Searched defs:linkedUniforms (Results 1 – 2 of 2) sorted by relevance
991 std::map<std::string, ShaderUniform> linkedUniforms; in validateGraphicsUniforms() local1020 std::map<std::string, ShaderUniform> *linkedUniforms, in validateGraphicsUniformsPerShader()
1095 const auto &linkedUniforms = mState.getUniforms(); in load() local