Home
last modified time | relevance | path

Searched defs:lut (Results 1 – 11 of 11) sorted by relevance

/frameworks/base/rs/java/android/renderscript/
DScriptIntrinsic3DLUT.java67 public void setLUT(Allocation lut) { in setLUT()
/frameworks/base/graphics/java/android/graphics/animation/
DFallbackLUTInterpolator.java72 float[] lut = createLUT(interpolator, duration); in createNativeInterpolator() local
/frameworks/rs/toolkit/java/
DToolkit.kt771 fun lut( in lut() method
822 fun lut( in lut() method
/frameworks/rs/cpu_ref/
DrsCpuIntrinsicLUT.cpp36 ObjectBaseRef<Allocation> lut; member in android::renderscript::RsdCpuScriptIntrinsicLUT
/frameworks/native/libs/ui/tools/
Dlutgen.cpp144 auto lut = ColorSpace::createLUT(gSize, gColorSpaceSrc, gColorSpaceDst); in main() local
/frameworks/rs/toolkit/
DLut.cpp68 void RenderScriptToolkit::lut(const uint8_t* input, uint8_t* output, size_t sizeX, size_t sizeY, in lut() function in android::renderscript::RenderScriptToolkit
/frameworks/base/libs/hwui/jni/
Dandroid_graphics_animation_NativeInterpolatorFactory.cpp82 float* lut = new float[len]; in createLutInterpolator() local
/frameworks/native/libs/ui/tests/
Dcolorspace_test.cpp169 auto lut = ColorSpace::createLUT(17, ColorSpace::sRGB(), ColorSpace::AdobeRGB()); in TEST_F() local
/frameworks/native/libs/ui/
DColorSpace.cpp359 std::unique_ptr<float3[]> lut(new float3[size * size * size]); in createLUT() local
/frameworks/base/libs/hwui/utils/
DHostColorSpace.cpp360 std::unique_ptr<float3[]> lut(new float3[size * size * size]); in createLUT() local
/frameworks/rs/cpp/
DScriptIntrinsics.cpp66 void ScriptIntrinsic3DLUT::setLUT(const sp<Allocation>& lut) { in setLUT()