local 1869 GLuint layerIndex = 0; in copyBufferDataToImage() local 2488 GLuint layerIndex = 0, layerCount = 0, imageLayerCount = 0; in getAttachmentRenderTarget() local 2617 for (uint32_t layerIndex = 0; layerIndex < layerCount; ++layerIndex) in initSingleLayerRenderTargets() local 2656 GLuint layerIndex, in getMultiLayerRenderTarget()
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D | vk_helpers.cpp | 1183 uint32_t layerIndex, in init() 6889 for (uint32_t layerIndex = 0; layerIndex < layerCount; ++layerIndex) in clearEmulatedChannels() local 7155 uint32_t layerIndex, in removeSingleSubresourceStagedUpdates() 7187 uint32_t layerIndex, in removeSingleStagedClearAfterInvalidate() 7645 uint32_t layerIndex, in hasSubresourceDefinedContent() 7660 uint32_t layerIndex, in hasSubresourceDefinedStencilContent() 7677 uint32_t layerIndex, in invalidateSubresourceContent() 7689 uint32_t layerIndex, in invalidateSubresourceStencilContent() 7700 uint32_t layerIndex, in invalidateSubresourceContentImpl() 7786 uint32_t layerIndex, in restoreSubresourceContent() [all …]
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D | FramebufferVk.cpp | 1387 uint32_t layerIndex = readRenderTarget->getLayerIndex(); in blit() local
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D | vk_helpers.h | 2502 uint32_t layerIndex; member
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D | UtilsVk.cpp | 3982 const uint32_t layerIndex = depthStencilRenderTarget->getLayerIndex(); in unresolve() local
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/external/skia/tools/gpu/vk/ |
D | VkTestUtils.cpp | 222 for (uint32_t layerIndex = 0; layerIndex < layerCount; ++layerIndex) { in init_instance_extensions_and_layers() local 311 for (uint32_t layerIndex = 0; layerIndex < layerCount; ++layerIndex) { in init_device_extensions_and_layers() local
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/external/swiftshader/src/Pipeline/ |
D | SamplerCore.cpp | 491 Short4 layerIndex = computeLayerIndex16(a, mipmap); in sampleQuad2D() local 945 Int4 layerIndex = computeLayerIndex(a, mipmap); in sampleFloat2D() local 1345 …teIndices(UInt index[4], Short4 uuuu, Short4 vvvv, Short4 wwww, const Short4 &layerIndex, Vector4i… in computeIndices() 1750 …plerCore::sampleTexel(Short4 &uuuu, Short4 &vvvv, Short4 &wwww, const Short4 &layerIndex, Vector4i… in sampleTexel()
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassDepthStencilResolveTests.cpp | 1101 deInt32 layerIndex = valueIndex / layerSize; in verifyDepth() local 1165 deInt32 layerIndex = valueIndex / layerSize; in verifyStencil() local
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | StateManager11.cpp | 61 GLint layerIndex = index.getLayerIndex(); in ImageIndexConflictsWithSRV() local 119 GLint layerIndex = index.getLayerIndex(); in ImageIndexConflictsWithUAV() local 132 GLint layerIndex = index.getLayerIndex(); in ImageIndexConflictsWithUAV() local
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/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureD3D.cpp | 3278 gl::ImageIndex layerIndex = gl::ImageIndex::Make2DArray(index.getLevelIndex(), i); in setImage() local 3312 gl::ImageIndex layerIndex = gl::ImageIndex::Make2DArray(index.getLevelIndex(), layer); in setSubImage() local 3346 gl::ImageIndex layerIndex = gl::ImageIndex::Make2DArray(index.getLevelIndex(), i); in setCompressedImage() local 3378 gl::ImageIndex layerIndex = gl::ImageIndex::Make2DArray(index.getLevelIndex(), layer); in setCompressedSubImage() local
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/external/angle/src/tests/gl_tests/ |
D | ImageTest.cpp | 992 void verifyResults2DArray(GLuint texture, const GLubyte data[4], uint32_t layerIndex = 0) in verifyResults2DArray() 1014 uint32_t layerIndex = 0) in verifyResultsCubeArray() 4191 for (uint32_t layerIndex = 0; layerIndex < kLayerCount; ++layerIndex) in TEST_P() local
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D | RobustResourceInitTest.cpp | 2130 for (GLsizei layerIndex = 0; layerIndex < kLayers; ++layerIndex) in TEST_P() local
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/external/armnn/src/armnn/ |
D | LoadedNetwork.cpp | 1994 unsigned int layerIndex = 0; in CreateWorkingMemHandle() local
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