| /external/deqp/modules/gles2/functional/ | 
| D | es2fTextureSpecificationTests.cpp | 492 		int				levelW		= de::max(1, m_width >> levelNdx);  in verifyTex2D()  local530 		int		levelW	= de::max(1, m_width >> levelNdx);  in verifyTexCube()  local
 645 			int		levelW		= de::max(1, m_width >> ndx);  in createTexture()  local
 692 			int		levelW		= de::max(1, m_width >> ndx);  in createTexture()  local
 749 			int		levelW		= de::max(1, m_width	>> levelNdx);  in createTexture()  local
 807 			int				levelW		= de::max(1, m_width >> levelNdx);  in createTexture()  local
 858 			int		levelW		= de::max(1, m_width >> ndx);  in createTexture()  local
 908 			int		levelW		= de::max(1, m_width >> ndx);  in createTexture()  local
 958 			int		levelW		= de::max(1, m_width >> ndx);  in createTexture()  local
 972 			int		levelW		= de::max(1, m_width >> ndx);  in createTexture()  local
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| D | es2fTextureCompletenessTests.cpp | 293 …int	levelW = (levelNdx == m_invalidLevelNdx) ? m_invalidLevelSize.x() : de::max(1, m_size.x() >> l…  in createTexture()  local360 		int	levelW = de::max(1, m_size.x() >> levelNdx);  in createTexture()  local
 414 		int	levelW = de::max(1, m_size.x() >> levelNdx);  in createTexture()  local
 513 		int	levelW = de::max(1, m_size.x() >> levelNdx);  in createTexture()  local
 618 			int levelW = de::max(1, m_size.x() >> levelNdx);  in createTexture()  local
 686 		int	levelW = de::max(1, m_size.x() >> levelNdx);  in createTexture()  local
 753 		int	levelW = (levelNdx == m_invalidLevelNdx) ? m_size.x() : de::max(1, m_size.x() >> levelNdx);  in createTexture()  local
 862 		int	levelW = de::max(1, m_size.x() >> levelNdx);  in createTexture()  local
 
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| /external/deqp/modules/gles3/functional/ | 
| D | es3fTextureSpecificationTests.cpp | 303 		int				levelW		= de::max(1, m_width >> levelNdx);  in verifyTexture()  local494 			int				levelW		= de::max(1, m_width	>> levelNdx);  in verifyTexture()  local
 588 		int		levelW		= de::max(1, m_width	>> levelNdx);  in verifyTexture()  local
 670 			int		levelW		= de::max(1, m_width >> ndx);  in createTexture()  local
 770 			int		levelW		= de::max(1, m_width	>> ndx);  in createTexture()  local
 809 			int		levelW		= de::max(1, m_width	>> ndx);  in createTexture()  local
 868 			int		levelW		= de::max(1, m_width	>> levelNdx);  in createTexture()  local
 985 			int		levelW		= de::max(1, m_width >> ndx);  in createTexture()  local
 1227 			int		levelW		= de::max(1, m_width >> ndx);  in createTexture()  local
 1241 			int		levelW		= de::max(1, m_width >> ndx);  in createTexture()  local
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| /external/deqp/modules/gles31/functional/ | 
| D | es31fTextureSpecificationTests.cpp | 343 			int		levelW		= de::max(1, m_size	>> ndx);  in createTexture()  local383 			int		levelW		= de::max(1, m_size	>> ndx);  in createTexture()  local
 621 			const int   levelW		= de::max(1, m_size >> ndx);  in createTexture()  local
 668 			const int   levelW		= de::max(1, m_size >> ndx);  in createTexture()  local
 681 			const int	levelW		= de::max(1, m_size >> ndx);  in createTexture()  local
 
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| D | es31fShaderFramebufferFetchTests.cpp | 1214 		int		levelW		= de::max(1, VIEWPORT_WIDTH		>> level);  in create2DTextureArrayMipMaps()  local
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| /external/deqp/framework/opengl/simplereference/ | 
| D | sglrReferenceContext.cpp | 1702 			int levelW = de::max(1, width >> level);  in texStorage2D()  local1720 			int levelW = de::max(1, width >> level);  in texStorage2D()  local
 1758 			int levelW = de::max(1, width >> level);  in texStorage3D()  local
 1778 			int levelW = de::max(1, width		>> level);  in texStorage3D()  local
 1800 			int levelW = de::max(1, width >> level);  in texStorage3D()  local
 5007 			const int levelW	= getMipLevelSize(width,	levelNdx);  in isComplete()  local
 
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| /external/angle/src/tests/gl_tests/ | 
| D | TextureTest.cpp | 4359     GLint levelW = width;  in TEST_P()  local
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