Home
last modified time | relevance | path

Searched defs:maxFragmentUnits (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fLayoutBindingTests.cpp396 glw::GLint maxFragmentUnits = 0; // Available uniforms in the fragment shader in init() local
779 glw::GLint maxFragmentUnits = 0; // Available uniforms in the fragment shader in init() local