| /external/deqp/framework/opengl/ |
| D | gluTexture.cpp | 91 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local 174 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local 195 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in loadCompressed() local 242 for (int levelNdx = 1; levelNdx < numLevels; levelNdx++) in create() local 307 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local 395 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local 417 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in loadCompressed() local 514 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local 601 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local 623 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in loadCompressed() local [all …]
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| /external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
| D | vktPipelineImageUtil.cpp | 723 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++) in allocateLevels() local 732 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++) in getLevelsVector() local 766 for (size_t levelNdx = 0; levelNdx < m_compressedLevels.size(); levelNdx++) in ~TestTexture() local 778 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getSize() local 802 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getCompressedSize() local 842 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getBufferCopyRegions() local 890 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getBufferCopyRegions() local 940 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in write() local 957 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in write() local 975 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in copyToTexture() local [all …]
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| D | vktPipelineImageSamplingInstance.cpp | 1184 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); ++levelNdx) in createSwizzledCopy() local 1200 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); ++levelNdx) in createSwizzledCopy() local 1253 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture1DView() local 1273 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture1DArrayView() local 1295 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture2DView() local 1316 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture2DArrayView() local 1350 for (int levelNdx = 0; levelNdx < (int)subresource.levelCount; ++levelNdx) in getTextureCubeView() local 1378 for (int levelNdx = 0; levelNdx < (int)subresource.levelCount; ++levelNdx) in getTextureCubeArrayView() local 1394 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture3DView() local
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| /external/deqp/modules/gles2/functional/ |
| D | es2fTextureCompletenessTests.cpp | 291 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local 358 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local 409 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local 511 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local 611 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local 681 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local 748 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local 860 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
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| D | es2fTextureFilteringTests.cpp | 181 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 191 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 455 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 465 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
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| D | es2fTextureSizeTests.cpp | 103 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 241 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
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| D | es2fTextureUnitTests.cpp | 709 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 861 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in render() local 885 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in render() local
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| D | es2fTextureMipmapTests.cpp | 166 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 518 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 851 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in iterate() local 998 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in iterate() local
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| /external/deqp/external/vulkancts/modules/vulkan/texture/ |
| D | vktTextureShadowTests.cpp | 299 for (int levelNdx = 0; levelNdx < numLevels; ++levelNdx) in Texture2DShadowTestInstance() local 305 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DShadowTestInstance() local 539 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeShadowTestInstance() local 548 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeShadowTestInstance() local 763 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DArrayShadowTestInstance() local 772 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DArrayShadowTestInstance() local 992 for (int levelNdx = 0; levelNdx < numLevels; ++levelNdx) in Texture1DShadowTestInstance() local 998 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture1DShadowTestInstance() local 1214 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture1DArrayShadowTestInstance() local 1223 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture1DArrayShadowTestInstance() local [all …]
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| D | vktTextureFilteringTests.cpp | 258 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DFilteringTestInstance() local 270 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DFilteringTestInstance() local 482 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeFilteringTestInstance() local 494 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeFilteringTestInstance() local 727 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DArrayFilteringTestInstance() local 743 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DArrayFilteringTestInstance() local 942 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture3DFilteringTestInstance() local 955 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture3DFilteringTestInstance() local
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| D | vktTextureFilteringAnisotropyTests.cpp | 118 for (int levelNdx = 0; levelNdx < m_refParams.maxLevel + 1; levelNdx++) in iterate() local
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| /external/deqp/modules/gles3/accuracy/ |
| D | es3aTextureFilteringTests.cpp | 141 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 151 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 409 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 419 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 440 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
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| /external/deqp/modules/gles31/functional/ |
| D | es31fTextureLevelStateQueryTests.cpp | 740 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in applyTextureGenerationSpec() local 1071 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local 1107 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local 1144 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local 1184 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local 1231 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local 1353 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local 1484 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local
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| D | es31fStencilTexturingTests.cpp | 469 for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++) in stencilToUnorm8() local 596 for (int levelNdx = 0; levelNdx < levels; levelNdx++) in iterate() local 622 for (int levelNdx = 0; levelNdx < levels; levelNdx++) in iterate() local 952 const int levelNdx = 2; in iterate() local
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| D | es31fTextureFilteringTests.cpp | 239 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 256 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
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| /external/deqp/modules/gles3/functional/ |
| D | es3fTextureShadowTests.cpp | 239 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 246 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 508 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 518 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 790 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 800 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
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| D | es3fTextureUnitTests.cpp | 896 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 1065 for (int levelNdx = 0; levelNdx < texture->getNumLevels(); levelNdx++) in upload2dTexture() local 1091 for (int levelNdx = 0; levelNdx < texture->getNumLevels(); levelNdx++) in uploadCubeTexture() local 1116 for (int levelNdx = 0; levelNdx < texture->getNumLevels(); levelNdx++) in upload2dArrayTexture() local 1142 for (int levelNdx = 0; levelNdx < texture->getNumLevels(); levelNdx++) in upload3dTexture() local
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| D | es3fTextureFilteringTests.cpp | 202 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 212 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 493 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 503 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 780 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 797 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 1039 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 1049 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
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| D | es3fTextureSizeTests.cpp | 104 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 242 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
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| D | es3fVertexTextureTests.cpp | 597 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 607 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 917 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 927 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 1243 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 1253 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 1583 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 1593 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
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| /external/deqp/modules/gles2/accuracy/ |
| D | es2aTextureFilteringTests.cpp | 151 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 161 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 423 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 433 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
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| /external/deqp/external/openglcts/modules/gles2/ |
| D | es2cTexture3DTests.cpp | 261 for (int levelNdx = 0; levelNdx < referenceTexture.getNumLevels(); levelNdx++) in uploadTexture3D() local 548 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 558 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 714 for (int levelNdx = 0; levelNdx < m_numLevels; levelNdx++) in iterate() local 739 for (int levelNdx = 0; levelNdx < m_numLevels - 2; levelNdx++) in iterate() local 843 for (int levelNdx = 0; levelNdx < m_numLevels; levelNdx++) in iterate() local 866 for (int levelNdx = 0; levelNdx < m_numLevels - 2; levelNdx++) in iterate() local 955 for (int levelNdx = 0; levelNdx < m_numLevels; levelNdx++) in iterate() local
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| /external/deqp/modules/gles2/performance/ |
| D | es2pTextureCases.cpp | 172 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
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| /external/deqp/modules/gles3/performance/ |
| D | es3pTextureCases.cpp | 198 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
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| /external/deqp/framework/common/ |
| D | tcuTexture.cpp | 3383 …s getCubeArrayFaceAccess (const ConstPixelBufferAccess* const levels, int levelNdx, int slice, Cub… in getCubeArrayFaceAccess() 3570 inline int getMipPyramidLevelSize (int baseLevelSize, int levelNdx) in getMipPyramidLevelSize() 3589 for (int levelNdx = 0; levelNdx < other.getNumLevels(); levelNdx++) in TextureLevelPyramid() local 3610 for (int levelNdx = 0; levelNdx < other.getNumLevels(); levelNdx++) in operator =() local 3630 void TextureLevelPyramid::allocLevel (int levelNdx, int width, int height, int depth) in allocLevel() 3640 void TextureLevelPyramid::clearLevel (int levelNdx) in clearLevel() 3681 void Texture1D::allocLevel (int levelNdx) in allocLevel() 3737 void Texture2D::allocLevel (int levelNdx) in allocLevel() 3875 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCube() local 3908 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in operator =() local [all …]
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