Searched defs:locationInfo (Results 1 – 5 of 5) sorted by relevance
354 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniformImpl() local419 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in getUniformImpl() local469 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniform1iv() local522 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniformMatrixfv() local
83 VariableLocation locationInfo(elementIndex, variableIndex); in FindUsedOutputLocation() local107 VariableLocation locationInfo(elementIndex, variableIndex); in AssignOutputLocations() local1390 VariableLocation locationInfo(arrayIndex, outputVariableIndex); in linkValidateOutputVariables() local
2240 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniformGeneric() local2277 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform1iv() local3312 const VariableLocation &locationInfo, in updateSamplerUniform()3420 GLsizei Program::clampUniformCount(const VariableLocation &locationInfo, in clampUniformCount()3451 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in clampMatrixUniformCount() local
2749 const gl::VariableLocation &locationInfo, in setUniformImpl()2799 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniformInternal() local3337 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in getUniformInternal() local
7824 void throwLogicError( std::string const& message, SourceLineInfo const& locationInfo ) { in throwLogicError()