Searched defs:lightX (Results  1 – 9 of 9) sorted by relevance
| /frameworks/base/graphics/java/android/graphics/ | 
| D | HardwareBufferRenderer.java | 168             float lightX,  in setLightSourceGeometry() 365     private static native void nSetLightGeometry(long bufferRenderer, float lightX, float lightY,  in nSetLightGeometry()
  | 
| D | HardwareRenderer.java | 255     public void setLightSourceGeometry(float lightX, float lightY, float lightZ,  in setLightSourceGeometry() 1496             float lightX, float lightY, float lightZ, float lightRadius);  in nSetLightGeometry()
  | 
| /frameworks/base/libs/hwui/tests/macrobench/ | 
| D | TestSceneRunner.cpp | 129     float lightX = width / 2.0;  in doRun()  local
  | 
| /frameworks/base/core/java/android/view/ | 
| D | ThreadedRenderer.java | 606         final float lightX = displayMetrics.widthPixels / 2f - attachInfo.mWindowLeft;  in setLightCenter()  local 866             final float lightX = displayMetrics.widthPixels / 2f - windowLeft;  in setLightCenter()  local
  | 
| /frameworks/base/libs/hwui/jni/ | 
| D | android_graphics_HardwareBufferRenderer.cpp | 125                                                                      jfloat lightX, jfloat lightY,  in android_graphics_HardwareBufferRenderer_setLightGeometry()
  | 
| D | android_graphics_HardwareRenderer.cpp | 234         jlong proxyPtr, jfloat lightX, jfloat lightY, jfloat lightZ, jfloat lightRadius) {  in android_view_ThreadedRenderer_setLightGeometry()
  | 
| /frameworks/base/core/java/com/android/internal/view/ | 
| D | ScrollCaptureViewSupport.java | 369             final float lightX = metrics.widthPixels / 2f - mTempLocation[0];  in setupLighting()  local
  | 
| /frameworks/av/media/libstagefright/renderfright/gl/ | 
| D | GLSkiaShadowPort.cpp | 503 inline void GetSpotParams(float occluderZ, float lightX, float lightY, float lightZ,  in GetSpotParams()
  | 
| /frameworks/native/libs/renderengine/gl/ | 
| D | GLSkiaShadowPort.cpp | 503 inline void GetSpotParams(float occluderZ, float lightX, float lightY, float lightZ,  in GetSpotParams()
  |